So, out of curiosity and making a deck that routinely depleted enemy decks, I decided to fight against the campaign decks and deck them out to see what cards they had, and boy, are they not much improved over the default starting decks.
The Bunnygirl deck STILL runs x6 generic Succubus, and even worse, runs 3 Disposable Fleshlights. If you've ever considered putting one of those in your deck and don't plan on discarding them with the Legendary Succubus, kick yourself in the head and replace them with literally any human squeezers.
The deck was gutted in terms of minions, only able to summon 3 Peasants, 3 Royal Knights, and cast 3 Urgent Conscriptions. They run Peasants, but no tanks.
The triple Tentacle Trap made me lul, though. Takes me back to my early days with experimenting with deck design, praying I go first so I could punk my opponent with a cheesy TT to gain an early advantage... Followed by grimacing every time I drew them after turn 5.
The most hilarious thing is that the deck runs no Darkness, Starfall, or Clearing Mind, just two copies of Shiden Ippen which is just a worse Darkness, which itself is worse then Starfall. Even the default deck runs a single copy of Press to (attempt to) counter Lust Mark, even though Swapping is legitimately better in every way for that purpose.
The Schoolgirl deck suffers from much the same problems as Bunnygirl, x6 Succubus, x2 Tentacle Trap, x3 Disposable Fleshlight, no removal or protection cards... But adds its own brand of stupid, by being primarily composed of minions. x3 Hound, x3 Wolf, x3 Boar, x3 Archer, x3 Vigilantie (?), x3 Incubus (???)... The plan seems to be a basic Tank/Ranged setup, except they also run nine beasts because Fast and have way too few Tanks for the amount of Ranged in their deck. They don't even run the goddamn Bear!
It's like watching someone's first few decks while they're learning the game, and they were made by the damn developers! The Bunnygirls put up no damned resistance while praying to summon Royal Knight, as if that alone will win them the game, while the Schoolgirls trickle fodder against your battle line while choking on a hand full of unsummonable cheap crap, hoping to summon faster then you can kill to secure board superiority... then burst out into tears at the first sign of Starfall. Red/Blue decks absolutely walk over these idiots and even competent Minion decks barely flinch. The original decks had the excuse of being old... these ones don't.