The Naughty Captain
Feb 21, 2025 08:32 pm
Public post
Dev Update #287
Day 6 Scene 30
Is back from proofreading. According to my proofreader, the script, at least, is pure fire. I hope my renders won't lessen that "greatness".
I'll most likely take some time next week to finish the coding. I want to play that scene to see how the animations are doing in the context of the game. I still haven't reworked animation #1. I'll try to get it done next week too.
Day 6 Scene 31
I have solved the issue of Cassie's hair and decided on an asset. I had to create my own custom shader and texture to have the colors match. It's now done and it looks fairly ok. It will work. It lacks a bit of curls but it will work.
I posed the first 30 shots of the scene. I should have more time next week and expect greater progress. I'd like to reach shot #100 before the end of the month. Knowing that some shots are going to be challenging to put together, it will prove difficult But it's not impossible. At least, managing Cassie's hair will be much easier.
I should start rendering next week. The setting being the same as Scene 30, I already have all the parameters ready. I'll probably take some more time to experiment with the rendering of the animations, but for the stills, I don't expect any issues.
The quick sum up :
- Day 6 Part 6 will contain 3 new scenes: scenes 30, 31, and 32.
- Day 6 Part 6 will contain 1 reworked scene: Day 2, scene 3.
- Day 6 scene 30 is fully written, posed, rendered, and proofread. Post-processing and coding stage #1 is done.
- Day 6 scene 31 is fully written and cut. Posing is ongoing.
- 11 276 words of new content so far.
- 334 shots are planned, 179 are posed, 149 are rendered.
- 2 animations have been posed. 120 / 120 frames rendered and post-processed.
- I'm currently posing Scene 31.
You can follow my progress on this Trello board.
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Thank you for your support!
The Naughty Captain