Images that were down-sized/repeating in the corner is being remade as well to fit in 1080p resolution of the game since in before it was only sized "760.
(The Zoom was not working when I copied it from the Old project to the new project which is now.)
Bug tests are still in progress to see if there are any things broken or that was left out.
I left some experimental scripts that I forgot to sweep before rolling out the game. I'm really sorry for that, I'm trying to scan everything and it might take awhile before the next upload.
- Time bug from Monday to Sunday and Morning to Midnight transitions.
- Izanami dressing invisible bug. (Under the bed)
- Izanami staying on screen bug. (Talking during afternoon)
- Hirume avatar size being small in the grocery.
- Dating on Saturday and Sunday (weekends) no progress and unable to skip.
- When Dating Izanami protagonist's avatar is showing in the middle.
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Looks awesome any chance for a Mac build?
To be honest I'm not sure yet, as much as I want to implement it on APK or Mac, I'll check and see.
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This needs a lot more guidance to the player. I can go to school, talk to no one, go to work, cook, spy in the shower and creep on Izunami, who strangely sleeps in her school uniform. Well, I could, but I'm unable to "Sleep until midnight", that option is grey for no reason I can tell. There are no goals given, and no quests except that first one. Can't even tell what time of day it is or pass time manually. Lust or Love points aren't explained in the game.
It's not all bad, the graphics are nice enough and it looks like a setup for what could be a nice game.
But I'm going to give this a couple of updates before coming back ¯\_(ツ)_/¯
Game was remade to progress via storyline which infact is now at 0-1% so as of now the only guidance that you have is "cooking" and after that.. boom nothing, this is being worked on and will be worked on from 3rd week march to 1st of April.
Guidance/quest is still being setup, the quest that you saw was experimental as I've said on my announcement
(not here but in patreon via public post)
Pixels are yet to be implemented, once all the patch has been implemented we'll be able to proceed on how it is supposed to be played after remaking it.