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Mod Ren'Py Summer Scent [v0.6.4a] Multi-Mod [Sancho1969]

4.30 star(s) 3 Votes

CamaroFan432

Well-Known Member
Mar 13, 2020
1,033
3,084
It may be because you loaded an old save before? Starting a fresh game is how I bench tested (all my bench units are cleaned of all RenPy after the testing is complete, so I don't load old saves when final testing, only during my coding on the main system).
Could be the issue. Deleted the old saves already and won't bother to recover them as well. Saw too late, that the dev rewrote nearly half of the game. Hopefully for the last time. It's annoying to restart every time just because he rewrites the script and adds more and more variables. I doubt he will be able to finish the game with the already big amount of variables. Not your fault, though. Thanks for taking the time to help me and for your mod. Appreciate it very much!
 
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IMNC

Member
Sep 3, 2019
210
184
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 757, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 760, in execute
TypeError: 'NoneType' object is not iterable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/day1.rpyc", line 23, in script
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/ast.py", line 921, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/exports.py", line 1373, in say
    who(what, *args, **kwargs)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/character.py", line 1266, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/character.py", line 930, in do_display
    **display_args)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/character.py", line 666, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 3804, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/screen.py", line 451, in visit_all
    callback(self)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 3804, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/screen.py", line 462, in per_interact
    self.update()
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/screen.py", line 653, in update
    self.screen.function(**self.scope)
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 757, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 760, in execute
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/sl2/slast.py", line 1680, in execute
    for index, v in enumerate(value): # type: ignore
TypeError: 'NoneType' object is not iterable

Darwin-21.6.0-x86_64-i386-64bit x86_64
Ren'Py 7.5.1.22070801
Summer Scent 0.6.2R
Sun Feb 19 12:33:50 2023
I tried pressing the Pathfinder button and this happened. I hit rollback, tried it again, same happened, hit rollback and the game crashed.
 
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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,875
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 757, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 760, in execute
TypeError: 'NoneType' object is not iterable

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/day1.rpyc", line 23, in script
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/ast.py", line 921, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/exports.py", line 1373, in say
    who(what, *args, **kwargs)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/character.py", line 1266, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/character.py", line 930, in do_display
    **display_args)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/character.py", line 666, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 3804, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/screen.py", line 451, in visit_all
    callback(self)
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/core.py", line 3804, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/screen.py", line 462, in per_interact
    self.update()
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/display/screen.py", line 653, in update
    self.screen.function(**self.scope)
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 753, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 757, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 760, in execute
  File "/private/var/folders/cj/f21kpqg92_1gl67_xhy3w9vm0000gn/T/AppTranslocation/565DAAED-785A-4D3A-9ADB-4D21077CB1A8/d/SummerScent.app/Contents/Resources/autorun/renpy/sl2/slast.py", line 1680, in execute
    for index, v in enumerate(value): # type: ignore
TypeError: 'NoneType' object is not iterable

Darwin-21.6.0-x86_64-i386-64bit x86_64
Ren'Py 7.5.1.22070801
Summer Scent 0.6.2R
Sun Feb 19 12:33:50 2023
I tried pressing the Pathfinder button and this happened. I hit revert, tried it again, same happened, hit revert and the game crashed.
Try with a new game (a fresh playthrough). Because of the massive amount of coding changes the dev made some old saves may be borked after loading. This is not the mod's fault, but the VN is basically rewritten for the dev's new "Lighthouse Mode" feature.
 

IMNC

Member
Sep 3, 2019
210
184
Try with a new game (a fresh playthrough). Because of the massive amount of coding changes the dev made some old saves may be borked after loading. This is not the mod's fault, but the VN is basically rewritten for the dev's new "Lighthouse Mode" feature.
It IS a new game.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,875
It IS a new game.
Okay, relax, how was I to know that so I had to ask. The only other thing I'm seeing is your on Mac. I cannot replicate on Win, and no one else yet has had an issue opening the pathfinder screen via PC Win that I now of:
1676828912303.png

Since you're on Mac and I'm not then do a test: Install the VN only in a new directory and test the base VN itself. If you get the same issue then you know it's a Mac problem regarding the game, etc. Let me know bud, we can figure it out. The only changes the mod does to that screen is dynamically change the LI names according to SachoCheats, other than that it's all original code for that one.
 
Last edited:

aqvaman

Newbie
Mar 3, 2019
98
107
Sancho1969

Hey. Thanks for the mod, but I keep getting errors over and over. Starting with this scene, there's a bunch of them following. (New playthrough, all Cassie positive choices except looking at both her assets, dual dom highlighted in the lighthouse mod, copied the ipatch from the game's main page, before overwriting your mode over it.)

You don't have permission to view the spoiler content. Log in or register now.


And here's the second one, which appears if you click on ignore:

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

IMNC

Member
Sep 3, 2019
210
184
S'all good. Should have used italics instead of caps. It's OSX, btw. A vanilla install works fine. Let me try without that temp patch now.
Okay, relax, how was I to know that so I had to ask. The only other thing I'm seeing is your on Mac. I cannot replicate on Win, and no one else yet has had an issue opening the pathfinder screen via PC Win that I now of:
View attachment 2402229

Since you're on Mac and I'm not then do a test: Install the VN only in a new directory and test the base VN itself. If you get the same issue then you know it's a Mac problem regarding the game, etc. Let me know bud, we can figure it out. The only changes the mod does to that screen is dynamically change the LI names according to SachoCheats, other than that it's all original code for that one.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,875
Hey. I keep getting errors over and over. Starting with this scene, there's a bunch of them following. (New playthrough, all Cassie positive choices except looking at both her assets, dual dom highlighted in the lighthouse mod, copied the ipatch from the game's main page, before overwriting your mode over it.)

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script/day2.rpy", line 566, in <module>
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 2752, in inklingEcho
TypeError: 'NoneType' object has no attribute '__getitem__'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/day2.rpyc", line 566, in script
  File "renpy/ast.py", line 1131, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 1049, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "game/script/day2.rpy", line 566, in <module>
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 2752, in inklingEcho
TypeError: 'NoneType' object has no attribute '__getitem__'

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
Summer Scent 0.6.2R
Sun Feb 19 20:05:27 2023

And here's the second one, which appears if you click on ignore:

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1206, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1206, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1208, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1210, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1211, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1212, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1214, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1214, in <module>
  File "game/engine.rpy", line 168, in BeaconLight
TypeError: 'NoneType' object has no attribute '__getitem__'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/day2.rpyc", line 568, in script
  File "renpy/ast.py", line 1903, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "renpy/exports.py", line 1010, in menu
    rv = renpy.store.menu(new_items)
  File "renpy/exports.py", line 1250, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
  File "renpy/display/core.py", line 3804, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 451, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3804, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 462, in per_interact
    self.update()
  File "renpy/display/screen.py", line 653, in update
    self.screen.function(**self.scope)
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1206, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1206, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1208, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1210, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1211, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1212, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1214, in execute
  File "game/SanchoMod/SanchoMod SummerScent.rpy", line 1214, in <module>
  File "game/engine.rpy", line 168, in BeaconLight
TypeError: 'NoneType' object has no attribute '__getitem__'

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
Summer Scent 0.6.2R
Sun Feb 19 20:08:40 2023
First, remove the the patch you installed, the mod does not overwrite it. Second, please use spoiler tags or physically attach the tracebacks. See post here which was the same exact issue that he no longer has after removing the patch (and possibly making a fresh install of the VN+mod only), as it might be related to having the external patch installed simultaneously but I need to confirm that theory.
 
Last edited:
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Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,875
S'all good. Should have used italics instead of caps. It's OSX, btw. A vanilla install works fine. Let me try without that temp patch now.
I have a tester that's going to try it on Linux to see if it's a non-PC (Win) thing. The new Core has been known to not play well with others sometimes... and I modded the heck out of this VN. But, that particular screen has extremely minor modification and that being word replacement. I can't think of why that would be an issue non-Win but I'll keep digging on this one too.
 

IMNC

Member
Sep 3, 2019
210
184
First, remove the the patch you installed, the mod does not overwrite it. Second, please use spoiler tags or physically attach the tracebacks. See post here which was the same exact issue that he no longer has after removing the patch (and possibly making a fresh install of the VN+mod only), as it might be related to having the external patch installed simultaneously but I need to confirm that theory.
It works now. The temp patch was the problem.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,875
Yep. There's still an error when an achievement appears, but it's ignorable.
Damnit. Ok, I'll pull it for now so I can quickly work a proper maintenance update for the whole mod... I still have no idea why the dev rewrote the cheevo code, the cheevo's are the same and now the code is way less efficient and very oddly executed. Fuck my life.
 
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_tewi

Member
Aug 4, 2020
471
902
getting lots of rollback errors during choices in early game. hitting ignore makes it choose a choice for me and then it continues on...but has happened 3 times now starting at where he goes to apologize to Eve (happened twice there) then again when he finds the panties

most recent error
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first error occurence (when cassie says i'll go get her, day2 in kitchen)
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then immediately after
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then it does these same double-errors a few more times during the scene where he's trying to apologize to eve etcetc
 
Last edited:

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,875
getting lots of rollback errors during choices in early game. hitting ignore makes it choose a choice for me and then it continues on...but has happened 3 times now starting at where he goes to apologize to Eve (happened twice there) then again when he finds the panties
From loading a previous save or did you start a new game? Can you attach the traceback file of the very first time it occurs if starting a new playthough? (old saves are likely not fully compatible, just FYI)
 

_tewi

Member
Aug 4, 2020
471
902
From loading a previous save or did you start a new game? Can you attach the traceback file of the very first time it occurs if starting a new playthough? (old saves are likely not fully compatible, just FYI)
just edited my post above with traceback but it's the latest one. i'll have to restart to get the very first one cause no save around then, sec

it's a new game, no saves loaded, with only game + your mod installed
 
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Sancho1969

Message Maven
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Jan 19, 2020
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Yep. There's still an error when an achievement appears, but it's ignorable.
Achievements bug and Pathfinder bug

Holy shit. Well, the patch was fine (technically) but the issue is deeper. I've posted a new patch found here to use until I get the full maintenance update prepared.

Hold the presses folks. I've found the one damn thing that is likely the reason folks are getting erratic errors that I couldn't replicate on my end during testing... I'll explain later. I've need to sort this and push out a maintenance update. Until then you can try the patch found in the link mentioned.

Those two folks getting the Beacon bug I have not isolated that yet, I can't replicate it yet but it's highly likely that the above mentioned temp patch will get you sorted as well.
 
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_tewi

Member
Aug 4, 2020
471
902
Achievements bug and Pathfinder bug

Holy shit. Well, the patch was fine (technically) but the issue is deeper. I'm going to re-initiate the patch in a bit.... once I grapple this root of all evil that is causing all these damned issues and test.

Hold the presses folks. I've found the one damn thing that is likely the reason folks are getting erratic errors that I couldn't replicate on my end during testing... I'll explain later. I've need to sort this and push out a maintenance update.

Those two folks getting the Beacon bug I have not isolated that yet, I can't replicate it yet.
if it helps any, everything is fixed after disabling the lighthouse stuff. but i guess that's obvious since it's throwing beacon+inkling errors lol. thx btw
 

Sancho1969

Message Maven
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Jan 19, 2020
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if it helps any, everything is fixed after disabling the lighthouse stuff. but i guess that's obvious since it's throwing beacon+inkling errors lol. thx btw
Yes, try the new patch I just posted. Let me know please as I haven't fully tested it but I think (read: pretty damn sure) I've isolated the cause. I'll make a proper maintenance update to the whole mod since I've made minor text changes to the ChoiceGuide while I've been isolating issues.
 

IMNC

Member
Sep 3, 2019
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184
Yes, try the new patch I just posted. Let me know please as I haven't fully tested it but I think (read: pretty damn sure) I've isolated the cause. I'll make a proper maintenance update to the whole mod since I've made minor text changes to the ChoiceGuide while I've been isolating issues.
It works for me. Nice work.
 
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