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tankdick

Member
Dec 21, 2017
184
483
Of course I expected a lot of middle fingers abou the progress bar here. It is much closer to reality now and where we stand. The bar actually moved in two past days. Yes, it will not be ready probably this year, but they already work on future updates too. I think the next year will bring updates in very fast pace.
DC over here posting on his alt account...

Updates will move a lot faster. :ROFLMAO::ROFLMAO::ROFLMAO:
 

fairyglen

Active Member
Aug 14, 2017
969
598
Just quickly back to say: Even tho your comment was ironie, it aged like milk seeing the regress in the progress bar now:KEK:
Actually the Progress bar progressed from 82% to 84% within the last 2-3 months. We are almost there Will tell us what the fuck going on how come its now 75%
tell us please talk about MILKING
 
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Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,460
16,356
Actually the Progress bar progressed from 82% to 84% within the last 2-3 months. We are almost there Will tell us what the fuck going on how come its now 75%
tell us please talk about MILKING
The October status report says "what the fuck going on" and why the numbers are changing: #73,394

It's basically what's been said in this thread over the past 2 years: they did most of the quick and easy tasks in the early part of the tech update development, leaving the more difficult, work heavy tasks for later.

Problem is that they made each easy task equal to each difficult task when determining percentage complete. So a task that took 1 hour to complete equaled a task that took 100 hours in terms of "percent complete."

What they are attempting right now is revaluing tasks based upon their workload/difficulty to give a clearer picture to what the status of the progress is.

Just wait until the Bugs/Issues bar starts to crank up the number of tasks if they get to the point of playtesting the tech update.

Again, you can't milk that which you give to everyone for free. While people have many reasons for subscribing to DC, access to play the game isn't one.
 

Tanliarian

Newbie
May 3, 2017
49
82
The October status report says "what the fuck going on" and why the numbers are changing: #73,394

It's basically what's been said in this thread over the past 2 years: they did most of the quick and easy tasks in the early part of the tech update development, leaving the more difficult, work heavy tasks for later.

Problem is that they made each easy task equal to each difficult task when determining percentage complete. So a task that took 1 hour to complete equaled a task that took 100 hours in terms of "percent complete."

What they are attempting right now is revaluing tasks based upon their workload/difficulty to give a clearer picture to what the status of the progress is.

Just wait until the Bugs/Issues bar starts to crank up the number of tasks if they get to the point of playtesting the tech update.

Again, you can't milk that which you give to everyone for free. While people have many reasons for subscribing to DC, access to play the game isn't one.
The real issue spawning this is a perception over cost. Dark cookie has 65k patrons, each giving $1+ monthly; this gives an annual studio budget of something like 450k after taxes; this is the budget of an established game studio making Japanese porn games (studios with a budget to make their own engine and employ voice actors) This creates a definite expectation that basically no other independent studio (at least the ones you see here) operates under. Simultaneously, those Japanese game companies have to move their product quickly, because there are no major pre-sales, driving development tables and forcing work to be finished and polished.

This pressure doesn't exist for DC with the Patreon system paying out monthly. The joke is on him, though. He turned his passion into an endless slog, and the bad will he generates will make a follow-up almost impossible.
 

Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,460
16,356
The real issue spawning this is a perception over cost. Dark cookie has 65k patrons, each giving $1+ monthly; this gives an annual studio budget of something like 450k after taxes;
this is the budget of an established game studio making Japanese porn games (studios with a budget to make their own engine and employ voice actors) This creates a definite expectation that basically no other independent studio (at least the ones you see here) operates under. Simultaneously, those Japanese game companies have to move their product quickly, because there are no major pre-sales, driving development tables and forcing work to be finished and polished.

This pressure doesn't exist for DC with the Patreon system paying out monthly. The joke is on him, though. He turned his passion into an endless slog, and the bad will he generates will make a follow-up almost impossible.
As of 23 October, he has 29k subscribing patrons (patrons who pay some kind of membership to Patreon) - the remainder are followers who don't pay anything but are now counted under the new Patreon system as patrons.
Yes, you are correct about the $61k per month he is bringing in.
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And if you think people will really give a shit in a couple of years if DC can get this tech update out and new content moving - you're kidding yourself. People have short memories, about 6 inches worth.

Also, there are 8 billion people in the world - what a couple of hundred sour pusses on F95 complain about isn't worth a hill of shit in this world when looking at the global market. And yes, it is only about a couple of hundred people - mostly the same 30 or so who repeatedly whine on this thread, with some extras here and there - that complain in this thread about the game.
At this rate I think we will be lucky if the update comes out before 2025.
You're probably correct.
 

beldr

Member
Aug 8, 2017
214
287
The October status report says "what the fuck going on" and why the numbers are changing: #73,394

It's basically what's been said in this thread over the past 2 years: they did most of the quick and easy tasks in the early part of the tech update development, leaving the more difficult, work heavy tasks for later.

Problem is that they made each easy task equal to each difficult task when determining percentage complete. So a task that took 1 hour to complete equaled a task that took 100 hours in terms of "percent complete."

What they are attempting right now is revaluing tasks based upon their workload/difficulty to give a clearer picture to what the status of the progress is.

Just wait until the Bugs/Issues bar starts to crank up the number of tasks if they get to the point of playtesting the tech update.

Again, you can't milk that which you give to everyone for free. While people have many reasons for subscribing to DC, access to play the game isn't one.
Well, that was just was a rookie mistake caunting small tasks and big tasks with the same weight.
But to be fair Uptating and reworking an engine of a game is a fuckin huge task even when you end up with pretty much the same product, Overwatch 2 took years and it was a big company doing it.
I think a lot of people underestimate how much work reworking code and an engine can take.
 
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