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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
I did throw a couple of dimes their way. I spent 10 bucks on this game (some spent 30 bucks) and I bought it 15 minutes after release and downloaded it right away.

Is it worth it? 2022 or 2023 this game could be one of the best investments. Now? Not so much.
It is what happens when you buy into early access games. You get a taste but not the full package. How the game is now, not so important, how the full release will be, that is another tale. People expecting a fully fleshed out game at early access, is rather dim witted to put it blunt.
 
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CourierNPC

Well-Known Member
Jul 12, 2017
1,161
1,109
It is what happens when you buy into early access games. You get a taste but not the full package. How the game is now, not so important, how the full release will be, that is another tale. People expecting a fully fleshed out game at early access, is rather dim witted to put it blunt.
I bought it out of my own curiosity. So, yeah, there's that.
Welp, time to request a refund if possible.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
I bought it out of my own curiosity. So, yeah, there's that.
Welp, time to request a refund if possible.
So you wont be curious about further updates and content etc down the line then? All of which you get access to because you bought the game...
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,161
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So you wont be curious about further updates and content etc down the line then? All of which you get access to because you bought the game...
As I've said, if possible to request a refund, I'll do it. For the time being, just leave it in my Steam library. This game might leave a bad taste, but I'll keep watching how their future holds on.
 

Readerf2b

Active Member
Nov 21, 2020
986
1,530
As I recall they are supposed to have multiple outfits each. That would require prerendering every single scene, for every single girl, at least three times. That would would take a lot more time, and take up a lot more disk space, then doing it in real time.
So it will take long time to render at studio, so render it at buyers pc instead.
 

HoneyLibido

Active Member
Dec 14, 2020
655
518
I got to the part when you get to free roam the Mary Celeste.

I see stuff like the save function and the gallery function are still greyed out, is this intended for this release or do I still need to go further?
 

SajuukKhar

Newbie
Jul 12, 2017
64
70
So it will take long time to render at studio, so render it at buyers pc instead.
No. It would significantly bloat the initial game size, make the game size more bloated the longer the game went on(as new costumes were added, they would need to make new versions of every scene for every new costume), and would run worse in the process.

There is a reason why games avoid prerendered video in these sorts of situations. Its not very efficient. In Half Life 2 for instance, whenever Dr Breen appears on a monitor the game isn't playing some prerendered video of that character. He actually exists in the game map, in a room disconnected from the rest of the map, and is actually animating in real time whatever he is doing. There is a camera in that room projecting the NPC onto the monitor the player sees. The game does this because it takes up a lot less data then using a prerendered video, but it also makes the scene more reliable as if the prerendered video bugs, it simply doesn't play at all, whereas this can still work if something bugs. It also tends to run smoother as video play efficiency can be affected by the codex on the player's computer, whereas the game just runs as well as the game does.

Also, even if the video was prerendered it would look exactly the same as it does now, just prerendered, since they would still be using the same models, textures, animations, and lighting system, as they are now. It would just be a mp4 of what we are already seeing.
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,161
1,109
I see stuff like the save function and the gallery function are still greyed out, is this intended for this release or do I still need to go further?
Got to wait until the next update rolls out. Manual saving and Gallery are intended for future update releases. All saved games are saved automatically.
 
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Andonthatday

Member
Feb 12, 2020
273
193
How do you create new monsters ?
One range one died at a side quest. Lily (doc) has no option to create one, are they permanently gone ?
 

HoneyLibido

Active Member
Dec 14, 2020
655
518
Got to wait until the next update rolls out. Manual saving and Gallery are intended for future update releases. All saved games are saved automatically.
Cool thanks, what would the gallery be for anyway if everything is accessed through the pandora?
 

Readerf2b

Active Member
Nov 21, 2020
986
1,530
No. It would significantly bloat the initial game size, make the game size more bloated the longer the game went on(as new costumes were added, they would need to make new versions of every scene for every new costume), and would run worse in the process.

There is a reason why games avoid prerendered video in these sorts of situations. Its not very efficient. In Half Life 2 for instance, whenever Dr Breen appears on a monitor the game isn't playing some prerendered video of that character. He actually exist in the game map, in a room disconnected from the rest of the map, and is actually animating in real time whatever he is doing. There is a camera in that room projecting the NPC onto the monitor the player sees. The game does this because it takes up a lot less data then using a prerendered video(which can take up a relatively lost of data size), but it also makes the scene more reliable as if the prerendered video bugs, it simply doesn't play at all, whereas this can still work if something bugs. It also tends to run smoother as video play efficiency can be affected by the codex on the player's computer, whereas the game just runs as well as the game does.

Also, even if the video was prerendered it would look exactly the same as it does now, just prerendered, since they would still be using the same models, textures, animations, and lighting system, as they are now. It would just be a mp4 of what we are already seeing.
The game is already 16 gb of content that is like 2 min of vids in total. In Half Life 2 resources for this room already existed for other rooms for example. Even than if they needed 2sec loops they would prerenderd them. Rendering on my 1050ti is not the same as on two titansV. They could have rendered something on hydrafx level of quality, not something closer to modded skyrim.
 

SajuukKhar

Newbie
Jul 12, 2017
64
70
The game is already 16 gb of content that is like 2 min of vids in total. In Half Life 2 resources for this room already existed for other rooms for example. Even than if they needed 2sec loops they would prerenderd them. Rendering on my 1050ti is not the same as on two titansV. They could have rendered something on hydrafx level of quality, not something closer to modded skyrim.
You act like the porn scenes are the only thing in the game, and it isn't, you know, all the rest of the game taking up those 16 gigs. The porn scenes likely take up very little because its all already existing assets in the game files, and not prerendered videos.

And again, that isn't how rendering works. HydraFX's video do not look the way they do because they are prerendered. You could get the same result in real time if he built a system to play it in real time. HyrdraFX's videos look the way they do because he is very good at using the lighting system in Blender to make good mood lighting.

None of what you are saying is how any of this works. And if you think Subverse looks like modded Skyrim, I really don't think you have seen sex mods in Skyrim, or even Skyrim in general. Subverse looks like an Unreal game, and Skyrim looks nothing like an Unreal game.
 
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CourierNPC

Well-Known Member
Jul 12, 2017
1,161
1,109
Cool thanks, what would the gallery be for anyway if everything is accessed through the pandora?
I think FOW came up with two different galleries: Pandora is for the animated ones (despite most of it being loops) and The Gallery on the Bar (after recruiting Killi) for the stills.
 
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