I don't play Radiant or Proud Father, but Chasing Sunsets and Artemis are favorites of mine. I commend you for your excellent taste, sir.I'm a lurker here and this is my first comment. I'm very new to this genre of game, but I've accumulated ~500 GB of AVN's in the last couple months, and your game is easily top 5 for me. My short list in no particular order is Radiant, Proud Father, Artemis, Chasing Sunsets, and Summer Scent.
Well, thank you.For a one man team you're doing pretty well i guess...
I have no doubts that there are more efficient devs out there, though.
I just do what I can.
I'm already using Marvelous Designer every time it's possible (Sadly, some outfits aren't compatible and simply fall apart when simulated with MD).If simulating clothing in Dforce is an issue, look into Marvelous Designer.
You can export the character into MD, export the clothes onto the character, simulate (it takes seconds) and import it back into Daz quicker than Dforce can simulate most of the time.
You can save the simulated clothes as a morph too, so you don't have to re-simulate sometimes.
https://f95zone.to/threads/marvelous-designer-9-enterprise-5-1-311-44087-win.40885/
However, it's not that simple as more often than not, I have to go through animation to properly simulate the clothing. And Marvelous Designer clearly isn't great at that.
As an example, in the renders I'm working on right now, on average, I need 3 different animations to properly simulate a dress for a character who is simply seated.
It's time-consuming, and even more when you have 4 characters to simulate.
But it's a great tool, and the simulations it provides are way better than what dForce can offer.
I saved a lot of morphs at first, but not anymore because there are about 0 chances I'll use the same pose ever again, aside from maybe the next render. 90% of my poses are completely custom and therefore unique.
Very expensive!
As a self-employed individual, I pay about $300 per year. It's not that expensive, but not exactly cheap either. For a multi dev team, however, the price tag is set considerably higher.When you consider AutoCAD is around 2300 $/year for example it's reasonable for a professionnal software. It might not be for a struggling solo dev though.
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