I can fix her (rendering pipeline) ?If there was one thing that stood out this week, it would be Sophie. She caused some issues and doubled the rendering times during the pool scene in the previous update, but she won't get to slow us down this time. Now we're prepared, and our updated rendering rig can handle all of her extra weight with ease!
Considering they're saying there was a lot of posing done this week, hopefully that will translate to a big jump in render progress next week.3% progress in rendering from last week but 10% on animations and post processing, Thinking this is closer to mid-end of March now.