- Oct 21, 2023
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Well part of the equation that goes into "not enough femdom games around" is that oftentimes developers face a lot of review bombing from simply including such content. Despite clearly labeling on the outside descriptions, putting in-game disclaimers, and so forth, for whatever reason, occasionally people who are not in that niche play the games anyways and then yell on the ratings/reviews/comments about why this game isn't Vanilla to their taste (even if it includes Vanilla content for other routes/love interests). Negative reviews are a big momentum and mood killer to novice devs. Rather than change course, many game projects simply fizzle out due to lack of perceived common interest.Holy heck, I am surprised how many people here are insulting femdom. I mean, cmon, its called succubus kingdom, should be hella obvious theres gonna be femdom, considering succubi are well known for literally sexually killing people. Asides from that, keep the femdom, please. Not enough femdom games around, and believe me, theres enough femdom fans out there that will enjoy anything thrown their way. Optional maledom isnt bad, obviously, but most maledom plots are just boring to me (with notable exceptions). But well, most importantly, make a story you wanna play, and likeminded people will surely follow.
Creating visual novels is a long and arduous process. Motivation and a positive reception from the audience is a big part in powering creators to create despite having busy lives with jobs, family, or other commitments. And I think developers are at their best when they make what truly interests and inspires them. It'd be better for people to talk about how to make the best content possible in the various categories that the developer already intends to produce.
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I'm not sure if people are aware, but the developer has already clearly signaled what he intends to make and include for a long while now:
The plan seems to be a wide variety including: femdom, assertive love interests, vanilla, and a light bit of maledom. From what I can see though, the Dev is being quite successful with his vision and art style already--it's one of the fastest growing projects I've seen in terms of pledging and paying members.
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