I haven't played 10.3, but they said they changed progression so certain resources only become available if you progress the storyline now. Basically they don't want people with endgame gear in the prologue anymore.Does anyone know how to get Mythril now?
There don't seem to be any settlements anymore that have it. Most of the settlements also seem to have hidden resources
Can't make it past Act 1 without it...
Used the cheat on my MC, performed the disliked actions a bunch and got notified ' dislikes x removed'. It was taking to long to get rid of them, so I started over and avoid that cheat."unlock sex traits" cheat is bugged, it also unlocks all "dislike" traits, and you can't deactivate them, wich makes impossible to do anything with slaves, they are refuse to do anything sexual
any mod or patch to fix it?
Technically this is working as intended since those are sex traits and they are all in the same set "sex_traits" in /assets/data/Traits.gd"unlock sex traits" cheat is bugged, it also unlocks all "dislike" traits, and you can't deactivate them, wich makes impossible to do anything with slaves, they are refuse to do anything sexual
any mod or patch to fix it?
If you want, you can edit your save (the .sav file) and remove them manually usingUsed the cheat on my MC, performed the disliked actions a bunch and got notified ' dislikes x removed'. It was taking to long to get rid of them, so I started over and avoid that cheat.
you need upgrade your mansion enough, one of upgrades allow you to mine mithril iirc.Does anyone know how to get Mythril now?
There don't seem to be any settlements anymore that have it. Most of the settlements also seem to have hidden resources
Can't make it past Act 1 without it...
whee in story you can decide to side with rebels ? never noticed this path.i know there is a branch in main quest, two options - rebels and guilds, i want to know how far "rebel branch" is gone? i want to fight for rebels, not against them
when you talk to rebels you can side with them rather than attack themwhee in story you can decide to side with rebels ? never noticed this path.
in my opinion this cheat should add only positive traits, because negative are "unknown"Technically this is working as intended since those are sex traits and they are all in the same set "sex_traits" in /assets/data/Traits.gd
I guess they should add a test for adding only the positives ones (i.e if negative = false), or split categories.
If you want, you can edit your save (the .sav file) and remove them manually usingYou must be registered to see the linksfor example. It is still a bit tedious though, you need to find the correct character to edit: switch to tree table, go to
game_party -> characters -> find the character -> statlist -> negative_sex_traits -> delete everything there (to 0 props).
Drove me crazy too! After 10 hours of confusion, I learned this was fixed in ver 0.10.3a. It's 10 steel nowDoes anyone know how to get Mythril now?
There don't seem to be any settlements anymore that have it. Most of the settlements also seem to have hidden resources
Can't make it past Act 1 without it...
I've had a small amount of luck getting locked resources by disassembling items I've bought or been rewarded through guild contracts. Even then, mythril had a low drop rate, so I had to farm the fire dungeons.Does anyone know how to get Mythril now?
There don't seem to be any settlements anymore that have it. Most of the settlements also seem to have hidden resources
Can't make it past Act 1 without it...
I travel dungeon in both Bandit Den and fort many times but still no sight of slaver note to get Cali, Did the game was fix her quest location or her quest appear through story?
Be advised, cali is currently unfindable in 0.10.3 and will be fixed in 0.10.3c but if you want to do it yourself follow these steps.
There is a typo in 0.10.3 that makes Cali unfindable. In worlddata.gd, "dungeon_bandit_den" wherein "dungeon" is misspelled as "duneon"
cali_intro_event = {
event = 'cali_intro',
reqs = [{type = 'dialogue_seen', check = false, value = 'CALI_INTRO'}],
dungeons = ["duneon_bandit_den"],
chance = 0.75
},