Collection Video Sumthingextra69 Collection [2023-09-23] [SuMthinDiFrnt]

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Fergie

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Oct 14, 2020
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Where do sumthindifrnt and g_b find their female models? Especially g_b? Is it very tightly controlled group of people who have access to these models?
There is actually many ways. But correct me if I'm wrong. There is some ways you can get model for sfm, blender and others.
1. Buy the model ( this is the least many artist want to, because one model can around 5 -35 dollars depend on the low or high poly)
2. Share model ( many of this are well known artist such as ice dev and 26region share their model for free for some tag name for their model use)
3. Loverslab (there is bounc of free models and paid models in this web site)
4. Morphing and sculpting ( this is one of the most hardest thing that artist want to do because they maybe create a better model for themself, but the proses is time consuming. For example sumthindifrnt, 26region, sfm DH is many artist that use morphing on their models, make bigger tits,ass, and more sexy body.
5. Cross software ( I don't particularly know about this so correct me if I'm wrong. This like "oh no I cannot find Lulu ff blender model in many websites" then artist using sfm or other software that have that Lulu model on it convert it to blender. Like I said I don't really know about this but some artist using this method )
6. Take it from model of the game it self ( this is the most hardest and time consuming to get the model for 3d animated based on game models. Basically you take the model from game file code it so that you can animated it on 3d software. Very hard things to do but you get the most realistic close to original model from the game itself )
7. Create the model ( gosh, you need like good computer, great knowledge of body proportion and definitely good experience of design and sculpting. Because you create the models from scratch. )

I think that all I'm not an expert in this just share my though if you guys have more info or better explanation please share with us. I still learning about 3d animation though I'm more focusing on vfx so I'm sorry if I have many error in here and there
 
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Oriandu

Engaged Member
Sep 1, 2017
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While I do agree with a lot of what you have said, comparing it to his earlier works in blender, he improved a bit.
While the sounds is something we can't change since that has been in his works even in his SFM days, the jiggle physics this time around have improved since it it feels like fat now instead of jello from his earlier blender works. It is still a tad bit excessive but you can see some control this time around.
His body proportions in a bit excessive but it has been his staple even in his SFM days and some people are into that. And maybe he likes them big.... on both people.
As for the faces, from what I saw, the females in most of his blender works all looks the same but with different hair style and some other minor details, but they all have the same face. Maybe he still hasn't touch working on the female faces thus no face shots? That's just my guess.
While this sound all praises, I am still gonna say that this isn't worth paying him since compared to his SFM works, his Blender works are still a no-boner zone for me.
Sorry for taking your time with my words. Take care friend and have a nice day.
And here we go again yammering about blender. Blender has nothing to do with it and you're excusing a lot of laziness.
 
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6DarkRaven9

Well-Known Member
Nov 14, 2017
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What drives me up the wall is that I supported this dude for a long time I stopped back in 2019; forgave him with the Fallout animation fiasco. Now he just outputs crumbs of an animation. He really had potential, decent story foreplay that gave a reason for the action. Just disappointing, just wish Studiofow was still around so other content creators had to match with quality and length.
NW1 Remake and the Christmas Special were his best work. Showed his passion and capability there. Then everything went downhill.
 

Unless

Member
Jun 14, 2018
265
342
What drives me up the wall is that I supported this dude for a long time I stopped back in 2019; forgave him with the Fallout animation fiasco. Now he just outputs crumbs of an animation. He really had potential, decent story foreplay that gave a reason for the action. Just disappointing, just wish Studiofow was still around so other content creators had to match with quality and length.
Studiofow did some great content, Bioshag, Lara in trouble, Scarlet nights to name a few
 

LucasLeels

Active Member
Dec 3, 2018
933
994

It's just a remake of the scene in the car
Finally Elizabeth.

I wanted to make a comment, and I'm not a racist and don't judge me for that, artists like SD and generalbutch could make different versions available as many artists do in black and white versions, it seems that artists like this who are racist, and also artists who only make the color white should also make the color black.
 
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as1340177

Newbie
Feb 21, 2021
20
18
Can anyone share a collection of videos after June 2020? I have been looking for it but I can't find it, thanks
 
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Deleted member 324588

Engaged Member
Dec 9, 2017
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What drives me up the wall is that I supported this dude for a long time I stopped back in 2019; forgave him with the Fallout animation fiasco. Now he just outputs crumbs of an animation. He really had potential, decent story foreplay that gave a reason for the action. Just disappointing, just wish Studiofow was still around so other content creators had to match with quality and length.
They are gonna get back to flicks once they're done with the game ya know.
 
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A definite improvement. Though, he's still way behind artists like generalbutch, who've only continued to improve.
very true. Though, he did switch to Blender, that doesn't mean he needs to turn every rendering option on like ray tracing. The reason why SFM worked because generally it looked like the animation could have been in the game world. Now with blender, your touching into pushing it into realism. Sumthindifrnt is not near Nyl's level of expertise and should focus on making as if the animation can exit within the game in terms of graphical similarity. It's like watching Coolworld where the real life actor fucks a cartoon; if I wanted realist "graphics" I'd watch real porn. It's why hentai is popular, and its why SFMporn is popular.
 

Oriandu

Engaged Member
Sep 1, 2017
2,860
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very true. Though, he did switch to Blender, that doesn't mean he needs to turn every rendering option on like ray tracing. The reason why SFM worked because generally it looked like the animation could have been in the game world. Now with blender, your touching into pushing it into realism. Sumthindifrnt is not near Nyl's level of expertise and should focus on making as if the animation can exit within the game in terms of graphical similarity. It's like watching Coolworld where the real life actor fucks a cartoon; if I wanted realist "graphics" I'd watch real porn. It's why hentai is popular, and its why SFMporn is popular.
Nearly all of this is bullshit.
 
4.50 star(s) 2 Votes