This is a *very* good game! I really hope none of the requests to slow down the corruption are taken to heart, because it's perfectly paced (maybe even a *little* too grindy in the beginning).
Specific thoughts:
- As mentioned, I think the beginning of the game is a little bit of a grind and has a little too much monetary tension. I felt like I was perfectly executing the bartending mini game (95/100 times hitting perfect pours, keeping social statuses up, efficiently using flirt to refill bar time), but I always felt like I was barely scraping by on credits.
- Related to the above, the degree to which many gameplay elements are obfuscated makes it hard to know and appreciate the value of my decisions/successes. What exactly do each of the social status effects do? How much more value do I get out of serving a perfect martini vs. a beer (and therefore, what's the cost/benefit ratio of the significantly more expensive brewing process for the latter)? Is training progress/corruption based on anything that I do while bartending/waitressing? It would be nice if the game surfaced some of these things more effectively.
- The one time that the corruption pacing actually felt off was having access to the post-waitressing scene with handjobs and window-licking many, many days before the post-bartending scene where Catherine unlocks her willingness to touch the Chuds and drink cum. I assume this is more of an oversight, since I think the first is only gated by unlocking waitressing while the second is presumably gated by a different training event.
Overall, I'm extremely excited to see the rest of the content come in! The setting and writing are top-notch, the artwork is amazing, and the gameplay is fundamentally very engaging. I hope this goes on to meet its potential as one of the top games out there!