- Apr 15, 2019
- 96
- 101
I've read your comments now, and this is really good feedback, I've written before, but people tend to hold back when giving feedback, and it kinda stifles my development, so your feedback is in no way discouraging, quite the opposite. I hope to become a better writer as time progress.. I feel fairly confident with plot and story structure, but dialogue has always been difficult for me.
The "Dietary Mixture" lesson is basically a framing device for letting the jock type bully, smash your vial and replace it with something else, basically forcing you to consume only that something. Creating the framework for that to happen, has been my main objective. For the plot to unfold I need to make sure, that the bully has time to excuse himself, to get that something (while medical students are gathering ingredients), and that the player has a bump-in with the bully (outside of Slake's prying eyes).. But some of the text I can definitely cut.
As for the recipe. I want the players to pay attention during "story lessons" but maybe it's too harsh.. I'm considering letting the player look at the blackboard during the lesson, and let them know, that Slake will detract from their grade if they keep looking too many times.
The "Dietary Mixture" lesson is basically a framing device for letting the jock type bully, smash your vial and replace it with something else, basically forcing you to consume only that something. Creating the framework for that to happen, has been my main objective. For the plot to unfold I need to make sure, that the bully has time to excuse himself, to get that something (while medical students are gathering ingredients), and that the player has a bump-in with the bully (outside of Slake's prying eyes).. But some of the text I can definitely cut.
As for the recipe. I want the players to pay attention during "story lessons" but maybe it's too harsh.. I'm considering letting the player look at the blackboard during the lesson, and let them know, that Slake will detract from their grade if they keep looking too many times.