- Jun 24, 2017
- 250
- 526
Bruh hasn't it been like half a year since last update and this is all they did? Maybe it hasn't been half a year idk but its been many months at least.
NLTMedia has half the patreons and pumps out high quality animations (which do take a lot of time even if they are in 3d) with more complex game mechanics, just finished thier game and have started a new one.Not pointed at me but I'll go anyway : 1st not 3D rendered game in the top 21 is 20th place. Out of the 1st page 30 games, only 5 aren't 3D. So your point is still empty. Guess we were right and hand-drawn games take longer and/or aren't completed yet. Funny stuff really
I'd say there are as many 2d games as 3d and quite a few are finished. Good Girl Gone Bad is top tier, and it's complete. Melty's Quest is great. Milky Touch is solid. Taffy Tales, What a Legend, and Love & Sex Second Base, are not done, but have lots of content, and I'd rate them all over Summertime Saga. Seeds of Chaos, Third Crisis, Paradise Lust, and Space Rescue Code Pink are also good 2d games. Also Confined With Goddesses, and Tabletop Pornstar are solid, not to mention the huge pile of JAVNs that are 2d as well. When this game started it was pretty unique, but it has lots of competition now.but the games where the art is on par with Summertime Saga, takes as long as this one here. The ~4 month for the big updates is a pretty good rate for the amount of art thats in the updates. Hard sucks that the Tech updates takes that fucking long.
I wouldnt say there are that many completed "2dcg"/handdrawn games, but still alot of them have more content and more frequent updates then Summertime AND less funding. Like sirens domain.. finished like 2 games in summertimes life span, and hes working on like 3 others right now, with steady updates... Sexnote is a kinda similar to the story and animation and whatelse... and they manage to pump out frequent updates and also tech updates with some major added sex scenes/story.Not pointed at me but I'll go anyway : 1st not 3D rendered game in the top 21 is 20th place. Out of the 1st page 30 games, only 5 aren't 3D. So your point is still empty. Guess we were right and hand-drawn games take longer and/or aren't completed yet. Funny stuff really
Start new game -> "New Content mode".so it seems the new scenes are in the middle of previous paths. So do I have to start over to unlock them? My save didn't rollback, and I have no goals on the phone
Last "update" was OctoberBruh hasn't it been like half a year since last update and this is all they did? Maybe it hasn't been half a year idk but its been many months at least.
Still hand-drawn vs 3D models. And NLT updates are 5-10 mins of gameplay each. He has 2-3 PCs rendering them 24/7, vs DC doing all by hand mostly on daily stream. Not comparable.NLTMedia has half the patreons and pumps out high quality animations (which do take a lot of time even if they are in 3d) with more complex game mechanics, just finished thier game and have started a new one.
If you have $70,000 per month in funding "our 1 artist cant draw all the assets fast enough" isn't a very good excuse. Hire someone with that money. Also if you look at the progress bars on the website you can see that art isnt even the thing that is holding up development, it's usually one of the first bars to fill. Case and point these mini updates that just add a few extra animations but not much else.
Yeah, sure, it's years now that everyone knows that thing is dead in the water.Years? 11 month since the Main Story III update. And DC made it early clear that this updated will take way longer then expected, so he decided for the Pre-Tech updates and so Patreons could opt out.
The full Main Story, Eves story, Jenny Story rewamp. And like 15 other scenes, some pregnancies and Holiday updates in between. Just so you can check yourself the first update that is in the 3 years mark is 0.18.0Yeah, sure, it's years now that everyone knows that thing is dead in the water.
What significant changes have happened in the last 3 years?
That really doesn't matter though when the guy is getting almost $78k per month (minus patreon fees). He should be able to afford a small team of full time workers coding and drawing 5 days a week and pump out updates double this size every month. The drawn animations aren't so blindingly high quality that they take almost a month to draw each scene.Still hand-drawn vs 3D models. And NLT updates are 5-10 mins of gameplay each. He has 2-3 PCs rendering them 24/7, vs DC doing all by hand mostly on daily stream. Not comparable.
Wanna compare equally ? "Not a Legend" is the only game in here with hand-drawn everything made by 2 people which still takes 4-5 months per update vs Summertime made by ~5 dudes per every 4-5 months
A team of artists doesn't work all that well in a hand-drawn game with a somewhat unique style.He should be able to afford a small team of full time workers coding and drawing 5 days a week and pump out updates double this size every month.
Here is a reality check for you, hes not going to, because Patreons are happy to pay at the current rate for 4 years. why lessen the money you make? Meanwhile i'm a pirate and not paying so not gunna complain.That really doesn't matter though when the guy is getting almost $78k per month (minus patreon fees). He should be able to afford a small team of full time workers coding and drawing 5 days a week and pump out updates double this size every month. The drawn animations aren't so blindingly high quality that they take almost a month to draw each scene.
No need to. It is fine to use. no lines that would affect it are changed.Please update your i-patch for ver. 0.20.13!!
You are wrong there, Art is usually the bottleneck. Every other update Art was the problem because DC draws everything by himself. The Tech Update Art is NOT the problem. The coding or specificly the posing is the bottleneck now. DC already drew stuff for the R(h)onda update.I don't think the art is usually the bottleneck so that's neither here nor there.
Unless you're his accountant I don't understand why you're so hung up on the financial side.So $825k yielded +5.77% images (artwork) (+6.34% in size) on top of 5 years of development instead of the min. 20% that would've been fair considering the income at year 5 could've provided a lot more manhours vs. income from earlier years.
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Yo, patreons! You're paying to get fucked and these releases are the lube! Enjoy, 'cause the only way it'll stop is when you stop the free $$$!