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Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,568
16,527
Do I have to play as the wiki says? Because if I play as I want Some characters are stuck in certain situations. Can't continue playing
Uh, what?
What do you mean "if I play as I want"?
Also, what do you mean by you "can't continue playing?"

Do you have an example? What are you trying to do that it won't let you do? What does the wiki say you should do but you don't want to do?
 
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namchok143

Newbie
Oct 5, 2022
73
21
Uh, what?
What do you mean "if I play as I want"?
Also, what do you mean by you "can't continue playing?"

Do you have an example? What are you trying to do that it won't let you do? What does the wiki say you should do but you don't want to do?
Play without completing each character's story.
Then start a new story with another character. And it's like some scenes where the same items are used. The game cannot continue. About to have a mission Whoever can do it, go ahead and do it first, things like that.
Now I'm stuck on an event. Then invited me to play poker.
 
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Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,568
16,527
Play without completing each character's story.
Then start a new story with another character. And it's like some scenes where the same items are used. The game cannot continue. About to have a mission Whoever can do it, go ahead and do it first, things like that.
First, I searched the wiki for "whoever can do it" and found nothing. What mission on whose page are you attempting?

The list of character routes in the wiki do not need to be done in the order they are listed on the main walkthrough page ( ) UNLESS they say that you need to do something first. Obviously, you cannot complete Main Story: Part 3 without completing the previous parts.

You DO have to follow the steps within each character's route, though. You can't do something at the start of the walkthrough of Jenny's route and then try to complete one of the last missions unless you have completed her entire route up to then.

Here are three questions that the answers of which would help figure out what it takes to help you:
  • Whose story are you not wanting to continue right now and what was the last section on the wiki page in their walkthrough that you completed?
  • Whose story are you wanting to work on now, what is the first section on their wiki page of their walkthrough that you want to start?
  • Of that second person's story, have you done everything on their wiki page leading up to that point?
EDIT: I see you edited your post while I was typing my response to you. Instead of attempting to ask you more questions, I'm going to wait for you to respond to this post, first.
 
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dkatryl

Active Member
May 26, 2018
646
1,230
That is absolutely not true at all if you go to any high class restaurant. :LUL:
I don't agree with your new best buddie here, either, but lol. Lmao even.
I mean, we are definitely putting this chef's analogy through its paces lately, but...

If you go so high end that the chef takes the position that you should like whatever nonsense they serve up?

And if you dont then you're just some unwashed pleb that cant possibly understand what is good because you aren't a chef?

But dammit, you paid premium prices for it, so of course the chef must be correct!

So you convince yourself that you are just uncultured swine that has no business commenting about the shitty food and service.

I mean, i guess that analogy still works? :unsure:
 

fidgetspinner

Active Member
Jun 12, 2017
977
4,833
I don't want to be negative, I don't want to let emotion cloud judgement, I don't want baseless accusation. I just want a clear, concise, no-bullshit answer.

What the fuck is this dev doing for the last 18 months? Why is everything taking so much time for so little? Why is it so hard to have frank discussion instead of always having this adversarial Corporate empty speech and pitchfork mob anger?
 

HentKingdom

Newbie
Jan 14, 2023
48
186
I don't want to be negative, I don't want to let emotion cloud judgement, I don't want baseless accusation. I just want a clear, concise, no-bullshit answer.

What the fuck is this dev doing for the last 18 months? Why is everything taking so much time for so little? Why is it so hard to have frank discussion instead of always having this adversarial Corporate empty speech and pitchfork mob anger?
Is having 2 years of no updates not enough reason to feel a bit upset?

This game updates at a snale pase. And this is one of the oldest games on this website.

How things are now it fear it will take the rest of cookie's life to maybe finish it.
 

fidgetspinner

Active Member
Jun 12, 2017
977
4,833
Is having 2 years of no updates not enough reason to feel a bit upset?

This game updates at a snale pase. And this is one of the oldest games on this website.

How things are now it fear it will take the rest of cookie's life to maybe finish it.
I'm past that, I just want to understand.
 

TGafy

Active Member
May 14, 2020
952
1,118
Even after Tagged as a "abandoned" i'm still afraid to say anything from the backlash of the games defenders...
They traumatized me for life ! :whistle:
i still have a Nightmares of the verbal abuses and the facepalm emojis... :confused:

What will they do now, i wonder... :sneaky:
Yes, shame they removed the facepalms. Now you can get traumatized by angry emojis staring you down too. :mad:
 

harem.king

Engaged Member
Aug 16, 2023
3,754
6,512
I don't think you've met many quality Head Chefs, based upon that statement. In their minds, they create masterpieces that anyone with a cultured and educated palate would savour and salivate over. If the creation matches the Chef's expectations, usually the person who disagrees with them is considered a pleb who has eaten far too many sawdust burgers or sucked on pig and chicken asshole sausages out of sidewalk carts where rats have shat better turds than the meat found in the cart.
While such people EXIST, they are the kind of awful chefs that would end up on the gordon ramsey show as he tears them a new one for their unwarranted self importance.
 

Xupuzulla

Engaged Member
Aug 1, 2022
2,052
6,761
Even after Tagged as a "abandoned" i'm still afraid to say anything from the backlash of the games defenders...
They traumatized me for life ! :whistle:
i still have a Nightmares of the verbal abuses and the facepalm emojis... :confused:

What will they do now, i wonder... :sneaky:
Who bullied you,the flower guy?:LOL:
 
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memelman

Newbie
Nov 18, 2017
96
169
Honestly? DC is probably terrible at managing people.
It isn't just DC, it is most of the developers for games on this site. While they may be some combination of a good artist, coder, writer, and developer; they are rarely good managers of people or projects.

I sigh a little bit whenever I see a game here get successful and then the developer(s) say they are going to hire/contract more people. Because it means there is now an 70% chance the game is going to start being developed a whole lot slower, a 20% chance it keeps about the same pace of production as when it was just the original dev working on it, and only a 5% chance it will actually result in the game getting done more quickly.

I'd really just prefer they just pocket the money they are making and keep plugging away the same way they had been. If they want to try running a team they should study up on project management (or hire a project manager) and plan their next game to be a team project from the beginning.
 

cloud77777

Newbie
Jul 25, 2017
23
120
It isn't just DC, it is most of the developers for games on this site. While they may be some combination of a good artist, coder, writer, and developer; they are rarely good managers of people or projects.

I sigh a little bit whenever I see a game here get successful and then the developer(s) say they are going to hire/contract more people. Because it means there is now an 70% chance the game is going to start being developed a whole lot slower, a 20% chance it keeps about the same pace of production as when it was just the original dev working on it, and only a 5% chance it will actually result in the game getting done more quickly.

I'd really just prefer they just pocket the money they are making and keep plugging away the same way they had been. If they want to try running a team they should study up on project management (or hire a project manager) and plan their next game to be a team project from the beginning.
A lot of development problems for western-made games on this site is due to all of them being supported by monthly subs on patreon/subscribestar. A lot of devs promise things to get more subscribers, like animated scenes for an example, when a goal is hit and then said addition ends up slowing down the updates due to the amount of extra work and need for extra artists, animators, voice actors, or whatever needed to fulfill their promise. In addition, a monthly subscription incentivizes smaller, less frequent updates and there's no actual reason for devs to feel incentivized to complete their game. It's insane the amount of games on here that have been in development for 5+ years and don't feel anywhere near a complete game, while normal indie developers pop out completed, polished games in a year or two.
 

Marphey

Active Member
May 13, 2019
931
1,304
A lot of development problems for western-made games on this site is due to all of them being supported by monthly subs on patreon/subscribestar. A lot of devs promise things to get more subscribers, like animated scenes for an example, when a goal is hit and then said addition ends up slowing down the updates due to the amount of extra work and need for extra artists, animators, voice actors, or whatever needed to fulfill their promise. In addition, a monthly subscription incentivizes smaller, less frequent updates and there's no actual reason for devs to feel incentivized to complete their game. It's insane the amount of games on here that have been in development for 5+ years and don't feel anywhere near a complete game, while normal indie developers pop out completed, polished games in a year or two.
For real. The whole Patreon thing was a mistake. Developers have no motivation to actually finish their product because why would they ? They already have steady income they don't need to sell anything for profit. Infact finishing the game would mean they would have to come up with something else to keep people subscribed so finishing the game is not even in their best interests.

Also like you said they will make promises to people so they give them more money. Daily lives of my countryside is exemple of game that's overbloated with characters because the dev keeps adding more of them instead of finishing content for those already in the game.
 

RT5X

Member
Aug 15, 2021
342
915
For real. The whole Patreon thing was a mistake. Developers have no motivation to actually finish their product because why would they ? They already have steady income they don't need to sell anything for profit. Infact finishing the game would mean they would have to come up with something else to keep people subscribed so finishing the game is not even in their best interests.

Also like you said they will make promises to people so they give them more money. Daily lives of my countryside is exemple of game that's overbloated with characters because the dev keeps adding more of them instead of finishing content for those already in the game.
I'll be fair and say patreon (or any monthly payment site) plays a part in the motivation
the thing that kills most devs motivation depends

1: Lots of Money (this is the leading cause of most big abandoned projects, once you get a livable income from doing basically nothing its hard for some devs to be motivated.

2: Over promising and being in way over their heads (This always leads to burnouts and a loss of motivation)

3: Loss of passion (another leading cause, if a dev keeps making a bunch of side games then it's likely their passion is waning)

4: Only making a game for money only (The main reason this site is filled with Koikastu/Honey Select/Daz Slop)

(There's obviously more reasons but i dont wanna make this too long lol)

From what I'm seeing is DC's reason for being so slow is poor management and having a shit tons of money

we still have fast devs like Majalis,Mity
and the kind of slow but consistent devs like Breadman
 

CUNTBLAZER420

Member
Jan 24, 2020
240
607
A lot of development problems for western-made games on this site is due to all of them being supported by monthly subs on patreon/subscribestar. A lot of devs promise things to get more subscribers, like animated scenes for an example, when a goal is hit and then said addition ends up slowing down the updates due to the amount of extra work and need for extra artists, animators, voice actors, or whatever needed to fulfill their promise. In addition, a monthly subscription incentivizes smaller, less frequent updates and there's no actual reason for devs to feel incentivized to complete their game. It's insane the amount of games on here that have been in development for 5+ years and don't feel anywhere near a complete game, while normal indie developers pop out completed, polished games in a year or two.
To be fair, most "normal" indie games were being worked on years before anyone ever heard anything about them. Most games in general are like that. The thing with patreon games is you see all the bullshit that happens in the background before the game would normally be announced. I also, don't really think you can compare StS to a "normal" indie game because it is not a "normal" indie game. A "normal" indie game is like a sidscrolling metroidvania, rougelike card battler, boomer shooter, survival craft, ect. Not near as many art assets or writing generally. Still not the bottleneck though, that's between the coding and the decision to remake 5+ years of content in one go.
 
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