- Jul 11, 2021
- 545
- 1,139
blinking models is one of the biggest improvements devs can make to bring more life to the models, is such a cool feature that I end up feeling off when I play games without blinking since the models start to look like mannequins I was so glad to see you added blinking to the modelsYou must be registered to see the links
Dev Update #120
The writing of scene 11 is finished.
I wrote about 3000 words but ended up editing out a part that I felt was useless. I'm satisfied with the script as it is now.
I've cut the script and planned the renders for the scene. Once again, I'll be aiming to improve the render/word ratio of the game which isn't the best. Scene 11 is 2350 words long, and I planned 73 unique renders to go with it, including several pseudo animations, like the blinking eyes I already used in Day 6 part 1.
I'm now working on posing scene 11.
I had to delay that step a bit because I'm still tweaking the outfits of the girls and I'm missing some assets. Like, shoes, backpacks, handbag...
I'm considering my options. Shoes shouldn't be a problem, but handbags and backpacks might as the assets available are very limited. I have to find the assets I need or forget about bags completely before I start posing the scene.
The quick sum up :
You can follow my progress with this
- Day 6 Part 2 will contain 8 scenes (Scenes 11 to 18).
- Scene 11 is written.
- 2347 words. 73 renders planned.
- I'm currently posing scene 11.
You must be registered to see the links
Thank you very much for your support!
The Naughty Captain