There are definitely some errors in communication between creators and their customer base in this community. I have made it my policy that if a game doesn't have a detailed planned tag description, it will not get my financial backing. If you are going to invest your time and creativity in making a game, you should have long term goals for the project. The tags you put on your content are basically an elevator pitch for the product you are creating, and you should use them to entice and inform customers. But you need to understand as a creator that every element you add to a project can and will be a dealbreaker to members of your audience. As an example, I love when female characters in a harem game fuck each other, but fully understand how it could not be someone's thing. Communication is super important and we could all have a much easier time if more of it took place here.