- Aug 12, 2019
- 134
- 109
Battle mechanics are terrible.
I've done every elven and demonic ruin up to the story.
Enemies follow the same pattern of attacks which makes it predictable and boring.
This requires you to just react to the pattern. No issue here, but blocking is worthless. Bad by design. By blocking you are just missing the chance to heal, and only worth it when you're hit with a paralysis attack.
You never heal just once. For some reason healing items on this game give just enough to cover the damage you recieve, so "healing" will consist of a phase of back to back healing.
RNG is a waste of time. You miss your attacks too often.
Has no one noticed how bad the fights are? I'm not underleveled yet I'm having to heal consecutively and the enemies are so ROBOTIC!
Every other game there is at least some randomisation to this. And no other game bogs you down with back to back healing. Most games will actually let you enjoy a fight. Enemies and player needs more HP. 80% of your actions are healing.
Iron will is also mandatory for every fight so that's another thing to watch for.
Aside from using iron will and healing, you are attacking maybe once every 4-5 turns of healing + iron will?
If you attack for more than 2 times in a row you are finished. Too much maintenance required in fights. What a bad design.
Decent story and h. But damn, had to be ruined with robotic enemies and healing. Imagine if someone misses out even one ruins buff. What a long-winded, drip fed game. I've been eating lots of roasted meat too.
I've done every elven and demonic ruin up to the story.
Enemies follow the same pattern of attacks which makes it predictable and boring.
This requires you to just react to the pattern. No issue here, but blocking is worthless. Bad by design. By blocking you are just missing the chance to heal, and only worth it when you're hit with a paralysis attack.
You never heal just once. For some reason healing items on this game give just enough to cover the damage you recieve, so "healing" will consist of a phase of back to back healing.
RNG is a waste of time. You miss your attacks too often.
Has no one noticed how bad the fights are? I'm not underleveled yet I'm having to heal consecutively and the enemies are so ROBOTIC!
Every other game there is at least some randomisation to this. And no other game bogs you down with back to back healing. Most games will actually let you enjoy a fight. Enemies and player needs more HP. 80% of your actions are healing.
Iron will is also mandatory for every fight so that's another thing to watch for.
Aside from using iron will and healing, you are attacking maybe once every 4-5 turns of healing + iron will?
If you attack for more than 2 times in a row you are finished. Too much maintenance required in fights. What a bad design.
Decent story and h. But damn, had to be ruined with robotic enemies and healing. Imagine if someone misses out even one ruins buff. What a long-winded, drip fed game. I've been eating lots of roasted meat too.