- Aug 21, 2018
- 2,030
- 11,067
Lol now the witcher alice is triss who wants to stand side by side and tiff is yen who wants to own our ass Lol
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I feel like you are exagerating with the kill count on humans. If he had killed hundreds, he wouldn't be up for negociations with the government, he'd be public enemy #1.MC was already kill several hundred people and around a dozen monsters.
Michael was trained since he was young. Saying the MC has the leg up on him because he fought different targets is akin to saying a guy who's been in a hundred bar brawl is a better fighter than a profesionnal boxer.Michael may have considerable experience in melee combat against normal humans, but he's still a novice when it comes to fighting monsters and superhumans. Some of his experience might have been useful in the beginning, but right now the MC's fighting style is too unique to benefit from his knowledge.
It's still something he can learn to manage. For example, fire was way more dangerous for him until he learned to somewhat protect himself. It's not foolproof, but at least he doesn't get it as bad as before.Electricity prevents MC cell division, so it's not something he can overcome.
The best he can hope for is to create an insulating layer on the surface of his body.
His kill count during the attack and later escape from the mob headquarters was quite high, but it pales in comparison to the number of guards killed during the attack on Jake's headquarter.I feel like you are exagerating with the kill count on humans. If he had killed hundreds, he wouldn't be up for negociations with the government, he'd be public enemy #1.
Michael is a master tactician.Michael was trained since he was young. Saying the MC has the leg up on him because he fought different targets is akin to saying a guy who's been in a hundred bar brawl is a better fighter than a profesionnal boxer. There's a vast difference between what the MC does in order to survive, which is closer to flailing around, and the discipline Michael has, forged throughout over a decade. Sure the MC might have more hands on experiences with monsters and superhumans, but Michael has the basis to progress far faster than the MC on that front (and to be clear, I'm not talking Power and evolution, I'm talking purely on fighting efficiency).
The fire only burns on the surface and if it is not too intense MC can regenerate quickly enough.It's still something he can learn to manage. For example, fire was way more dangerous for him until he learned to somewhat protect himself. It's not foolproof, but at least he doesn't get it as bad as before.
Somehow I feel like WW probably didn't keep a clear count and just went with feeling over maths. During huge fights, with the adrenaline pumping, it's very easy to lose count and feel like there are way more people than what there actually are. I doubt the MC is that much of a mass murderer yet. Also I doubt the gangsters and the military guys get in the same pile as far as governement counting goes.His kill count during the attack and later escape from the mob headquarters was quite high, but it pales in comparison to the number of guards killed during the attack on Jake's headquarter.
According to my estimate, he has killed roughly 200-300 people to date.
Actually you can teach a bar brawler to actually fight instead of just doing whatever comes to mind at the moment. The MC lacks discipline in his fighting style. I'm not saying Michael can teach him to have the experience he has, I'm saying he can impart this discipline on him. In different terms (if that makes it clearer, english isn't my first language so...) it's the difference between a bar fighter and a martial artist. Both can fight, but one has significantly more thought put into his movements, making him quite more adept.Michael is a master tactician.
Its preparation is flawless and he can quickly adapt to changes on the battlefield and adjust his fighting style.
Like you said, he has years of experience and specific style of thinking. Unfortunately, this is not something that can be taught. As for the training, it's like you want the minotaur to teach the kraken how to fight. They just have too different bodies, abilities and fighting styles.
Right now, the best combat instructor for MC would be a biology professor...
Seriously, doesn't the school he attends have at least an optional biology class?
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The MC can form iron now. If you want to talk purely biology, there's no loginc in him, a living being, being capable of spontaneously creating iron and then turning that back into flesh. But he still does. At this point, nothing says he can't end up finding a way to lessen the impact of electricity. Not necessarily get immune to it (that would be pretty boring) but at least manage to make it so he doesn't instantly explodes at the first zap.The fire only burns on the surface and if it is not too intense MC can regenerate quickly enough.
The electricity directly prevents him from using his abilities. If he can't completely change how his body works on a cellular level, then it's something he'll never have a defense against. If MC was capable of such changes, then he is invincible because there would be no limit to how he can change his body.
A human being is still a human being regardless of who they serveSomehow I feel like WW probably didn't keep a clear count and just went with feeling over maths. During huge fights, with the adrenaline pumping, it's very easy to lose count and feel like there are way more people than what there actually are. I doubt the MC is that much of a mass murderer yet. Also I doubt the gangsters and the military guys get in the same pile as far as governement counting goes.
I understand what you're trying to say, but I don't agree with it. Humans and even superhumans have certain limits to what they can do. Michael knows his limits, is good at determining the limits of others and fights and adjusts his strategy accordingly. MC limits are not unlimited, but they are VERY high. Even he doesn't quite know what he's capable of. His fighting is therefore quite chaotic, as he always tries to find the form that would best suit the given situation and then use it to fight. Discipline is something that MC does not need. It is his chaotic fighting style that makes him unpredictable and thanks to that he won against much stronger opponents.Actually you can teach a bar brawler to actually fight instead of just doing whatever comes to mind at the moment. The MC lacks discipline in his fighting style. I'm not saying Michael can teach him to have the experience he has, I'm saying he can impart this discipline on him. In different terms (if that makes it clearer, english isn't my first language so...) it's the difference between a bar fighter and a martial artist. Both can fight, but one has significantly more thought put into his movements, making him quite more adept.
Actually, iron is a substance that is found in most living organisms.The MC can form iron now. If you want to talk purely biology, there's no loginc in him, a living being, being capable of spontaneously creating iron and then turning that back into flesh. But he still does. At this point, nothing says he can't end up finding a way to lessen the impact of electricity. Not necessarily get immune to it (that would be pretty boring) but at least manage to make it so he doesn't instantly explodes at the first zap.
The worse part is waiting but oh boy is it gonna be worth it when it drops!New update is out on Patreon! Now the real wait begins lol
Fuckkkkkkkk why so far and so clóse Like the holydays fuck this im gonna annoy my wife for no particular reason that she knowsThe worse part is waiting but oh boy is it gonna be worth it when it drops!
This actually does get mentioned in one of the training things from two updates ago. The MC turns into rubber, but it doesn't matter. As theorized moooonths ago in either this thread or the discord, one of the outcomes (and the outcome which is true) isThe MC can form iron now. If you want to talk purely biology, there's no loginc in him, a living being, being capable of spontaneously creating iron and then turning that back into flesh. But he still does. At this point, nothing says he can't end up finding a way to lessen the impact of electricity. Not necessarily get immune to it (that would be pretty boring) but at least manage to make it so he doesn't instantly explodes at the first zap.
Exactly what I came to comment on after reading the thread. Though it's honestly a stupid weakness when you think of how universally generated electricity is. Is there a minimum charge required?This actually does get mentioned in one of the training things from two updates ago. The MC turns into rubber, but it doesn't matter. As theorized moooonths ago in either this thread or the discord, one of the outcomes (and the outcome which is true) is
MC shapeshifts
Electricity touches his body
Electricity breaks his shapeshift
He explodes from electricity
Yes. small amounts of electricity are trivial to the MC. Also the damage he suffers scales with the quantity of the electricity.Is there a minimum charge required?
There's so much in this game, I admit I outright forget and misremember things. I wish I knew where to find it but it seemed to me like the description of the feeling immediately preceding an evolution and the feeling of being hit with electricity was similar, just far more intense and localized with the electricity. Like the electricity was causing the destruction because it was instigating a rapid evolution on only parts of his body which caused it to tear itself apart. I had the notion at one point that if he could survive a large enough charge of electricity that was administered body wide it might literally jumpstart his next evolution. Don't know, just some analgenic theorizing.Exactly what I came to comment on after reading the thread. Though it's honestly a stupid weakness when you think of how universally generated electricity is. Is there a minimum charge required?
Does the static electricity from rubbing a balloon make him and the balloon go pop? Does one of his ladies walk through a thunderstorm and get extra frizzy hair, then as she hugs him all we see is a mushroom cloud?
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I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: VPGrid not completely full, needs a multiple of 3 children.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "D:\Games\Superhuman-0.902-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Games\Superhuman-0.902-pc\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "D:\Games\Superhuman-0.902-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "D:\Games\Superhuman-0.902-pc\renpy\display\screen.py", line 456, in visit_all
self.child.visit_all(callback, seen=None)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 4 more times]
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 584, in visit_all
callback(self)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "D:\Games\Superhuman-0.902-pc\renpy\display\viewport.py", line 678, in per_interact
raise exc
Exception: VPGrid not completely full, needs a multiple of 3 children.
Windows-10-10.0.19045 AMD64
Ren'Py 8.0.3.22090809
Superhuman 0.902
Wed Nov 30 15:00:03 2022
Its appeared for me when I used the unren tool to open the console or decompiled the files on the game and then tried to access the gallery. Try a fresh install.Anyone else getting this error when using the Gallery?
I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: VPGrid not completely full, needs a multiple of 3 children.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "D:\Games\Superhuman-0.902-pc\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Games\Superhuman-0.902-pc\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "D:\Games\Superhuman-0.902-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 1 more time]
File "D:\Games\Superhuman-0.902-pc\renpy\display\screen.py", line 456, in visit_all
self.child.visit_all(callback, seen=None)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 582, in visit_all
d.visit_all(callback, seen)
[Previous line repeated 4 more times]
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 584, in visit_all
callback(self)
File "D:\Games\Superhuman-0.902-pc\renpy\display\core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "D:\Games\Superhuman-0.902-pc\renpy\display\viewport.py", line 678, in per_interact
raise exc
Exception: VPGrid not completely full, needs a multiple of 3 children.
Windows-10-10.0.19045 AMD64
Ren'Py 8.0.3.22090809
Superhuman 0.902
Wed Nov 30 15:00:03 2022
us broIs it just me that i liked the old art better?