I don't think there's any.hi is there a patch for the gallery ?
I don't think there's any.hi is there a patch for the gallery ?
Then stop looking at the walkthrough.Sadly, having to keep looking through the walkthrough reduces the enjoyment and immersion quite a lot
I'm working on it !Love this story, Cant wait for update!!
Well, to be honest, I never thought that a walkthrough would be so important for the players.Sadly, having to keep looking through the walkthrough reduces the enjoyment and immersion quite a lot
And with the help of the walkthrough did you get what you expected ?Lol I did but didn't get spicy scenes like I wanted.
At least I learned game devs can be trolls too
See, I don't really get this. I mean, the love routes are rather bare of spicy scenes at this time (I know that's going to change, and soon - not the point I'm making) and I had no trouble at all getting the scenes on the sister sub route without using a walkthrough. Or the friend dom route, as far as I went with it. I don't think the routes are particularly non-intuitive, other than maybe a single choice (go for the kiss or rub her feet.) And it's not like the points you rack up don't show immediately in your "scorebook" so you can always see when you get them or don't...Lol I did but didn't get spicy scenes like I wanted.
At least I learned game devs can be trolls too
I fully agree with your last point, I checked the walkthroughs after I'd done my playthroughs just to chek if I missed something but mainly it's just been experimentation and a lot of rollbacksSee, I don't really get this. I mean, the love routes are rather bare of spicy scenes at this time (I know that's going to change, and soon - not the point I'm making) and I had no trouble at all getting the scenes on the sister sub route without using a walkthrough. Or the friend dom route, as far as I went with it. I don't think the routes are particularly non-intuitive, other than maybe a single choice (go for the kiss or rub her feet.) And it's not like the points you rack up don't show immediately in your "scorebook" so you can always see when you get them or don't...
Really? Because this game has so many decisions that can greatly affect the outcome that I honestly can't see how to do it without a walkthrough. I remember on one of my playthroughs where I was trying to see if I could get a balance between the Affection and Dom routes, and somehow ended up on the Sub route because I was missing was one affection point with Cassie.Well, to be honest, I never thought that a walkthrough would be so important for the players.
Well, maybe I didn't do my job correctly, and some parts need some rework, but I didn't expect that a walkthrough would be needed aside from a completionist standpoint.Really? Because this game has so many decisions that can greatly affect the outcome that I honestly can't see how to do it without a walkthrough. I remember on one of my playthroughs where I was trying to see if I could get a balance between the Affection and Dom routes, and somehow ended up on the Sub route because I was missing was one affection point with Cassie.
Knowing where the points are is, I feel, quite vital for getting the route you want and is why I think a walkthrough is most definitely necessary.
I don't believe you've failed at all, I actually think the fact that this game has so many different angles is a strength because you don't see such big variations in most VNs. I've seen that flowchart and it honestly looks pretty insane with all the different pathways that I tip my cap to you for being able to deal with so many variables.Well, maybe I didn't do my job correctly, and some parts need some rework, but I didn't expect that a walkthrough would be needed aside from a completionist standpoint.
I tried to make so that 90% of the game will be easily accessible. The last 10% being short bonuses or variants that won't change the game outcomes. But maybe I failed that. I'll have to take it into account one way or another.
I agee with Bacchus here. It is a big game with a convoluted decision tree, but aside from a few specific points (most notably whether to kiss Cassie or rub her feet), it's quite possible to find your own way. Stumbling onto Cassie's Domme path may have scared some people off, and they are expecting other things like that if they explore on their own. I think a way to recover Cassie's Love path after the changing booth showdown would be a good idea so those folk don't have to completely restart, but even if they do, the game really isn't so big that restarting is a huge chore at this point.Well, maybe I didn't do my job correctly, and some parts need some rework, but I didn't expect that a walkthrough would be needed aside from a completionist standpoint.
I tried to make so that 90% of the game will be easily accessible. The last 10% being short bonuses or variants that won't change the game outcomes. But maybe I failed that. I'll have to take it into account one way or another.
I don't believe you've failed at all, I actually think the fact that this game has so many different angles is a strength because you don't see such big variations in most VNs. I've seen that flowchart and it honestly looks pretty insane with all the different pathways that I tip my cap to you for being able to deal with so many variables.
The walkthrough just helps guide people to the content they want to see along the path the path they want to be on, and I wouldn't necessarily say that's a reflection on how good or bad the game is designed because some people might like to fly blind and let the chips fall where they may, and others might prefer to follow a map, but it doesn't mean that both can't still enjoy the game in their own way.
I agee with Bacchus here. It is a big game with a convoluted decision tree, but aside from a few specific points (most notably whether to kiss Cassie or rub her feet), it's quite possible to find your own way. Stumbling onto Cassie's Domme path may have scared some people off, and they are expecting other things like that if they explore on their own. I think a way to recover Cassie's Love path after the changing booth showdown would be a good idea so those folk don't have to completely restart, but even if they do, the game really isn't so big that restarting is a huge chore at this point.
The one route that might be a bit tricky to find on one's own is threading the Love Both needle. Although as I recall, that really just boils down to a few key choices, right?
Stay strong!
Anxiously awaiting more Eve/Cassie love, preferably at the same time, but hey, I'm trying not to be greedy!
How do you even stumble onto Cassie's dom route, what the fuck?I agee with Bacchus here. It is a big game with a convoluted decision tree, but aside from a few specific points (most notably whether to kiss Cassie or rub her feet), it's quite possible to find your own way. Stumbling onto Cassie's Domme path may have scared some people off, and they are expecting other things like that if they explore on their own. I think a way to recover Cassie's Love path after the changing booth showdown would be a good idea so those folk don't have to completely restart, but even if they do, the game really isn't so big that restarting is a huge chore at this point.
The one route that might be a bit tricky to find on one's own is threading the Love Both needle. Although as I recall, that really just boils down to a few key choices, right?
Stay strong!
Anxiously awaiting more Eve/Cassie love, preferably at the same time, but hey, I'm trying not to be greedy!
I chose what I thought was the more innocent option to begin pursuing her romantically. From what I have gathered without a walkthrough, the different paths open when you decide between kissing her, offering a foot rub, and not doing anything.How do you even stumble onto Cassie's dom route, what the fuck?