It still doesn't make sense to me why they do not use place holders for the pictures and animations to use for coding and bug fixing. This project clearly needs better management and some kind of deadlines. Imo people need a little bit of pressure to work constantly and efficiently.They got the last scenes from the animator just before the weekend, and are now doing the last round of bugfixing. They fixed a lot of bugs over the weekend.
The idea for next Patreon goal? When we hit $100k we'll hire a manager.It still doesn't make sense to me why they do not use place holders for the pictures and animations to use for coding and bug fixing. This project clearly needs better management and some kind of deadlines. Imo people need a little bit of pressure to work constantly and effeciently.
I'd say their point is that it doesn't matter when it comes to the overall schedule. DC isn't really involved in coding, posing etc. and as long as DC needs, let's say, 4 to 5 years to draw the art for the game, it doesn't really matter what happens in the meantime - the game will need 4 to 5 years to be finished. So in some way working with placeholders, optimising animation schedules, hiring more coding staff etc. are comfort features which do not really benefit the development of the game as a whole (at all) but are solely there to appease impatient players. So it would indeed look better if they'd optimize their pre release schedule but that's about all that would change. The question remains, if it's worth spending money on that. After all, we won't get the finished game earlier...It still doesn't make sense to me why they do not use place holders for the pictures and animations to use for coding and bug fixing. This project clearly needs better management and some kind of deadlines. Imo people need a little bit of pressure to work constantly and effeciently.
If people did that then DC would lose all patrons. Lmao!Go outside, get a girlfriend, or just strap on a pair
But art is never the bottleneck. Every release has the art being finished weeks before everything else.I'd say their point is that it doesn't matter when it comes to the overall schedule. DC isn't really involved in coding, posing etc. and as long as DC needs, let's say, 4 to 5 years to draw the art for the game, it doesn't really matter what happens in the meantime - the game will need 4 to 5 years to be finished. So in some way working with placeholders, optimising animation schedules, hiring more coding staff etc. are comfort features which do not really benefit the development of the game as a whole (at all) but are solely there to appease impatient players. So it would indeed look better if they'd optimize their pre release schedule but that's about all that would change. The question remains, if it's worth spending money on that. After all, we won't get the finished game earlier...
That's only if you look at it update by update. If you look at the overall schedule, art is the absolute bottleneck. He can hire more coders, posers, animators, managers etc. but they'll obviously can't release an update faster than DC is able to produce the art. It's important to see that DC is working, all the time. Right now the art for 18.5 is already done and he's working on 0.19. So it's not like "we" are losing anything by animations/coding/posing/bugfixing lasting some weeks more. All of that doesn't change the big schedule one bit.But art is never the bottleneck. Every release has the art being finished weeks before everything else.
I have no fucking clue what you mean by this. He works faster than his programmers is my point. I mean, fucking hell, he usually works on the next update halfway through the current update and still gets shit done faster like 3 weeks before his imbecile coders manage to set up his Ren'py VN.That's only if you look at it update by update. If you look at the overall schedule, art is the absolute bottleneck.
dual family, sounds like S A T A N to me.If I were you, i'd search the following keywords: "Dual" and "Family".
Then you should maybe take some time to think it through?I have no fucking clue what you mean by this. He works faster than his programmers is my point. I mean, fucking hell, he usually works on the next update halfway through the current update and still gets shit done faster like 3 weeks before his imbecile coders manage to set up his Ren'py VN.
I saw it 10 or 20 pages agoCan somebody post the new Eve's concept here?
Well, imagine what would happen if DC would delay the update by another 2 to 3 weeks to include those scenes into 0.18. It wouldn't be pretty. I'd say that's the only reason why we'll get two updates instead of one.Whats the point of releasing now and then add more jenny scenes in 18.5 shortly after? Double the work that comes with a software release.