Getting all the split body parts from the girls' poses and jumble them together so the scenes make sense without them having an arm up the face and them being on the side of the screen not floating around upside down. Not only do they have to do that with everything already in-game, they gotta do that for every new 16:9 background being added. Then probably re-do them a few times to check if the game doesn't crap itself when you play the scenewtf does "posing" means in the update status bar?
Coding has to take everything separately (girl/MC/expressions/text/backgrounds/music/etc) make them into a single image then call all that junk in an orderly manner to keep the game going. Do that for the 500+ scenes in-game using the ~12k image parts to re-do the entire game now with 16:9 backgrounds and you got whatever is happening. On top of going back to the start of the ~6 years of crap 5-6 other dudes coded in before and unfuck everything. All at once. Part time. While also doing something once in a while for the older coded batches we get every 4 months. And that's only partial info since the complete package of re-coding is lost to the time when DC polled for the tech build and listed about 10 points to re-dothanks for the explanation. I thought that process was included in the coding part. if it's seperate from coding, why coding part of the game takes this much time? I mean its not very easy but %50 process in nearly one year is slow as fuck. I never coded a game in renpy but I've done other things and if there is something huge im not seeing then it should take about 2-3 months max. they already have the functions from the prev versions. Only part they need to rewrite is when to call them and the new content part. Maybe I think like that because I never did anything in renpy. but i dunno I cant understand which part is creating an obstacle. Are they writing the whole game from scratch?(all the mechanics like pregnancy, stats, relations)
I decided to break down your response because there was too much busyness there. All your questions have been asked before - and at least you're honest to say you have never done anything in ren'py to show you aren't fully comprehending what is going on. It's not necessarily a situation with ren'py - but the history of the development of the game, itself. I know Omnikuken hit on this (in brief) in their post but -- here's a bit more of a detailed look. You understand coding, but I've gone a little simpler for those who don't.I thought that process was included in the coding part. if it's seperate from coding, why coding part of the game takes this much time?
I never coded a game in renpy but I've done other things and if there is something huge im not seeing then it should take about 2-3 months max.
Maybe I think like that because I never did anything in renpy.
Are they writing the whole game from scratch?(all the mechanics like pregnancy, stats, relations)
Why developer did decicde to start making game in 4:3 ration when it was already way outdated format? I ask because around 9 years ago I asked same thing about 800x600 resoulution. Where is the point of using does out date formats? Is it less work? Space saving? I just curious, isn't it easier to draw in bigger resolution and ratio?I decided to break down your response because there was too much busyness there. All your questions have been asked before - and at least you're honest to say you have never done anything in ren'py to show you aren't fully comprehending what is going on. It's not necessarily a situation with ren'py - but the history of the development of the game, itself. I know Omnikuken hit on this (in brief) in their post but -- here's a bit more of a detailed look. You understand coding, but I've gone a little simpler for those who don't.You don't have permission to view the spoiler content. Log in or register now.
You're asking from the perspective of someone in 2022. The game was created by a person fresh to coding for games in 2014. Sounds like a question to ask DC during one of his picarto streams. He does create his art at higher resolution (equivalent to 4K) and then exports it at lower for the purpose of the game.Why developer did decicde to start making game in 4:3 ration when it was already way outdated format? I ask because around 9 years ago I asked same thing about 800x600 resolution. Where is the point of using does out date formats? Is it less work? Space saving? I just curious, isn't it easier to draw in bigger resolution and ratio?
There's basically no sound in any scenes.There is no sound in the H scenes?
Why do you need sound? It's just a distraction...There is no sound in the H scenes?
I like sound. It's inmmersive for me.Why do you need sound? It's just a distraction...
Just have a 80's porn music playlist on loop while you playI like sound. It's inmmersive for me.
But I like the SPLLLUUUURT when you press the cum button.Just have a 80's porn music playlist on loop while you play
Get a soundboard and record the audio of an empty ketchup bottle and learn to instinctively press the ketchup audio when you press the cum buttonBut I like the SPLLLUUUURT when you press the cum button.
Get a soundboard and record the audio of an empty ketchup bottle and learn to instinctively press the ketchup audio when you press the cum button
That would be an interesting game.Every time I see this title, it makes me think "Summertime Siagon", and makes me think game based off MASH.