So, the artwork looks great, but the control scheme is really unusable with a mouse. Even with keyboard, it's really awkward to have to walk sideways into a wall to scoot around objects. If you want to try to make an isometric view work, try playing Diablo or another isometric game and see how few solid objects they put in the middle of rooms, and in general how much space players have to move around each map. Interaction points should also be significantly larger, I often found myself clicking directly on them while right next to them and nothing would happen (same with hitting z). I'd like to play this game based on the artwork, but as it is it's unplayable to me.