Jonboy80
Active Member
- Dec 8, 2017
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I don't know the details of the modifications exactly. According to Dogeek, the remaining coder, they're using a lot of in-house code that's pushing the limits of what Ren'py can do.What do you mean modified?
Most of those art changes just means removing the pointless lines he added to their faces and fixing their eyebrows.
And no, I don't think it's way over 10% because the images are still not properly compressed even now.
Source:
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We're not talking about the actual art, which did change. We're talking about the rigging of the art.
Before, the early content was redrawn frames for each animation. Now, each animation uses the same piece of base art (body and head) while limbs can be drawn and posed separately, greatly decreasing the size of the game over time as you don't have ten nearly identical frames of animation that are slight pose changes.
If you take a look at some of the character drawings that he works on, you'll notice they're all limbless. I tried to find some real quick but couldn't. Maybe someone else has an example on hand.