And there’s that 2-3 pages of back and forth about NTR as predicted. Also can we not attack folks for their positive opinions? If you don’t like it fine, but you don’t need to go off on those who are genuinely enjoying it.
On another note, to address the comments I see regarding FOW’s movies: they have every intention to make films again. From their FAQ on Kickstarter:
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We will continue making movies in the future. Instead of jumping into movies right away in a new engine, we chose to get some practice by using the game as our experimental lab.
We’ve already improved so much from 6 months ago, and we feel that we will improve even more during the development of Subverse. This will make sure we avoid the dreaded “first-year syndrome” that plagues 3DCG artists who are still learning a new engine.
Case in point - compare Lara in Trouble (2014) to Kunoichi 3 (2018), which was done in the same engine. The difference due to experience is vast. The experience we gain on the game, while the programmers are able help us with a lot of the toughest tasks, will translate into much higher quality movies.
You can think of subverse as their training wheels, as all of their future films will be done in Unreal 4, which will significantly better than their SFM productions. Subverse also is their own original IP, which is a good fallback should they ever run into problems with companies that don’t understand how parody and fair use work (which is many if not all of them).
and if the next question is ‘well why don’t they just make Subverse movies’ who’s to say they won’t? But it definitely didn’t hurt them to try something new, as the game brought them a lot more attention and fans that may not have seen their films.
now back to the bickering over budgets, NTR philosophy, and games that supposedly do it better but are really just the same kind of loops with text to read.