RPGM Succulence Series Resurrection [Development Thread]

Jul 8, 2020
324
503
可增加怀孕系统,想看怀孕和分娩
Can increase pregnancy system, want to see pregnancy and childbirth
There was never pregnancy in Succulence, at least not as far as Serena was concerned. This will not change.
There are plenty of games that do have that kink though. I can recommend pretty much all the games by Acerola if that's what you're into. Sperm is digested by a succubus, like you would an orange or a hoagie.
Cannot wait! I’m sure you’ll do a great job. We need more events with skimpy clothing. Like modelling for students or an event at school where she has to wear a specific costume. I have faith you’ll get it done. I’m pretty well versed in MV myself so if you need any help let me know.
There will be plenty of skimpy clothing events.
I'm keeping everyone in mind who have offered programming assistance.
Can i mix and match outfits?
Maybe not during the first release, but I would like to implement that kind of thing before I'm done.
It also may not be all the outfits, but definitely things like her teacher suits and a few of the casuals.

Oh and, ENF Enthusiastic, I dig your avatar.
If anyone is interested I can make a support banner for this project. Just let me know.

In the next couple days I'll drop the story and art post explaining the new RPG fantasy world and by next weekend I may post the one explaining some of the new and returning school clubs. Until then, folks.
 

ENF Enthusiastic

New Member
Dec 1, 2021
11
18
There was never pregnancy in Succulence, at least not as far as Serena was concerned. This will not change.
There are plenty of games that do have that kink though. I can recommend pretty much all the games by Acerola if that's what you're into. Sperm is digested by a succubus, like you would an orange or a hoagie.

There will be plenty of skimpy clothing events.
I'm keeping everyone in mind who have offered programming assistance.

Maybe not during the first release, but I would like to implement that kind of thing before I'm done.
It also may not be all the outfits, but definitely things like her teacher suits and a few of the casuals.

Oh and, ENF Enthusiastic, I dig your avatar.
If anyone is interested I can make a support banner for this project. Just let me know.

In the next couple days I'll drop the story and art post explaining the new RPG fantasy world and by next weekend I may post the one explaining some of the new and returning school clubs. Until then, folks.
Yeah it's from one of your posts in the other thread. Serena looked very pretty.
A support banner would be nice; at least I would use it.
I like that you stay true to the lore of the original game and how far RNest went with some
fetishes
 

Hypor

Newbie
Nov 22, 2018
79
251
Until then, folks.
Giving me PTSD flashbacks :KEK: , maybe unironic, but Rnest used to end with that sometimes.

Im trying not give my 2cents, as i think too many cents were thrown at R.Nest and he lost his ways. So obviously, do your interpretation of the succulence, as im sure if you pool 20 people and ask what they loved about succulence you will get a different answer from everyone.

Dunno how late you're into it now, but would workaround the boyish hair cut if possible. Episode format not a fan too, as it means to me there might not be a wardrobe function where you see events escalate with the outfits you choose/unlock (Understandable as it requires an abundance of branching paths). Also you shared shared renders/animation of Serena working at a strip club with the short hair, which i'd expect to be in the later episodes rather than the first.

I know most was PoC, just throwing my views which we all will have different ones in the end of the day.
Looking forward to seeing more.
 
Jul 8, 2020
324
503
Giving me PTSD flashbacks :KEK: , maybe unironic, but Rnest used to end with that sometimes.
I never noticed. I'll end posts differently from now on.

Dunno how late you're into it now, but would workaround the boyish hair cut if possible. Episode format not a fan too, as it means to me there might not be a wardrobe function where you see events escalate with the outfits you choose/unlock (Understandable as it requires an abundance of branching paths). Also you shared shared renders/animation of Serena working at a strip club with the short hair, which i'd expect to be in the later episodes rather than the first.
I guess I should've called it something more along the lines of prologue or something like that.
After the initial "what happened after the end of Succulence" recap you end up with the short hair for what you could call an extended tutorial. You get antiquated into the neighborhood, see where places are located, and tour the school a bit. I plan to put a few scenarios in for those who want to be completists, but you could compare it to the part of the first game before you teleport to Ahn for the first time.
That's also not the strip club, it's a dance club Serena will be taken to as part of a welcome. The animations were just to show multiple aspects of that outfit (and I guess to entertain everybody.) Some parts of the red light district will open after she returns from the other world with her medium hair.
In the original game [R]Nest introduced the fact that Serena doesn't handle alcohol well, but we didn't get to see her wild out at the welcome party and only got to really see her go bananas once (dancing topless on the bar.) There will be a lot of times alcohol will have Serena wilding out in that red light district.
 

nel-ixx

Newbie
Jun 10, 2021
78
50
I never noticed. I'll end posts differently from now on.


I guess I should've called it something more along the lines of prologue or something like that.
After the initial "what happened after the end of Succulence" recap you end up with the short hair for what you could call an extended tutorial. You get antiquated into the neighborhood, see where places are located, and tour the school a bit. I plan to put a few scenarios in for those who want to be completists, but you could compare it to the part of the first game before you teleport to Ahn for the first time.
That's also not the strip club, it's a dance club Serena will be taken to as part of a welcome. The animations were just to show multiple aspects of that outfit (and I guess to entertain everybody.) Some parts of the red light district will open after she returns from the other world with her medium hair.
In the original game [R]Nest introduced the fact that Serena doesn't handle alcohol well, but we didn't get to see her wild out at the welcome party and only got to really see her go bananas once (dancing topless on the bar.) There will be a lot of times alcohol will have Serena wilding out in that red light district.
Glad to see u made a separate thread gets me more excited to see how you keep your work up! Like I said all I ask is if u have customization with the outfits and giving her pubic hair/bush customization. Either way I want you to work on what you believe is important first just want to put in 2 cents on something I would like either way I look forward to the work big man love the outfits and design work you've shown of her so far.
 

Dr Shocker

New Member
Nov 29, 2023
2
4
oh someone is continuing to develop the game, NICE, its new but i like it. Good work man im excited to see the result.
 

jayblu

Newbie
Oct 24, 2021
60
53
Loving the new hair (bangs).
The new outfits look great so far
I suggest looking towards Dead or Alive for inspiration for outfits; especially for swimsuits, shorts, tank tops
I feel the best part of the old Succulence and other similar games is the slow corruption and ENF elements
When the protagonist is not fully broken, it allows for more fleshed out story and more humor aspects as well as more realistic or comedic reactions (Naked Adventure/Erahunter does this well)
whereas supposed to broken mind characters become mindless cutouts that are more for disgust/shock value - becomes more race to see cg than play the game
Also don't be afraid to add new characters and use inspiration of other games with your own flair
 
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Jul 8, 2020
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This is a shorter post, will make the bigger one tomorrow night...
Succulence: The Second Semester
Explanation of new RPG fantasy world

In the original Succulence you had the standard world and the city of Ahn the Serena could travel to and from via a portal in her basement. The Second Semester will also have a portal she can enter, this time through a mirror in her apartment. Just like how Serena has traveled to a new location on earth, the new fantasy world is in another part of the world Ahn belongs to.
Ahn had orcs and other natural creatures for its areas. The new one has elves, goblins, and other creatures that are specific to its environment. There will be caves, a mine, and a vast jungle that ties it all together. The center point is a far different city in the treetops.
There will be a much more tribal feel to most things there.
Here is a brief look at the main battle outfit.
Jungle Action 1.png
This outfit can be worn with or without the poncho. In battle she'll be able to flash her breasts, hike up her skirt, and have lots of martial arts techniques with their own battle images. This outfit can also be worn without panties. There are a couple other outfits she'll wear in the confines of this new fantasy world as well.
I'll go into more detail in tomorrow night's post.
 
Jul 8, 2020
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Before continuing from the previous post, here is a supporter banner for the project if you want one.
Serena Banner 2.png
Now more on the RPG fantasy world for the Second Semester:

The city for this fantasy world is made up of three treetop villages. They have a loose alliance that Serena will make stronger by doing jobs for each of them. One of the major goals in this fantasy world is to defeat whoever is using a band of trolls to reek havok on the ground level of the jungle beneath the villages.
A lot to take in, I know.
Here's a look at another outfit Serena will get in the new fantasy world, the tribal clothing.
RPG Tribal.png
This means the grand total of outfits so far in this part of the game is two. Here's a front and back for both.
RPG Outfits.png
As for other outfits, Serena will unlock other outfits by completing jobs for the villages. You'll get a series of outfits that allow you to fit in more and more with all three villages. Basically as you unlock these you'll earn more and more trust. Once you get all the villages to trust you enough they can band together, helping Serena take down the sinister hordes of the villain.

Every village will have their own shops, recreation, and training areas. The training areas will teach you new combat moves. Recreation areas will have escalating ero events. Shops will offer different types of items (one village will have healing items, one will have elemental items, and one village will have offensive weapons.)

In the next installment I'll fill you in on the school facilities and some of the clubs.
 
Jul 8, 2020
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Just a heads up, friends.
Try to keep all comments and questions in English. As this is an English only forum, posts in other languages tend to get removed. That also removes any posts that quote those to respond.
I just had it happen, but I'll answer the question posed again right here in case anyone else brings it up.

There will be no promised release date. I'm not [R]Nest.
There's lots of work to be done and I don't make empty promises.

When a first version does get released it will be far from complete, but will contain multiple explorable areas with their own scenarios and plenty of fanservice. There will be lots of battling for the fantasy world, but I can't promise game saves will work across versions without testing. This thread will remain updated for everything happening for the duration of not only The Second Semester, but also for any installments to the series I plan to make thereafter (including the first game remake.)

When a demo/first version is ready to release a thread will be created for the game in the release section of the forum and a link posted here.
 

alltimelow

Newbie
Apr 25, 2019
29
42
do you mind showing us on how the battle mechanics will be? or the general idea about battle mechanics
 
Jul 8, 2020
324
503
do you mind showing us on how the battle mechanics will be? or the general idea about battle mechanics
Very similar to the original Succulence.
Serena will always be on the right of the screen. Menus will give selections and there'll be custom graphics for her attacks.
Example: Serena will be in a fight-ready position on the screen. If she chooses to do a flying kick from the "Attack" option you'll see her make a move at toward the screen, then a wipe will darken the screen and Serena will soar to the center (toward the enemy graphic) with the kick. There is the possibility that her attack might have been blocked, causing little to no damage. If Serena chooses to flash her boobs from the "H-Taunt" option before an attack she has a chance to stun the opponent for a turn, allowing her to then do one of the available attacks for full damage.
I hope that answers the question.
I'm not trying to do anything too revolutionary with combat, not at this time at least.
Anything more than basic RPG stuff will come way further down the road.
 
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alltimelow

Newbie
Apr 25, 2019
29
42
Very similar to the original Succulence.
Serena will always be on the right of the screen. Menus will give selections and there'll be custom graphics for her attacks.
Example: Serena will be in a fight-ready position on the screen. If she chooses to do a flying kick from the "Attack" option you'll see her make a move at toward the screen, then a wipe will darken the screen and Serena will soar to the center (toward the enemy graphic) with the kick. There is the possibility that her attack might have been blocked, causing little to no damage. If Serena chooses to flash her boobs from the "H-Taunt" option before an attack she has a chance to stun the opponent for a turn, allowing her to then do one of the available attacks for full damage.
I hope that answers the question.
I'm not trying to do anything too revolutionary with combat, not at this time at least.
Anything more than basic RPG stuff will come way further down the road.

i was thinking if battle mechanics similar to Tina Swordswoman of Scarlet Prison should be less of a hassle (both on creation or gameplay), instead of doing battle every here and there, make Serena steamroll everything on her path if sanity is high or seduce if lust is high, and normal battle mechanic for bosses. Since IMO Succulence isn't famous for its battle system / battle fuck thingy, its charms lies on the freedom of outfits
 
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Jul 8, 2020
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i was thinking if battle mechanics similar to Tina Swordswoman of Scarlet Prison should be less of a hassle (both on creation or gameplay), instead of doing battle every here and there, make Serena steamroll everything on her path if sanity is high or seduce if lust is high, and normal battle mechanic for bosses. Since IMO Succulence isn't famous for its battle system / battle fuck thingy, its charms lies on the freedom of outfits
I'll take a look at it. Been a good long time since I played that one.
If I knew how to do it I'd use a style similar to Kamikaze Ouka 2's battle system, just for how dynamic it looked.
 

wulala800820

Newbie
Dec 8, 2021
36
9
This is simply the best New Year’s gift ever! I’m a die-hard fan of the original game (I think I’ve played through it more than 20 times), and I have a few suggestions I hope you’ll consider:

  1. I hope the original Serena model can be used. Judging from the preview images, I feel the modeling in the original game looks better.
  2. Hope to see more exposure scenarios.
  3. It would be great if Serena could have more "owners." The content involving Stan and the neighbors fascinates me, but there are only a few events, which leaves me wanting more.
 

TalkingCat15

Member
Jan 16, 2021
212
138
I'll take a look at it. Been a good long time since I played that one.
If I knew how to do it I'd use a style similar to Kamikaze Ouka 2's battle system, just for how dynamic it looked.
Imma be honest, I'd prefer a classic style... but that's just my opinion.
 
Jul 8, 2020
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503
i was thinking if battle mechanics similar to Tina Swordswoman of Scarlet Prison should be less of a hassle
Took a look at it and I like how enemies look during an actual battle. I especially like the big enemies from the prologue part of that game and how it plays a vocal track. The whole "automatically defeat lesser enemies" as you walk is nice for a game that litters the map with hordes of enemies like it was overhead 2D Dynasty Warriors, but I highly doubt I'd infest a map that much.
It did give me a couple ideas though.
Imma be honest, I'd prefer a classic style... but that's just my opinion.
I tend to agree, but I think enemies do seem a bit small on it, so I did make a mockup of what I'm planning on. Like I just said, Tina Swordswoman of Scarlet Prison did give me some inspiration. Therefore I screencapped what I loved about that battle screen and put together this.
Mockup Battle.png
Please be aware that this is just a mockup using the previously mentioned game and most likely won't look exactly like this, but this is the kind of thing I had in mind. I even put the battle options on here so you could see what's what.
Attack will unleash Serena's basic punching attack. This will be reflected by the large Serena graphic.
Defense has her crossing her arms in defensive pose. This will be reflected by the large Serena graphic.
Special opens the Martial Arts technique menu, where you can find all the moves you've learned from dojos. Uses SP.
H-Taunt opens its menu, which has options such as "flash boobs" and "show ass."
Item will open a menu where you can select from offensive, defensive, and healing items in battle.
The Special and H-Taunt moves will be shown via a cut-in to make them more dynamic.

Simple is great and all, but since the rest of the game will have Serena showing her ass then so should the battle screen.
As my late father would've said "Tits make everything better."