BobaFatter

Newbie
Feb 15, 2021
16
45
Umm, i have been searching for certain images that are being used in the script, for example, "show player 108" , but when i search for it in the "images" file under player and anon, it doesn't exist, in fact, the amount of images that exist in the file doesn't make sense... It is sooo inadequate. I have used the un.rpy command to try and extract any hidden images by pasting the command in the said file but to no avail. Soo, may i know, how do i extract these images?
 

mofu2x

Member
Oct 10, 2020
112
585
I suspect that these aren't pre tech updates and rather "oh fuck our codebase is horrific spaghetti that is collapsing under its own weight and we need to rewrite most of it in a better way in order to actually be able to add more content in a sane manner" updates. And also you kind of need a properly educated programmer to do that so it's taking even longer.
 

Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,148
15,665
It's infuriating, it's been two years since the tech update, why isn't the developer hiring someone to help with the work and deliver the update sooner man.
:confused:
It's been a long time - but not 2 years. It's been 19 months. No need to go to exaggeration. And if you actually want an answer - go ask on Picarto during one of his nearly daily streams.
 

BorsDeGanis

Member
Jan 30, 2020
187
444
when people voted for the tech update back then DC said it would take as long as a regular update so 3-4 months. no one would have voted for it knowing it would take 2 years and more just to get bigger backgrounds
As someone with a lot of coding experience you have to realize that tech updates are entirely different than content updates. Content you can more or less predict because you go through cycles you get used to. Tech updates rarely go as planned. The work is more tedious and more trial and error intensive. I haven't seen a sweeping tech update that was ever done in a short amount of time.

Taking them at their word is naive.
 

chunkas

Member
Jan 29, 2018
337
418
No, really, friends, after all, the expectations were not in vain and dev still added hmmm updated some scenes. But we love this wonderful game so much that we agree to wait for updates in the next 5-7 years (at the end, a disgusting sadistic laugh sounds).
 

Crosaith.

Active Member
Nov 18, 2017
987
2,250
As someone with a lot of coding experience you have to realize that tech updates are entirely different than content updates. Content you can more or less predict because you go through cycles you get used to. Tech updates rarely go as planned. The work is more tedious and more trial and error intensive. I haven't seen a sweeping tech update that was ever done in a short amount of time.

Taking them at their word is naive.
And it's not like they have to deal with the pressure of deadlines or quotas like most people. They can work at whatever pace & get paid. What's the incentive to work harder or more efficiently?
 

Crosaith.

Active Member
Nov 18, 2017
987
2,250
I've been to bunch of DC's streams way back. The guy's pretty chill. Getting crap updates sucks for us, but I can't really blame him. He's getting paid good $$$ to work at his own pace. Bet most of us would want a job like that. :LOL:
 

Magister Masquerade

Sojourn in Slumber
Donor
Jun 24, 2018
683
1,291
This is the majority of the top end patreon games, especially h games, and the primary reason why I don't ever back any that haven't proven themselves yet (like Dystopian Project), and even then I think real hard about their progress and content to time ratio.

Thing is, these projects very rarely finish or release in any more than a throwing out the trash and wiping your hand kind of way. Many of them are literally now 3-5 years beyond predictions for stuff, and then there's the 'ol famous "we took too long so we're going to have to scrap everything and do a complete do over on a new engine or with a new graphics or with 'better' features" only for the project to grind to a halt and release like no new meaningful content for years instead of finishing what they got, then building upon it for a sequel. Yiffalicious is a great example of that.

Look, I get that games need support, but the way I see it, a ton of indie devs have managed this better ways than patreon unless those other income streams are utterly and fully extra support, meaning you get squat for it in return, do well on their game, and use that to fund their next game.

Patreon "successes" by definition and design discourage a game from ever being completed. If you're making half a mil to a mil a year and have to split that with 3 people, all for a 10% complete fan project with barebones content, no 'sane' person would ever rush through that piggybank. There are literally untold hundreds of people spending 10-20 times what the final game will cost for 10% of its content and likely just as high a percentage it'll ever finish.

Like, it's some quick math right there lmao.

That's why I just don't sub anymore. I'll buy the final game to support them if it's worth it, and hey, I'm thankful there are enough whales out there happily wasting money so we get little tidbits of nice h content once in the blue moon, but that ain't going to be me chief.
 

srksrk 68

Forum Fanatic
Modder
Sep 17, 2018
4,438
5,662
Can the quest tab be a little bigger its hard to read it in mobile ver
You can use my mod which allows to change the font size. It's not yet finalized for the new version though, you may want to wait some days.
 
4.00 star(s) 374 Votes