3.60 star(s) 15 Votes

Mizahrabel

New Member
May 6, 2019
3
12
The house seems ripe for some heavy shadow play/hidden sex~ Hopefully it features the missing father who returns as a deadbeat bbm and a shota/erogaki who moves in after some of the school (?) events for a summer long babysitting & NTRing (˵ ͡° ͜ʖ ͡°˵)lololololol
 
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IDontGetWomen

Member
Sep 9, 2021
496
740
Link to your game?
??? Is this supposed to be some gotcha moment where you say "oh if you know it all make your own game" because I really hope it's not. That would be the dumbest thing I've seen on this website.

You don't need to be a game dev to know when your porn game has too convoluted of a walkthrough that nothing would even mildly understood, in the game itself. If your game REQUIRES a walkthrough, you have a problem with your game.
 
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saitamaTM

Active Member
May 4, 2020
680
435
WTF is this game. Crappy art. For once I have to say I prefer AI art than this. And the prologue at the beginning of the game is like 20 minutes long even if you skip. Who wants to read all that?
bro if you AI fan get the fuck out we not need them,when AI art die the internet get better again
 
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BCBIV

Member
Dec 21, 2022
163
260
western devs be like: I don't know how to draw, I watched two tutorials about RPGM-XP, and I wrote some wattpad fanfics in 2016, what to do? Oh! I know!
The result: [ONHOLD] RPGM Threads of NTR and stolen love [v0.01] [HugeTitsGames] (Thread updated: 8 months ago)
 

7RKguy

Summer Stolen dev
Game Developer
Dec 3, 2019
81
145
Regarding the full saves: with the full save, you'll be missing all of the animated 2d scenes. And I do want people to experience that. I'll eventually work a recollection room + full save that comprises of the animated scenes in a future update but for now I really recommend reading the walkthrough.

It only comes off as long because I've tried to make it as detailed as possible, half of what's there is intuitive if you pay attention to the what the characters are saying.

This might come off as overly defensive but a lot of progress can be made by simply keeping track of what the characters involved say and what their schedule is like. I understand that it might be a little hard to be clued in on what to do based on the feedback on the current version so I'll look into tweaking them up.

There's a green chicken in the bookshelf of your room. Choose DevRoom, talk to it and get money if it helps make things easier for you.
 
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7RKguy

Summer Stolen dev
Game Developer
Dec 3, 2019
81
145
The house seems ripe for some heavy shadow play/hidden sex~ Hopefully it features the missing father who returns as a deadbeat bbm and a shota/erogaki who moves in after some of the school (?) events for a summer long babysitting & NTRing (˵ ͡° ͜ʖ ͡°˵)lololololol
° ͜ʖ ͡° ° ͜ʖ ͡° ° ͜ʖ ͡° ° ͜ʖ ͡° this guy gets it
 
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7RKguy

Summer Stolen dev
Game Developer
Dec 3, 2019
81
145
I also do not get the text from Earl. It seems like the chain is broken.
make sure you've seen Erica's event (you bump into her when she leaves around 2-4PM)
and make sure you've taken photos of Shion (talk to her after 9AM) at the bakery.
 

7RKguy

Summer Stolen dev
Game Developer
Dec 3, 2019
81
145
Plugging in my . You can find the progress on the next scene/event there. It's going to be a long one and if you're interested in supporting me, then yay! that'll be great. I just really need more coffee for the midnight oil.

If not, then the next update will be coming in around 2-2.5 weeks from now. Assuming nothing breaks.

Thanks for the support so far!
 

Dereck112

Active Member
Mar 1, 2021
575
316
Plugging in my . You can find the progress on the next scene/event there. It's going to be a long one and if you're interested in supporting me, then yay! that'll be great. I just really need more coffee for the midnight oil.

If not, then the next update will be coming in around 2-2.5 weeks from now. Assuming nothing breaks.

Thanks for the support so far!
I enjoy the scenes but there are things that could be some much better if you let me sugest them:

- Make a journal (like a walkthrough in game) to keep track of the routes and quest with the things need to do to advance.
- Make a minimap that can be access from the items menu to know where is every place.
- Have another button to access the phone quickier and not by trying to access first the items menu.
- Make the time go faster than just the maximum of 2 hours.
- The navigation need a lot of improvement of course, moving with the arrow keys and with the mouse feels hard.
- Also the dialogs needs to be able to advance faster.
- The "select schechule from today" action repeats the way it work allways, feels anoying to read it allways when after the first time is clear enough, maybe put an extra button to read how it works again but not to hear it allways.

This and other QoL improvements could definitely put more attentions to this, I like the story so far and the art is interesting, the animations could be better too but that could be improve later with money to use it for an animator to do it better so is okay.
 

elcid

Member
Jun 5, 2017
134
30
Regarding the full saves: with the full save, you'll be missing all of the animated 2d scenes. And I do want people to experience that. I'll eventually work a recollection room + full save that comprises of the animated scenes in a future update but for now I really recommend reading the walkthrough.

It only comes off as long because I've tried to make it as detailed as possible, half of what's there is intuitive if you pay attention to the what the characters are saying.

This might come off as overly defensive but a lot of progress can be made by simply keeping track of what the characters involved say and what their schedule is like. I understand that it might be a little hard to be clued in on what to do based on the feedback on the current version so I'll look into tweaking them up.

There's a green chicken in the bookshelf of your room. Choose DevRoom, talk to it and get money if it helps make things easier for you.
well, at the very least, a way to skip the prologue would be good. i think most of us can agree that the prologue is a tad bit too slow, and most of us mostly want to go straight to playing the game.
 
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3.60 star(s) 15 Votes