a1fox3

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Are there some requirements to be able harvest highter tier resources? I need Iron wood but I can only gather basic wood or stone.
I left Iron wood and Magic wood in dungeon to gather later but it shows as question marks and I can't gather them.
It takes a while but I get them by upgrading "Resources".
Never leave resources in dungeon for later, always take what you want while going through dungeons.

If I remember right one of the towns has Iron Wood you can get by sending a worker there and work.
 

Bartsuke

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Aug 12, 2018
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Yeah, I think thats how it supposed to be. But instead ressource to gather I have question mark. And can't assign worker to it.

Hence the question, it is bug or I need to do something to unlock it?

Like this:
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a1fox3

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Yeah, I think thats how it supposed to be. But instead ressource to gather I have question mark. And can't assign worker to it.

Hence the question, it is bug or I need to do something to unlock it?

Like this:
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The top pic shows you have 4 assign to them but you only have Daisy there.
2nd pic shows Daisy in bed or something.

Use the "Recall" button and then bring back your fighting group you took with you the first time and see if they can harvest it.
 

Bartsuke

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Aug 12, 2018
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1st pick shows there is comon wood, scouting and 3 unknown resources to assign. (Location tab)

Second show Daisy is resting and work she can be assigned to in this location. (Working tab)

The point is, those 3 question marks don't show on work tab and I don't know why.

____
BTW only Daisy is only unit at the location. 1/1 in scouting and 3/3 in common wood mean there can be assigned 1 and 3 workers.
 
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a1fox3

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1st pick shows there is comon wood, scouting and 3 unknown resources to assign. (Location tab)

Second show Daisy is resting and work she can be assigned to in this location. (Working tab)

The point is, those 3 question marks don't show on work tab and I don't know why.

____
BTW only Daisy is only unit at the location. 1/1 in scouting and 3/3 in common wood mean there can be assigned 1 and 3 workers.
Only that 1 wood there can be harvested.

0/1 and 0/3 shows how many can be assign and 1/1 and 3/3 means 1 has been assign and 3 have been assign.

The ? means there is nothing else there.

And Yes I know only Daisy is there but you have 4 others already assign unless the dev has changed the code because its always been that way for me.

Can you click on the "Farm" at the top of the page?

Click on the resource and try to assign Daisy to it and see if she can harvest it.

The other icon means you can search for someone. The 0/1 option.


All this is if the dev has not changed the code since the last time I played over a year ago.
 

Bartsuke

New Member
Aug 12, 2018
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Yeah, I just noticed that on location screenshot it show 3/3 when on working tab it's 0/3. Dunno why, when it show exact same thing just on two diffrent tabs because I didn't change anything. (No cahnge in assigments and Daisy is only one person there.)

But that beside the point anyway. The main question still is why can't I see and gather resources of highter tiers. Do I have to do something to unlock those question marks and gather better resources?
I suspect that under those question marks are Magic Wood, Iron Wood and and one more kind of wood.
So again. There are some requirement to unlock it? Ot it's a bug?
Tutorials in game are ancient and most don't apply to current version on the game. And I can't find answer anywhere.
 
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a1fox3

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Yeah, I just noticed that on location screenshot it show 3/3 when on working tab it's 0/3. Dunno why, when it show exact same thing just on two diffrent tabs because I didn't change anything. (No cahnge in assigments and Daisy is only one person there.)

But that beside the point anyway. The main question still is why can't I see and gather resources of highter tiers. Do I have to do something to unlock those question marks and gather better resources?
I suspect that under those question marks are Magic Wood, Iron Wood and and one more kind of wood.
So again. There are some requirement to unlock it? Ot it's a bug?
Tutorials in game are ancient and most don't apply to current version on the game. And I can't find answer anywhere.
You may need to upgrade resources at your home first before seeing them in the field.

But like I said I have not played in well over a year now and the code may have changed.
 

sgb3

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Dec 14, 2019
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Anastasia: Can recruit at the end of first chapter by spare her life and convince her to join you, Depend on your choice she has 3 different outcome, First she'll be your slave, Second she'll be your wife cause you can't marry with other girls and third mind break her but you can't recruit Aire
If you get the best outcome and 'marry' Anastasia the marriage doesn't seem to be acknowledged by the plot past that event. Anastasia and Aire will never bring up the marriage in any dialogue, nobody else will either, and you can just marry someone else later. I know the game is still unfinished, but this is one of the oldest plotlines/events in the game (and one of the most annoying to complete due to very short windows on certain event triggers) and yet the game just acts like it never happened. You can even just get rid of Anastasia after that point and nothing at all will happen.
 

sgb3

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Dec 14, 2019
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Are they not nerf player enough?, First they remove element attack skill for physical character, Buff HP to all enemies make them harder to killed and Lock tier 2 or above materials via story basically you can only farm tier 1 materials unless progress your story
10.2 reworked the skill and enemy weaknesses, and made everything *way* too easy. Like laughably so. The game has needed a difficulty increase for ages.
 

dinopara

Active Member
Apr 1, 2021
530
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Yeah, I just noticed that on location screenshot it show 3/3 when on working tab it's 0/3. Dunno why, when it show exact same thing just on two diffrent tabs because I didn't change anything. (No cahnge in assigments and Daisy is only one person there.)

But that beside the point anyway. The main question still is why can't I see and gather resources of highter tiers. Do I have to do something to unlock those question marks and gather better resources?
I suspect that under those question marks are Magic Wood, Iron Wood and and one more kind of wood.
So again. There are some requirement to unlock it? Ot it's a bug?
Tutorials in game are ancient and most don't apply to current version on the game. And I can't find answer anywhere.
1741325305792.png

You may need to upgrade resources at your home first before seeing them in the field.
the only way for you to pick extra resources without upgrade is in dungeon and dungeon chests.
 

restrictive

Newbie
Jun 4, 2020
53
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I still like to waste time on this game from time to time, but I really wish there was a button to bypass the sex-minigame and earn an average amount of xp instead. That or something with at least some entertainment value.
In its current form it is nothing but a chore you need to do to build up your adventuring party.
 

charabit781

Member
May 21, 2020
178
59
Are there some requirements to be able harvest highter tier resources? I need Iron wood but I can only gather basic wood or stone.
I left Iron wood and Magic wood in dungeon to gather later but it shows as question marks and I can't gather them.
The latest version was lock higher tier resources and fix market to sell only low tier equipment to prevent player cheat the resources via disassemble, All resources will unlocked by complete chapter 1
 
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Leafwind

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Sep 27, 2018
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Approximately at what stage of development is this game? I just started playing first game and I'm wondering how much content is in this one/how many unfinished places/mechanics are there
 

a1fox3

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I still like to waste time on this game from time to time, but I really wish there was a button to bypass the sex-minigame and earn an average amount of xp instead. That or something with at least some entertainment value.
In its current form it is nothing but a chore you need to do to build up your adventuring party.
In the beginning you only get 1 or 2 dates per day and you really don't get that much xp, just put them to work and you get more xp every day.
Approximately at what stage of development is this game? I just started playing first game and I'm wondering how much content is in this one/how many unfinished places/mechanics are there
There is many hours of play in this game and I will say its still in beta stage with the mechanics changes come often and new game is needed.
As far as I can see its getting close to being more of an open beta than just beta.
It seems the mechanics are starting to settle down less and less changes per update.
 
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Axolotl98

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Sep 6, 2024
15
17
Where can I edit how long it takes to raise a newborn? It takes too long (14 in-game days) for the baby to grow.
Edit: Nevermind, I got it.

/src/core/variables.gd "var tutduration" is the amount of time it takes to raise the child (in days)
/src/core/variables.gd "var pregduration" is the pregnancy duration (in steps, not days)
 
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gasno

Member
Sep 22, 2019
317
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Mmm i didn't play this game for long, this kind of update "breaks" old saves? By reading the 'logs it seems you would miss some contents.
 

a1fox3

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Mmm i didn't play this game for long, this kind of update "breaks" old saves? By reading the 'logs it seems you would miss some contents.
Many times now the code has been changed to fix something or to add in new stuff and a new start is required.
The game is good and new playthroughs are still fun.
 
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Jolty1997

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Sep 21, 2020
14
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Be advised, cali is currently unfindable in 0.10.3 and will be fixed in 0.10.3c but if you want to do it yourself follow these steps.

There is a typo in 0.10.3 that makes Cali unfindable. In worlddata.gd, "dungeon_bandit_den" wherein "dungeon" is misspelled as "duneon"
cali_intro_event = {
event = 'cali_intro',
reqs = [{type = 'dialogue_seen', check = false, value = 'CALI_INTRO'}],
dungeons = ["duneon_bandit_den"],
chance = 0.75
},
 

a1fox3

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Some more fixes for everyone.

maverik — Yesterday at 1:02 AM
@Announcements

0.10.3b
Fixed Cali encounter not spawning
Fixed sex swapped characters not swapping their child bearing options
Fixed console log not showing full error path
Fixed some dungeon events costing too much stamina
Fixed some resources not being harvestable when they should've been
Fixed Death Knight's passive
Fixed characters not appearing in events with backgrounds
Fixed character tooltips not appearing in events
Fixed relationship tooltips not working properly
Fixed Void Barrage being a skill instead of spell
 
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