Regarding the Shop bug:
The newer versions of the game changed how the shop function in 2 ways:
- In the original, "CSV\Shop\Shop#.txt" files checked if the player has progressed far enough to unlock the card packs. Now, the conditionals are moved to "CSV\EventList\Commodity\CardPack\CardPackList.txt"
- In the original, the command 商品追加 is used within the "Shop#.txt" to individually load each card pack. The new versions uses 商品一括追加 command to load all card packs at once. The former command is defunct in the current versions, and the latter command does not exist the the original version.
I believe people here downloaded the original version when it was first linked, so I just reverted the associated text files to use the old version. Thanks to Altony, the newest linked version uses the current Shop implementation, so my fix is defunct.
Regarding not using "CSV\Language\English"
:
There are a couple of reasons:
- The text in the files of the English folder are not categorized. This is not a big deal since it seems they are following as they are typed in the original, so it is a copy and paste job.
- There are a lot of things that I cannot modify using those files only. Examples include Card Masters bios, player cards, enemy card flavor/effect/erotic text, etc. I can modify those within the CSV files. However, once the Language folder matures to allow those translations, I'll switch over to using the Language folder.