3.50 star(s) 104 Votes

mythril0101

Newbie
Dec 3, 2019
82
104
No, the runes (and later I'll add artefacts which are better than runes) are just equitable items, you don't mix them.
You can sell old runes you have, and poisonous glands from the demon plants for gold, and then go buy better healing items.
I guess you are at chapter 2? fighting Gloriosa?
Wait... which succubus are you fighting right now? The Spider Succubus is supposed to be harder than Gloriosa, the general of the second area.
Yes I'm fighting Spider Succubus, but that's the problem, none of the succubus has any difference. they're all the same in terms of power, they all do 25 damage in normal attacks, few of them has extra skills like double attacks or other things but all in all they usually do 25 dmg per turn if they dont use seduction or miss, so when a succubus attacks, and deals 25 dmg per turn every turn without any miss, I can only attack 2 times and then I have to re-activate iron will and then use the lesser herbs to heal myself indefinitely. If I stop healing myself and try to attack, she will kill me next turn that's the problem. If I want to win, I can't do it by my own power, either she has to miss 1-2 times, or use seduction (when I have the iron will active which I have to keep in check and spend my turns on) If she does neither of these, there's absolutely no way of winning. I keep losing and coming back for good RNG and wait for her to make any misses or use seduction, that's quite frustrating. I wish there was any way of farming my power so I don't have to rely on RNG. I even cleared the angel tower thing ang got the blessing which boosts my stats permanently. I explored every part of the map possible to get all the runes and buffs available to me before attacking the spider succubus, now I play lot's of games to know how to do things, it's either I really am missing something here or it's really hard. So hard that I stopped playing after failing on Spider succubus for like 10 times. Just waiting for critical hits and waiting for her to miss at the same time is quite hard and a tiring endevor.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
Yes I'm fighting Spider Succubus, but that's the problem, none of the succubus has any difference. they're all the same in terms of power, they all do 25 damage in normal attacks, few of them has extra skills like double attacks or other things but all in all they usually do 25 dmg per turn if they dont use seduction or miss, so when a succubus attacks, and deals 25 dmg per turn every turn without any miss, I can only attack 2 times and then I have to re-activate iron will and then use the lesser herbs to heal myself indefinitely. If I stop healing myself and try to attack, she will kill me next turn that's the problem. If I want to win, I can't do it by my own power, either she has to miss 1-2 times, or use seduction (when I have the iron will active which I have to keep in check and spend my turns on) If she does neither of these, there's absolutely no way of winning. I keep losing and coming back for good RNG and wait for her to make any misses or use seduction, that's quite frustrating. I wish there was any way of farming my power so I don't have to rely on RNG. I even cleared the angel tower thing ang got the blessing which boosts my stats permanently. I explored every part of the map possible to get all the runes and buffs available to me before attacking the spider succubus, now I play lot's of games to know how to do things, it's either I really am missing something here or it's really hard. So hard that I stopped playing after failing on Spider succubus for like 10 times. Just waiting for critical hits and waiting for her to miss at the same time is quite hard and a tiring endevor.
Many areas of the game are meant to be played later on. Please, skip her for now and fight against the other succubi of the leaf clan. So they can drop better runes for attack. I saw many people say that the combat was boring, but not that was hard or impossible. I even watched a streamer play the full game (up until now), and he only had trouble with the insect clan succubus, which he came back later, after defeating gloriosa and defeated her.

I think you just defeated Black Rose and got straight to the Spider Succubus, which is meant as a optional boss and very hard indeed if you don't have the proper runes.

Against the spider, don't forget to start the fight with Iron Will ON (this will gain you a few turns) and enhance your defense with your gauntlet magic.

Having better healing items also help.
 
Oct 24, 2018
139
142
Am I doing something wrong here? The boss battles are purely RNG,,, I am fighting the same boss 4-5 times in order to kill her, because if she keeps attacking me I will either heal myself endlessly without attacking (I i do attack I will die next turn) or I will attack until she tries seduction or defends herself. WTF is there level or item grind? I am searching everywhere but all I got is runes which doesn't help. also the character is equipping the runes instead of merging it with sword, is this the right way? how can I grind to be stronger?? or do I always have to rely on RNG and wait for the bosses to make mistakes or miss attacks? is there a discord channel for this game? and does any of you know other games with the same CG artist? thanks in advance to anyone who answers any of my questions! have a nice one folks!
Please buy the better healing items at the village. You can item grind by beating the lesser demons, getting their materials and then selling them at the village to buy the better healing items. You are only handicapping yourself if you try don't use them. Antidote also helps a lot for the spider succubus. As Zion said, if you haven't defeated Gloriosa, beat her first so that you get the most powerful runes and then after that try fighting the spider succubus. She is only difficult and RNG dependant if you try to fight her as soon as you have access to her. Even then, it is still possible to beat her, it is by no means impossible, the combat is not that hard. Also, try using the skills you have. Some bosses also start doing their stronger attacks when they have less than 50% of their health, so another tip is to fully heal yourself and cast iron will before you reach that mark so that you only have to tank their weaker attacks. Also as Zion said, you are only allowed to have the highest level rune for each type, not merge them all together.
 

HIVE014

New Member
Jan 25, 2020
9
31
I love this game - story, art, dialogue and everything since the heart of RPG games are story and this game already has a unique story. Anyway since the game offers witches now ... I hope there will be a witch who look like Echidna(Re Zero) - I mean a witch with silver hair, silver eyelashes, and every possible hair in silver and Echidna's vibes.:giggle: (her greedy nature might even surpass far that of a succubus) rezero-starting-life-in-another-world-season-2-echidna-anime-1230624-1280x0.jpeg
 

mythril0101

Newbie
Dec 3, 2019
82
104
Please buy the better healing items at the village. You can item grind by beating the lesser demons, getting their materials and then selling them at the village to buy the better healing items. You are only handicapping yourself if you try don't use them. Antidote also helps a lot for the spider succubus. As Zion said, if you haven't defeated Gloriosa, beat her first so that you get the most powerful runes and then after that try fighting the spider succubus. She is only difficult and RNG dependant if you try to fight her as soon as you have access to her. Even then, it is still possible to beat her, it is by no means impossible, the combat is not that hard. Also, try using the skills you have. Some bosses also start doing their stronger attacks when they have less than 50% of their health, so another tip is to fully heal yourself and cast iron will before you reach that mark so that you only have to tank their weaker attacks. Also as Zion said, you are only allowed to have the highest level rune for each type, not merge them all together.
Alright let me explain, you start the battle with full hp and Iron will. You have 5 Turns before iron will goes away, and you have to use Iron will skill before* it runs out. so you have to save your last turn to iron wil skill. You have 4 turns to fight, now, you can use all 4 of them to attack the enemy to deal some damage, but that will leave you around 10-20 HP and your last turn for iron will, so either you use iron will and beg for RNG to succubus to miss or use seduction. Or, you let go of Iron will and heal yourself, but that heal will get you to 60-70 HP at best, then succubus will attack or seduce, either will put you at 40-50 HP, then you have to use Iron will again, then get hit again which will drop you hp to 20-30 meaning that next attack will kill you, so next turn you use medicine again, get 70-80 hp and get hit again to drop at 30-40 or whatever, and Iron will is at 3 turns, so you have 1 turn of attacking opportunity then you wil have to start the process of Healing youself and Iron willing for 6-7 turns only to be able to attack 1 time without getting killed. and if RNG doesn't help you in any way, either you ran out of your medicines in a long tiring boring battle and die, or you win at the cost of most of your medicines and a lot of time spent much of it was to sustain iron will/healing cycle. now, this isn't good. this isn't fun. I like challenges, but a challenge shouldn't be dependent on RNG, it just makes it a pain in the a**. Don't get me wrong, the game is awesome, the artwork is awesome, world, lore, little notes around the world is nice. But not being able to grind for more power without proceeding the main story line and non existance of equipments that we can buy or find throougout the map makes this a linear game. which isn't so RPG like. It would be nice if we could get new weapons or I don't know whatever you want, to make ourselves more stronger. in this state of the game, you earn nothing by killing monsters, all you have to do is to gather the runes hidden in chests which is dependant on story to progress. at any given point of the story, you can't be any more powerfull than the game offers you at given chapter. So there's no grinding in this game. Sure you can grind the materials and sell them to get healing items, but that's just pointless if you're gonna use 10+ on a single battle just to survive, why don't you give me an option to grind my power* instead of grinding forever for medical supplies? in this game, healing items are a must. they should be supportive items when things go wrong or hard. not a necessity.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
Alright let me explain, you start the battle with full hp and Iron will. You have 5 Turns before iron will goes away, and you have to use Iron will skill before* it runs out. so you have to save your last turn to iron wil skill. You have 4 turns to fight, now, you can use all 4 of them to attack the enemy to deal some damage, but that will leave you around 10-20 HP and your last turn for iron will, so either you use iron will and beg for RNG to succubus to miss or use seduction. Or, you let go of Iron will and heal yourself, but that heal will get you to 60-70 HP at best, then succubus will attack or seduce, either will put you at 40-50 HP, then you have to use Iron will again, then get hit again which will drop you hp to 20-30 meaning that next attack will kill you, so next turn you use medicine again, get 70-80 hp and get hit again to drop at 30-40 or whatever, and Iron will is at 3 turns, so you have 1 turn of attacking opportunity then you wil have to start the process of Healing youself and Iron willing for 6-7 turns only to be able to attack 1 time without getting killed. and if RNG doesn't help you in any way, either you ran out of your medicines in a long tiring boring battle and die, or you win at the cost of most of your medicines and a lot of time spent much of it was to sustain iron will/healing cycle. now, this isn't good. this isn't fun. I like challenges, but a challenge shouldn't be dependent on RNG, it just makes it a pain in the a**. Don't get me wrong, the game is awesome, the artwork is awesome, world, lore, little notes around the world is nice. But not being able to grind for more power without proceeding the main story line and non existance of equipments that we can buy or find throougout the map makes this a linear game. which isn't so RPG like. It would be nice if we could get new weapons or I don't know whatever you want, to make ourselves more stronger. in this state of the game, you earn nothing by killing monsters, all you have to do is to gather the runes hidden in chests which is dependant on story to progress. at any given point of the story, you can't be any more powerfull than the game offers you at given chapter. So there's no grinding in this game. Sure you can grind the materials and sell them to get healing items, but that's just pointless if you're gonna use 10+ on a single battle just to survive, why don't you give me an option to grind my power* instead of grinding forever for medical supplies? in this game, healing items are a must. they should be supportive items when things go wrong or hard. not a necessity.
I don't know what to say, because I received criticism on the combat, I'm aware that it's the weakest part of the game.
However it's by no means impossible or RNG based like you are suggesting.

I always play the game from beginning to end before the release of a new chapter, and I don't have any problems whatsoever with the combat, if it was RNG I wouldn't be able to say that.

I saw a streamer play the game for the first time from start to finish, and he only had any problem with the Spider Succubus, which should be difficult.

Even though the gameplay is the weakest part of the game right now, I'm still satisfied with it:
-It requires preparation. Like buying better healing items and using Iron Will before the battle.
-It requires strategy to adapt to the succubi skills, for example: exploiting when she uses her temptation to attack or heal.
-It requires you to use your skills wisely and manage the TP and MP right.
-It requires exploration for you to gain better runes, bonuses from ruins/abandoned temples, etc
-It avoids the game becoming too easy, but it rewards you if you do side stuff and gain these bonuses and runes.

As I wrote before, I don't know what to say, this is how the game plays.
There are sites with codes out there that you can use to make your character invincible. You could use that if it becomes too frustrating for you.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,613
5,556
I don't know what to say, because I received criticism on the combat, I'm aware that it's the weakest part of the game.
However it's by no means impossible or RNG based like you are suggesting.

I always play the game from beginning to end before the release of a new chapter, and I don't have any problems whatsoever with the combat, if it was RNG I wouldn't be able to say that.

I saw a streamer play the game for the first time from start to finish, and he only had any problem with the Spider Succubus, which should be difficult.

Even though the gameplay is the weakest part of the game right now, I'm still satisfied with it:
-It requires preparation. Like buying better healing items and using Iron Will before the battle.
-It requires strategy to adapt to the succubi skills, for example: exploiting when she uses her temptation to attack or heal.
-It requires you to use your skills wisely and manage the TP and MP right.
-It requires exploration for you to gain better runes, bonuses from ruins/abandoned temples, etc
-It avoids the game becoming too easy, but it rewards you if you do side stuff and gain these bonuses and runes.

As I wrote before, I don't know what to say, this is how the game plays.
There are sites with codes out there that you can use to make your character invincible. You could use that if it becomes too frustrating for you.
The only thing that can be cheap sometimes is when an enemy is using strong attacks and they all connect. But only to the point where i lack that OP defense skill from the optional dungeon.^^
 
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Reactions: Zion of Olympus

BigTombolo

Member
Feb 20, 2020
126
168
I
I don't know what to say, because I received criticism on the combat, I'm aware that it's the weakest part of the game.
However it's by no means impossible or RNG based like you are suggesting.

I always play the game from beginning to end before the release of a new chapter, and I don't have any problems whatsoever with the combat, if it was RNG I wouldn't be able to say that.

I saw a streamer play the game for the first time from start to finish, and he only had any problem with the Spider Succubus, which should be difficult.

Even though the gameplay is the weakest part of the game right now, I'm still satisfied with it:
-It requires preparation. Like buying better healing items and using Iron Will before the battle.
-It requires strategy to adapt to the succubi skills, for example: exploiting when she uses her temptation to attack or heal.
-It requires you to use your skills wisely and manage the TP and MP right.
-It requires exploration for you to gain better runes, bonuses from ruins/abandoned temples, etc
-It avoids the game becoming too easy, but it rewards you if you do side stuff and gain these bonuses and runes.

As I wrote before, I don't know what to say, this is how the game plays.
There are sites with codes out there that you can use to make your character invincible. You could use that if it becomes too frustrating for you.
I'm thinking on the combat system since you removed the level and I think that something could be added to make the game less RNG, but let me explain.
The most boring thing is when you die because your last hit or some hits during the fight is a miss, to avoid that one could simply remove the missing chance for the MC (not for the succubi) adding a quick time event during the fight where u have to press the attack button at the right time to increase your damage output. Have you ever played Undertale? I'm thinking on a quick time event like that. This will make the combat more interactive for the player leaving behind the RNG where the MC could miss the attack.
 
3.50 star(s) 104 Votes