I vaguely recalled that a possible dead end there but since 1 power is largely irrelevant now (and it probably doesn't fail at >4 power anyway) im not going to bother. But I agree alot of early dead ends are very interesting in retrospect. Makes me wonder if/how more recent dead ends do the same (as far as foreshadowing).If you don't train at all before the fight in the diner and decide to fight the thugs you'll get a bad end. It's actually one of the most interesting bad ends in the game, especially since it was written very early in the game's development. It doesn't take very long to get to that if you start a new game. I suggest checking it out if you have 10 minutes to spare.
There is even small stuff like Deryll not being able to look MC in the eyes (for a line or two) when Jake is getting bullied on the first day. Really shows that WW has had a fair amount of stuff planned from the very beginningThere are some earlier scenes that have a lot of exposition but at the point they were released, the audience didn't know what to make of them.