I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 7983, in script call
call not_nude(npc) from _call_not_nude_6
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 6210, in script call
char_npc '- I\'m [npc.doing], come back later.'
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 8429, in script call
call lb_check_witness(npc, 'undress') from _call_lb_check_witness_1
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 8503, in script call
call lb_check_witness(npc, act) from _call_lb_check_witness_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 6157, in script call
call lb_interaction_apartment(loc) from _call_lb_interaction_apartment
File "game/my_calls.rpy", line 5193, in script call
menu:
File "game/my_calls.rpy", line 6157, in script call
call lb_interaction_apartment(loc) from _call_lb_interaction_apartment
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 6157, in script call
call lb_interaction_apartment(loc) from _call_lb_interaction_apartment
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 8429, in script call
call lb_check_witness(npc, 'undress') from _call_lb_check_witness_1
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 7979, in script call
call off_reluctant_actions(npc, 6.0) from _call_off_reluctant_actions_10
File "game/script.rpy", line 56, in script
show screen my_GUI
File "renpy/common/000statements.rpy", line 510, in execute_show_screen
renpy.show_screen(name, *args, **kwargs)
File "game/my_screens.rpy", line 3924, in execute
screen my_GUI():
File "game/my_screens.rpy", line 3924, in execute
screen my_GUI():
File "game/my_screens.rpy", line 3965, in execute
frame:
File "game/my_screens.rpy", line 3973, in execute
vbox:
File "game/my_screens.rpy", line 3999, in execute
imagebutton:
File "game/my_screens.rpy", line 3999, in keywords
imagebutton:
NameError: name 'smartphone_GG' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 7983, in script call
call not_nude(npc) from _call_not_nude_6
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 6210, in script call
char_npc '- I\'m [npc.doing], come back later.'
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 8429, in script call
call lb_check_witness(npc, 'undress') from _call_lb_check_witness_1
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 8503, in script call
call lb_check_witness(npc, act) from _call_lb_check_witness_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 6157, in script call
call lb_interaction_apartment(loc) from _call_lb_interaction_apartment
File "game/my_calls.rpy", line 5193, in script call
menu:
File "game/my_calls.rpy", line 6157, in script call
call lb_interaction_apartment(loc) from _call_lb_interaction_apartment
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 6157, in script call
call lb_interaction_apartment(loc) from _call_lb_interaction_apartment
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 8429, in script call
call lb_check_witness(npc, 'undress') from _call_lb_check_witness_1
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 7979, in script call
call off_reluctant_actions(npc, 6.0) from _call_off_reluctant_actions_10
File "game/script.rpy", line 56, in script
show screen my_GUI
File "J:\F95\SunSity 1.0\renpy\ast.py", line 1949, in execute
self.call("execute")
File "J:\F95\SunSity 1.0\renpy\ast.py", line 1937, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "J:\F95\SunSity 1.0\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 510, in execute_show_screen
renpy.show_screen(name, *args, **kwargs)
File "J:\F95\SunSity 1.0\renpy\display\screen.py", line 1140, in show_screen
sls.add(_layer, d, _tag, zorder=_zorder, transient=_transient, keep_st=True, name=name)
File "J:\F95\SunSity 1.0\renpy\display\core.py", line 1087, in add
self.hide_or_replace(layer, remove_index, "replaced")
File "J:\F95\SunSity 1.0\renpy\display\core.py", line 1108, in hide_or_replace
if not oldsle.displayable._handles_event(prefix):
File "J:\F95\SunSity 1.0\renpy\display\screen.py", line 473, in _handles_event
self.update()
File "J:\F95\SunSity 1.0\renpy\display\screen.py", line 625, in update
self.screen.function(**self.scope)
File "game/my_screens.rpy", line 3924, in execute
screen my_GUI():
File "game/my_screens.rpy", line 3924, in execute
screen my_GUI():
File "game/my_screens.rpy", line 3965, in execute
frame:
File "game/my_screens.rpy", line 3973, in execute
vbox:
File "game/my_screens.rpy", line 3999, in execute
imagebutton:
File "game/my_screens.rpy", line 3999, in keywords
imagebutton:
File "<screen language>", line 4002, in <module>
NameError: name 'smartphone_GG' is not defined
Windows-8-6.2.9200
Ren'Py 7.3.5.606
SunSity 1.00
Sat Jan 09 09:53:54 2021