Icekatana
Active Member
- Jul 9, 2017
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If it were blonde, it would be even better. I still want, regardless.
If it were blonde, it would be even better. I still want, regardless.
But then her whole nickname wouldn't make ANY sense. Beanpole is fine staying thin... for the story's sake AND Ocean's renowned continuity, of course!just shhhhhh you two !
if suddenly Ocean find out that people want a little bit or more meat of Eva bones , Ocean will comply by making retouches to the character and he already messed up enough characters already to add more !.
Eva after Ocean retouches .......
View attachment 4863230
if this happens RNasc4444 and Ducky should wear the dunce hat and be forbidden from posting for a while.![]()
Don't bother what others are saying.This might be a dumb question that has already been answered, but why work on two games and complain about the amount of work you have been doing? Kinda just seems like the situation was brought upon Ocean's own doing....
no one deserves that lol. I miss Ace Ventura Franky ;/Mila is a worthy candidate XD
I shouldn't have said complaining, bad word choice on my part. I'm just making an overall observation that he is heavily emphasizing that between the two games he's creating, there has been 10k renders made between both of them, and that his social life has been taking a toll due to it. I would approach it more as of a "dude you should take a break". I couldn't imagine putting all that effort into one game let alone two. His other game just had a release, and the feedback from it seemed very heavy, as in it wasn't received well by others. Kind of stinks seeing your hard work not received well. That being said, constantly working hard doesn't mean you're working smart. When I said it was self induced, it's because ocean is trying to make two games that are highly demanding in time and quality. The dev log just makes it seem like he wants everyone to know how much he's working on it and how much he sacrifices for the games he's making. Great, but no one asked for two games. SG could've been the main focus and could've been a little bit more along in production. To each their own, I wish him the best of luck with what he is doing and hope it doesn't create such a mental toll on him in the end.I would like to understand your question better, but, do you consider that what he wrote in the log is complaining?
I don't know if it's induced or hypothetical, but the last up date to come out was SG and it was very well received on Steam. On the other hand, as I have answered countless times, SG would not exist if Ocean had listened to similar advice. WIAB came first and SG was a separate project written for another dev.I shouldn't have said complaining, bad word choice on my part. I'm just making an overall observation that he is heavily emphasizing that between the two games he's creating, there has been 10k renders made between both of them, and that his social life has been taking a toll due to it. I would approach it more as of a "dude you should take a break". I couldn't imagine putting all that effort into one game let alone two. His other game just had a release, and the feedback from it seemed very heavy, as in it wasn't received well by others. Kind of stinks seeing your hard work not received well. That being said, constantly working hard doesn't mean you're working smart. When I said it was self induced, it's because ocean is trying to make two games that are highly demanding in time and quality. The dev log just makes it seem like he wants everyone to know how much he's working on it and how much he sacrifices for the games he's making. Great, but no one asked for two games. SG could've been the main focus and could've been a little bit more along in production. To each their own, I wish him the best of luck with what he is doing and hope it doesn't create such a mental toll on him in the end.
It's worse than that. The in-game Zane empire was built on a wonderful hair removal drug that took Wollust by storm. Besides working as advertised in removing and suppressing growth of all body hair not on the head, the drug has the major side effect of causing all female booties and boobies to inexplicably balloon out of portion over time. Thus, it's easy to spot the LIs taking the drug regularly. Mila is one of them. /sI'm just thinking... Ocean spends so much time increasing the realism of his renders, all these tutorials on blender, zbrush,
clothing simulation and so on but his main character has "plastic" arms with no hair
A world map? Will Ocean finally make sense of the elephant in the room - Schrödinger's lake?You must be registered to see the links
World Map
In my free time (I don’t have free time) I started drawing a world map of Wollust.
It’s currently just a draft but as soon as I have it done, I will get in contact with a 2D artist to turn it into something beautiful.
It will be cute to have.
Hah, yeah I hope Amber has a bush as well.
Not a fan of flossing then.I wouldn't say illegal. I am however, not a fan of pubic hair. Never have been.
That's a have to, not a want to. And if I'm eating pzzy, it's because I want to.Not a fan of flossing then.
As a former Ocean's Patreon, I can say that he was told all this many times and was told what the result would be if he worked on 2 games at the same time, but he didn't care.I shouldn't have said complaining, bad word choice on my part. I'm just making an overall observation that he is heavily emphasizing that between the two games he's creating, there has been 10k renders made between both of them, and that his social life has been taking a toll due to it. I would approach it more as of a "dude you should take a break". I couldn't imagine putting all that effort into one game let alone two. His other game just had a release, and the feedback from it seemed very heavy, as in it wasn't received well by others. Kind of stinks seeing your hard work not received well. That being said, constantly working hard doesn't mean you're working smart. When I said it was self induced, it's because ocean is trying to make two games that are highly demanding in time and quality. The dev log just makes it seem like he wants everyone to know how much he's working on it and how much he sacrifices for the games he's making. Great, but no one asked for two games. SG could've been the main focus and could've been a little bit more along in production. To each their own, I wish him the best of luck with what he is doing and hope it doesn't create such a mental toll on him in the end.
Friend, you have problems with mathematics, the volume of work did not increase 5 times, it was simply stretched out over time.The point about the amount of work is to indicate to his subs (remember that the logs speak to those who pay, we read them without being their target audience) that in any normal situation there would have been several up dates and to point out that in the same period of time the amount of work quintupled, another way of saying that in reality the work is being done at a real but not apparent faster rate.
switch to pcDoesn't start on Mac. What to do?
Don't buying Apple products.Doesn't start on Mac. What to do?
Download the Renpy app from the Renpy website, download the PC version of SG S1 and convert it yourself, and never be at the mercy of a Renpy game not working on your system.Doesn't start on Mac. What to do?
Do not use Mac.Doesn't start on Mac. What to do?
It's not trolling and very helpful. Some people really don't know Apple is the worst shit. One have to tell them.Edit: to all the trolls saying don't use mac - cool story, you're really helping the guy out when he just wants to play SG.
Is this a thread about SG or about consumer computer brands? Did you offer actual help so he could enjoy SG?It's not trolling and very helpful. Some people really don't know Apple is the worst shit. One have to tell them.