Hi, i have snd you a DM about this stuff.I created a project for the game and done a quick search for it and found it in the following locations and file (except the default I highlighted in red which was what I added to counter this problem). The variable is only ever set in REPLAY code, and as i suspected, it is set inside a menu which is bad practice (unless he used to have it properly defined as you said), but it only took me literally a few seconds to find all instances of it...
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Don't know where to report this to, but perhaps someone else can <shrug> the above image should help. I guess if you were talking to NAMI in t he bathroom and you have a choice of who you liked, if you said "Mila" she would become your wing-Nami, but as you said, that was removed, except for the replay code and other instances. In the ATOM editor you can press CTRL+SHIFT+F (Find Menu and Find In Project) to find all instances of any text in the entire project (handy).
In this case, it looks like the dev may have removed something from the game but didn't clean up all of his files and properly remove all instances of the variable, if what someone else said is correct.
Night Hacker is correct, the wingnami exception is because the variable isn't declared or set in 4.5 final. The problem is still present in the bugix release.But before I start to harass Ocean about this stuff can I ask you what version from SG you are playing? Is it from the release day of 4.5Full? I'm asking because there was a fixed version released a couple of days later on Patreon as well on SS.
default wingnami = False
$ wingnami = False
rather than using default to declare it properly.The hope is gone with that variable In this unreachable branch, that depends on the variable Nami literally promised MC she'll get him laid!Night Hacker is correct, the wingnami exception is because the variable isn't declared or set in 4.5 final. The problem is still present in the bugix release.
The issue was raised previously and a hotfix provided by CurtimusPrime92 (does what Night Hacker discussed, will work with non-modded games too).
If you're raising it with Oceanlab, the solution would be to declare the missing variable in Var.rpy, where most of the variables are declared. Ideally default should be used rather than define (define is intended for constants, default is intended for variables which change during gameplay).default wingnami = False
As others have discussed, the issues has arisen due to the rewrite of the first half of Ch2. It worked fine as of 4.5 beta (before the rewrite). Previously wingnami was set during the shower scene early in Ch2, but it was doing so via the old method$ wingnami = False
rather than using default to declare it properly.
When Ocean rewrote the shower scene he removed the sections which set wingnami, but didn't remove the subsequent if statements which employ it, resulting in the exception when it tries to address a variable which no longer exists.
I believe this oversight is partly because someone else was previously doing the coding, so Ocean is still coming to grips with the code to some extent.
Yesa question in the Ch.4.5 Full version there are errors that do not give an image in some scenes, right?
Look guys, it's not that I'm a big fan of conspiracy theories based on visual similarities between characters. I know, the common pool of free DAZ models that most devs use and whatnot. But don't you think that this bitchy new Isabella girl from the car parking scene looks like the twin of Isabella von Stern from Estate Dominate? Is it just the same model in two unrelated games, or is there something more?
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If so, it only shows what an outstanding job Ocean is doing. That's day and night.Look guys, it's not that I'm a big fan of conspiracy theories based on visual similarities between characters. I know, the common pool of free DAZ models that most devs use and whatnot. But don't you think that this bitchy new Isabella girl from the car parking scene looks like the twin of Isabella von Stern from Estate Dominate? Is it just the same model in two unrelated games, or is there something more?
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Right, she's Eva in SG, not Isabella, my bad. Then it's just model reuse, it's pity, ED was cool and the Von Stern sisters would be ideal "friends" for Bella
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You don't have permission to view the spoiler content. Log in or register now.Please enjoy. Mod core is updated to the latest v7a with even more features. I hope you find at least one feature beneficial to your experience. Remember absolutely everything can be toggled on/off as desired and on the fly. Complete information and exhaustive previews can be found on the mod's thread (simply click the banner above). Regards and be well.You don't have permission to view the spoiler content. Log in or register now.
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I actually corrected my error when I posted about it on here a few days ago and changed my post from "define" to "default" for the reasons you mentioned. A definition is not a variable. It was late when I first posted that and it dawned on me later the error. I think it was because it was after midnight and I was staring at a list of defines so I quickly just made a new one. While define does work, it is definitely wrong for the reasons you stated.If you're raising it with Oceanlab, the solution would be to declare the missing variable in Var.rpy, where most of the variables are declared. Ideally default should be used rather than define (define is intended for constants, default is intended for variables which change during gameplay).default wingnami = False
The truth is that they are quite similar, but I'm not going to complain, it seems to me a pretty hot character modelLook guys, it's not that I'm a big fan of conspiracy theories based on visual similarities between characters. I know, the common pool of free DAZ models that most devs use and whatnot. But don't you think that this bitchy new Isabella girl from the car parking scene looks like the twin of Isabella von Stern from Estate Dominate? Is it just the same model in two unrelated games, or is there something more?
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And here we go again, it seems that every update these days contain a virus. Probably more a problem of the virus detection software.Guys the lewdpatcher... is it safe? It says on the download that there is a virus detected.
Yeah I know its ridiculous, but its weird this one, usually it just warns me but its fully stopped me from installing it and then pin pointed some weird file that looks sketchy nglAny here we go again, it seems that every update these days contain a virus. Probably more a problem of the virus detection software.
If you can download it, throw it in virustotal.com.
The lewdpatches mostly aren't exe/dll files, so not really virus material. More like windows defender not like 7z or so (patch.7z). It seems they cannot read the contents of 7z files, so they just call it a virus.