Ok, this is getting boring.
For the numbered points, you are right about Brianna, but nothing else. And what's that about not talking about Jake. You either care about relationship points or you don't. I'm not sure what you are getting at, considering that you bolded it.
You are wrong about the Deryl fight becase you can Hesitate if you fight the Wepwawet, you are doubly wrong because you think that getting relationship points is optimal when they are completely useless.
Tiffany's money are not necessary to maximize Amber and Emily relationship or to buy the new shopkeep items. Maximizing Amber and Emily relationship points is a completely useless stat that shouldn't even be mentioned in a discussion about optimization, especially when there exists a choice that gives you 30 power instead.
Snowball means what snowball means. I'm not in your head to understand that you simply mean "passing the checks to unlock content". Corruption content depends on corruption choices and is sacrificial in nature. For anything else, no matter if you are playing a power first, skill first or corruption first walkthrough, there is a sequence of choices that will unlock everything.
You clearly don't understand what optimal means, you argue for useless stats that are not used in the game in favor of booleans, you think that maximizing any arbitrary stat is important for some reason. It doesn't work that way. The game is in version 0.97. To unlock all the content, you don't need to max any arbitrary stat. You need to gather enough stats to pass the specific checks that exist in the game, and there is a sequence of choices that allows you to do it. From there on, it depends on the specific player to avoid certain content if he doesn't like it.
Lastly, and that's the important part because I've already said it numerous times throughout this discussion, I made it perfectly clear that I speculated on the future use of the eye from the get go. This is not what you argued against. Your point was about Laurie.
My statement about characters who can die getting less content is 100% true, it's countable and more obvious than the sun. I don't care if you think otherwise, but if that's what you try to oppose, you should stop. From there on I don't care if a player wants to keep a character alive or kill him. If they don't know how to do it I will tell them, but killing Danica and Jake give stats, and you can get more power if you ignore Laurie while passing the Asura check by prioritizing the +3 skill item from shopkeep. It's up to the player to decide if he wants to maximize power, skill, corruption, keep all characters alive or eat them all. There always exists a path that unlocks all the content.