- Jul 28, 2017
- 396
- 1,480
Screaming into the void here, mate. DC's refusal to hire more people even as he expands the scope and ambition of the game has been well-documented. He did at one point in time have multiple coders, but has dropped to just one for reasons unknown; I suspect he either doesn't attract or is unwilling to pay for top-flight talent. "Adult game dev" may not look that good on a resumeThis answer and "reason" for not having multiple programers displays an immense lack of understanding of programming large projects. Having 5 ppl code separately from each other over years of coding has NOTHING to do with a team coding a project together at the same time. Every company working with moderate budgets use teams of coders. It creates BETTER code that is best practice and multiple people catch mistakes and bad ideas that one person creates. Astoundingly bad idea to have one programmer but sure, defend it. It's taking a decade because one person is doing the work of 3.
I honestly think the situation is even worse than the tracker indicates. Even with just one person working the code it shouldn't have taken this long to re-make the game when they were starting with a nearly complete set of assets and a working example. The fact that the tracker nearly stalled for several months and they went suspiciously quiet on how the tech update was going suggests that a lot of work has needed to be thrown out at least once. I'm not even sure if the art is actually done; DC was on stream less than two weeks ago (4/27) expanding existing mini-game art assets to widescreen.