Set Design
The train station was the first set we worked on. It took the longest to create and turned out very laggy in the end, mostly due to our inexperience. Regardless, we truly enjoyed the process of designing and building our own sets! Knowing that most aspects of the world were designed by us made it all feel so much more real. That feeling was the "gateway drug" which led to us creating all of our own sets.
We also have a couple of time-lapse pictures saved up! Starting with...
The lodge. Destination of Art Summer and Kate's home. There's not much to say about it except that it's a house... with a garage!
The backyard. The backyard will be more relevant to the story than the front yard. Many activities will occur here, such as the team exercise in CH04. Most of the area has already been seen, but there's still plenty to explore—such as the Jacuzzi and the small, private shed.
The strip mall. We got a little bit carried away... The GPU did not like this one. The strip mall from CH02 will also be a reoccurring location in Summer Heat.
Bill's grocer. It was fun to build, but a major pain in the ass to work with. There are just too many objects on the shelves. Some tears may have been shed while working with this set.
Forest path. We created several forest sets for CH04 and future chapters. This is one of them. Unlike the train station and strip mall, the forest sets don't lag at all! This set was also used for the
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The field. This is where the class goes with Mr. Miller in CH04. It's a bit worn down, as you might have noticed.
The glade. Don't mind the creepy doll! Sophie and Player have a private conversation here in CH04. Another likely reoccurring location, along with the other forest sets.
Abandoned school. We've also been slowly building this abandoned school, which can be seen in the distance in CH04. It's a work in progress, as you can see. We won't visit there yet but it will play a role in the future.
...And there are many more sets to come!