- Sep 8, 2017
- 413
- 107
Is Stan's stuff broke? Hes no where to be found in the morning.
How do you find the Flower Tunnel?
How do you find the Flower Tunnel?
Cast paralyze stare.Is it? I just used paralyze stare followed by unleashed lust and he just died from melee hits pretty fast
paralyze bomb - lust release - atk - atk - paralyze bomb - 3x atk - paralyze bomb repeated to winCast paralyze stare.
Has no effect on archmage
Archmage cast starfire
Archmage cast starfire
Salena defeated.
Repeat 5 times
rage quit.
Don't survive more than a round, 2 if very lucky. stupid.
After several more attempts, I finally got paralyze stare to work and defeated him
I modified the game to include fullscreen++ script (F5= enables/toggles fullscreen, F6= changes the size of the window)1.0.2 Release
Hello! Here I am with the links to newest release, I hope you enjoy it,
and happy holidays!
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links(mild spoilers)
You must be registered to see the links(heavy spoilers)
If you spot any bugs, leave them in the comments or message me.
Changelog:
- Main story finally wrapped up, more or less.
- 2 main story events added(and a few small ones).
- Aria event added.
- 2 Christmas event added(hint - explore the school building in the evening).
- Big sleepover event added(4 events tied together).
- New train event added, that leads to 2 school events.
- Policeman in residential area can be seduced during exposure daily quest.
- Shirt sleepwear can be worn outside.
Misc:
- Some animation bugs fixed.
- Nicknames from previous update now work correctly.
- Added additional loot in the boss room from previous update.
What didn't make it:
- Special interactions in residential area - ran out of time.
- Special school events - same issue as last month - they need to be released in one big batch(and there's at least 4 planned), and I didn't have time for all of them.
- Endgame skill - I made a prototype for a skill that was supposed to be a nice reward for completing main quest - but it requires further testing before I release it(will add next month)
That's about it. Calling this version a 1.0 is still a bit of a stretch, but it is what it is. Main story will not be touched for a while, even though there are some events that need to be added(mainly to make transition to the sequel). So next couple of updates will be focused entirely on side-events.
Thank you for your support, and I'll see you tomorrow with the schedule for January.
Cheers!
How do i pack it back? I cant figure it out.Use the RPG Maker Unpacker-Decryptor to extract all the files/folders and then replace the file "/data/Scripts.rvdata2" with the one from scripts.zip.
To pack it back you have to use Rpgmaker VXAceHow do i pack it back? I cant figure it out.
upd: i dont need to pack it back, just put into the game folder.