- Jul 13, 2017
- 14
- 8
oh for sure, not saying modding would be easy, but as far as being able to hard inject a file into the game shouldnt be too difficult. I imagine it would just get bad if you try to add files or use files with different names and so on. Prior to release, years back, the game had a mod that edited plenty in the game, including values for the gauges, player models, frequency of appearances for enemies and chests etc.Editing executable code is relatively ease, if messy, for unity games.
Problem is when you try to switch assets because it all depends on a number of factors that developer took during the development. Seeing that it is a japanese dev, probability approaches 1 that they took every measure to make it a pain in the ass to modify content in-game.
The game is fully compiled and built and sadly something simple like scale the 3d model, name bones correctly, and make the file name the same, probably wont work even after decompiling.