seniorboop

Active Member
Jun 5, 2021
742
2,282
270
Oh, so it's completely off-topic.

View attachment 4916563

There's a handy tool you can use to see if someone has already mentioned your problem. You can even limit it's function to the thread you're currently in. This helps cut down on spam and avoids having a subject discussed repeatedly from coming back up again.

You just admitted to posting spam.

You say that and then you say this-

Which is absolutely not what happened. The guy leading BS didn't realize he screwed up when he made the principal artist for the project an equal partner who owned the art for the game, so said artist kept collecting pay while working on a competitor's project and the minute he felt the gig was up he rug pulled the BS team and demanded they remove his work.

Apparently you don't remember the story because calling Cloud Meadow anything other than a work of fraud is being generous. You can't compare SS to BS because someone deliberately killed BS. And you'd have to be a fool to give anything associated with that artist money because Breeding Season wasn't even the first time he killed a project.

MATM never even made it beyond a demo. Also doesn't work as a point of comparison. The more apt comparison is actually Caliross. Which is technically a finished game where the developer has continued accepting donations to add more content to the game. The only functional difference between Caliross and SS is maybe 4 or 5 sequences that resolve whatever unfinished plot threads still exist. Which are plots you already know the ending to. I don't know what else to tell you, there is only one of two endings for each plot thread in SS- you find out what happens to dad or not, you fund college or you don't, you spelunk the city's collective booty bunker or... you don't. Summertime Saga is 9/10ths of a functionally complete game.


Right, but it's actually a logical follow-up that a sequel to Summertime Saga, the game about (among other things) saving up for college would be Summertime Saga Goes To College. That is how you advance the plot while maintaining the core gameplay people like in the first place.

It doesn't actually matter where the sequel goes because a sequel to summertime saga HAS TO BE SUMMERTIME SAGA. Otherwise the entire concept doesn't work. SS2 can't be a femboy training / cooking simulator because that's completely off brand. Summertime Saga can't be an erotic horror survival / crafting / typing / RTS game because it's off-brand. Even trying it is a horrible idea- there are still people out there butt bothered that Dawn of War 2 was a departure from the design of Dawn of War 1. Game's almost 20 years old and without failure someone will complain when it comes up.

And people are donating to SS's patreon because they're content with the team's creative output. If they were not, they would stop.


That's exactly what happened, though. Disney was forced to change up their home release system because it had become such an industrialized, rigid process that people weren't going to theaters to see the movies any more and it was getting harder and more expensive to market new theater releases because people fully expected to see it in rental stores in about three months for about a quarter of the price. It actively contributed to one of the worst flops in the company's (at the time) history.


You say this, but we're in the SS thread. People clearly like paying for either nothing, or more of the same.


If you like SS's art, that's fine, but I'd encourage you to expand your boundaries a bit.


Which is what I said however many posts ago. The success of SS isn't owed to it's quality, it's owed to the fact that the developer is extremely accessible and more than happy to talk to his community.


That is a gamble, and you're never entirely certain if that will actually happen. DC has absolutely no reason to risk what he has on the altar of potential future gains when people are absolutely content to pay for his current output. When it comes to finances, people tend to take the least risks and, "Man, I had a good run with that game" is a much easier position to hold than, "Man, I screwed everything up when my follow up title alienated a non-trivial chunk of my fans."

So no, DC's current business model makes perfect sense and anyone with any experience running a business would tell you as much. Or anyone in psychology. Or someone who finished a book on Game Theory.


Man arguing over opinions claims he corrects other person, also claims to not want to debate.


Hmmm.

View attachment 4916678

View attachment 4916680

Hmmmmmmmmmm.

I think NLT needs to abruptly need to do an engine overhaul and tech update- their games are CGI intensive so it'd be a completely valid decision- and spend a year or three adding a trickle of new content while streaming progress and dev nights more often. Clearly DC has the correct business model. NLT over-commits on single titles and spends way too much work creating niche titles instead of something more mass-market.
When the Adderall hits
 

privitude

Active Member
Jun 26, 2017
559
734
274
Continuous additions is objectively the 'correct' business model for an indie dev. Statistically the majority of games are not successful. You'd have to be an idiot to refuse continued contributions for a game you made just because it's technically 'done' when you could always bolt on more content.
Short-sided thinking. That model is unsustainable. Eventually, people get sick of being strung along, and your name turns to mud. Far better to complete your game, start a new one, and tag it "from the maker of <successful game X>." There is value in having a reputation for someone who actually finishes projects.
 

Avocatoabogado

New Member
May 3, 2023
12
38
41
Wait, wait, waaaaaaaaaait, is this for real? now the latest update adds some good scenes, OUTSIDE THE FREAKING GAME.

Let me understand this,dark works for months in "new content", but that same content is NOT in the game and you can only see it in the coockie jar after enabling the cheating button to see it..........

Jesus f#ck1ng Christ, there's armed robbery, and then there's whatever the hell this bastard does, whats next? a new file for "new content" but not added in the game? pictures with no context? just p0rn of the game? remember those old days when dark updated the game ADDING stuff and not just "showing gameplay" in such silly way? i think he´s taking notes from Microsoft and Ubisoft of how not update a freak1ng game.
 

Count Morado

Fragrant Asshole
Donor
Respected User
Jan 21, 2022
11,780
23,046
913
anyone know why i can only play 'preview' and not the 'normal' mode
normal and recap mode seems to be locked.
The minigames are not fully enabled in the current Work In Progress (hence the wip in wip.6011) release and only a small part of the content has migrated from v0.20.16 ("Stable" Version) to v21.0.0 ("Preview" Version) - normal mode would be useless because you cannot increase Anon's stats and recap mode has nothing to recap because v21.0.0 currently starts only at day 1. "Preview Mode" is cheat mode - start full stats and $10,000,000 in cash and in bank.

Or, simply read the description of Preview mode.
1749272532894.png
 

robinpanda

Newbie
Jun 29, 2018
32
13
151
The minigames are not fully enabled in v21.0.0 and only a small part of the content has migrated from v0.20.16 (Stable Version) to v21.0.0 (Preview Version) - normal mode would be useless because you cannot increase Anon's stats and recap mode has nothing to recap for to start on new content. "Preview Mode" is cheat mode - start full stats and $10,000,000 in cash and in bank.

Or, simply read the description of Preview mode.
View attachment 4917323
thanks a lot mate, i didnt know new tech still dont have all the content of old one, gonna download old one now and play that.
cheer
 
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mrpopo69

Member
Aug 10, 2019
210
424
183
Wait, wait, waaaaaaaaaait, is this for real? now the latest update adds some good scenes, OUTSIDE THE FREAKING GAME.

Let me understand this,dark works for months in "new content", but that same content is NOT in the game and you can only see it in the coockie jar after enabling the cheating button to see it..........

Jesus f#ck1ng Christ, there's armed robbery, and then there's whatever the hell this bastard does, whats next? a new file for "new content" but not added in the game? pictures with no context? just p0rn of the game? remember those old days when dark updated the game ADDING stuff and not just "showing gameplay" in such silly way? i think he´s taking notes from Microsoft and Ubisoft of how not update a freak1ng game.
He might as well just do a scene viewer with fanmade porn of his game
 

Count Morado

Fragrant Asshole
Donor
Respected User
Jan 21, 2022
11,780
23,046
913
lol I have a bug with the missions of the art teacher with magazines no magazines in the library
There never have been magazines in the library. That's not the mission.

Here, from the :
1749311896074.png
 

lamba

Member
Jul 10, 2018
203
330
139
Possibly a 20-year one as well because the developer has stated for the last 8 years that it is an "open-ended" game.
I don't really get why people fixate on it, anyways.

You already know what the ending is since the premise only allows for only one of two endings for any of it's A plots. Protag gets to the end of the mystery, or he doesn't. He gets his college money, or he doesn't. He bangs every set of legs in town, or he doesn't.

This is the stuff people actually want? Huh? If it were me I'd crank out side content, not try to end the plot for a porn game.
 
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Plumbogummite

Newbie
Dec 13, 2020
32
18
90
I know that one of the changes DarkCookie had to make for Patreon was to change the MC school from High School to College but there seems to be a remnant of the old story in the scene with Jenny and Roxxy doing cheerleader stuff in Jenny's room where loaning an old uniform is mentioned. Have I got the wrong end of the stick here?
 
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