- Aug 20, 2020
- 26
- 47
I don't think the new workstation is the answer in terms of reducing development time (it kinda does) but working in 2 games at once is the real issue.
If by more renders he does 2 chapters per update I would not be too mad about it, but 6 months releases still would be better in my book.We all know he'll just end up making...more renders instead....
He said it helps him focus. Apparently, constantly working on the same story burn him out. I'm one of those who think he should put one of his game on hold. But which one? There will be anger and disappointment if he does that.I don't think the new workstation is the answer in terms of reducing development time (it kinda does) but working in 2 games at once is the real issue.
Isn't it obvious? Certainly, not this one!But which one?
Fingers crossed for the stealth update when WiaB comes out!Sooner or later it should happen, not a true rework, but as you have been commenting, maybe adjust the script before subsequent seasons make what seems “weak” fall directly into plot holes or deux ex machinas.
Well, that's different to making 50 more chapters worth of SG renders in which way?We all know he'll just end up making...more renders instead....
I think we are talking about different things and that's why we don't understand each other. When you say 50 a day, does that mean 50 scenes a day, or does that mean 50 renders a day?If Ocean said he can only do 50 a day, then that's the speed I'm quoting, not the potential of what is possible, but what is the current turnaround. I don't want him to spend another 240 days rendering old scenes in any case, I think we can leave that for the director's cut when he's bored after finishing.
Could you censor that abomination for the love of everything that's holy?!?!?!
I've said it 100 times. That is the WORST fucking render in the entire game. Bar none. Period!
In the last devlog (I think, or the one before), Ocean spoke about 50 renders (not scenes) in the cue, presumably each game has 50 based on the numbers he provided. Whether or not this is fast or slow isn't really relevant, that is what he said his speed is, so that's what I assume he can do on average, render with more characters probably go slower than average. He give an estimate for each game how the progress is going in terms of render count, those are the only numbers we can guess any time frame from.I think we are talking about different things and that's why we don't understand each other. When you say 50 a day, does that mean 50 scenes a day, or does that mean 50 renders a day?
I think I got it, you're talking about this, I quote: Currently, my PC can render ~20 to 50 images at night, depending on the number of characters in the scene.In the last devlog (I think, or the one before), Ocean spoke about 50 renders (not scenes) in the cue, presumably each game has 50 based on the numbers he provided. Whether or not this is fast or slow isn't really relevant, that is what he said his speed is, so that's what I assume he can do on average, render with more characters probably go slower than average. He give an estimate for each game how the progress is going in terms of render count, those are the only numbers we can guess any time frame from.
We all know he'll just end up making...more renders instead....
Oh no no no... you both take the wrong turn... 8000 render make the dream true, each branch has a unique outfit and hair style depending of choices!!!!Fingers crossed for the stealth update when WiaB comes out!
Well, that's different to making 50 more chapters worth of SG renders in which way?
Honestly though, the problem is two ridiculously large chapters that should have been split into parts. SG S2Ch1 is really the size of 2.5-3 chapters. If he did that in a year, that means he's increased his speed by 2.5-3 times without even the workstation. But until updates arrive, its pointless to wonder what happens next ...so I suspect we'll drink a lot of coffee in the meantime.
Wait, you mean to tell me that Nika isn't a terrible Final Fantasy character created by Nomura?Just started the game and so far so good. But damn, it's hard to get used to MC's hair. He looks like a bad Final Fantasy character.
with one of his two hairstyle ? I have come to like the super saiyajin one.Just started the game and so far so good. But damn, it's hard to get used to MC's hair. He looks like a bad Final Fantasy character.
I'm sure Bella in background laughs her ass of. That could be her words too...
He's mentioned his workflow is to set up scenes during the day and let them render while he can't work on scenes at night before, so that assumption of 20-50 renders per 24 hour period seems to match how his render numbers are going. It's is also assume per game, as he's spoken of that number for each game, we don't know what he means 100% and I can't stare over his shoulder to check.I think I got it, you're talking about this, I quote: Currently, my PC can render ~20 to 50 images at night, depending on the number of characters in the scene.
Everything is simple here, Ocean wrote earlier that 1 scene is rendered in 4.5 minutes. For large scenes, he bought himself an A6000. Just multiply the number of renders by 4.5 minutes, add a maximum of +5% for the queue settings and you will get the approximate rendering time.
P.S. You're confused, it doesn't do 50 renders a day, but 50 per night.
Before he counted half chapters as a chapter, but he change it now to just releasing full chapters.