The Naughty Captain
Nov 08, 2024 08:13 pm
Public post
Dev Update #272
A rather slow week.
I've been correcting some bugs on the latest release. From the simple typo to some more embarrassing stuff. I still have some work on that front before I can publish a "definitive" v0.6.5a next Tuesday but I should be able to finish it in time.
I've also been writing scene 30. I already have a 1800-word-long first draft. But it's very rough and I will most likely edit it into oblivion next week. The basis is there but I'm not happy with the global result so far. I still think that my outline is valid, though. I just have to find the right words and the appropriate rhythm. For now, it feels pretty rough and rushed. And I can't have that. I hope to finish writing next week, or at least have a decent second draft by the end of next week. It's not impossible. I just need to get into the appropriate mindset.
The time after a release is also a moment of decision making.
I've already talked about it, before backpedaling, but I think it is now time to face reality. I have to upgrade my version of Daz studio. I need the improved loading times and some other new features. In consequence, I will have to rework the lighting in most of my sets, and some things are going to look different (the curtains of the living room, for example...). I just can't avoid it and have to accept it. So I'm going to make the jump. Wish me luck on that adventure.
As always, thank you very much for your support!
The Naughty Captain