What a cool game! An indeed pleasant surprise
10/10! I'm finding the story very interesting too, I didn't expected the plot twist...
Thanks so much! I'm glad you liked the game!
I don't like too much the missable content thought, is there a guide somewhere where you can see what you can miss or not?
Missable content is a logical consequence of the choice-based narrative of the game. In other words, stuff isn't missable for the sake of it or to be punishing, but instead to enhance the player's agency in the game and provide real consequences and meaning to their decisions. This does have the unfortunate effect that players will not be able to see every piece of content in the game in a single playthrough. However, there will be a New Game + mode in the future to allow players to replay the story without needing to re-unlock most things so that they can hunt for scenes they missed.
As far as a guide, each major update listed in the
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has a
Hints and Tips section that details some guidance to what's in the update and hints at some possible missable content and different paths you can take. Ultimately though, there is no guide, and I think my time is probably better spent on the game's content then on compiling something like that.
Hey, this is possibly the best text based game on the site
Thank you so much!
Quick feedback that shouldn't be too hard to implement:
basic sexual activities (blowies, footjobs, anal, whatever) shouldn't be locked. I should be able to choose say 1 or 2 of the 9 of them to go from the beginning, so that I dont have to spam oral on prostitution to get money or anything, and blow guys that don't want a blowjob
Otherwise top teir
I agree there is some weirdness in the early game progression, and I am open to adjusting it. I'll take this into consideration when I do rework these early game progression elements, hopefully I'll be able to do that soon. As the game goes on, unlocking sex acts and moves sort of took a backseat to unlocking entire
activities instead, and I think the latter is a much better way to gate content.
Anyway, going back to fix and adjust the early game is something I definitely want to do. Thanks for the feedback!
Something I'd personally like to see would be more growth out of the player character as a succubus, especially in terms of abilities and powers. I get that succubi in this setting aren't exactly the "omnipotent when it comes to anything sex-related" demons that you see so often, but I wish there was... more to her, in a way? Stuff like being able to cast spells for certain effects instead of needing potions, while still giving you the option to use the potions instead, so it becomes a balance of resources (using mana/MP/whatever for spells vs. using the potion).
Spoilers about the story if you haven't reached the end of v0.8's story content:
A spellcasting system would probably be a bit much to add at this stage, but I do actually really like the idea of a magic system, and I have vague plans to make a game focused on witchcraft in the future, as a sort of successor or sequel to this game. I don't think anything like that will make it into this game, though, it's just not built for it, and adding major consequential systems like that, meaning systems that would ostensibly be able to influence every interaction and encounter, is probably too much at this stage in the game.
Would also love to be able to use the futa potion on some of the random NPC girls you meet (and potentially/hopefully yourself at the same time...)
Version 0.9 will allow players to use futa potions on NPC women! As far as both characters taking them, I want that to be in v0.9, but it may get pushed back to v0.10.