- Apr 26, 2017
- 33
- 48
Great mod! Only thing that would improve it is a scene checklist so you know what you still need to look for.
Hell no. That is such an awful feature and i sure hope it never comes to it. Either a game is still fun and you like to play it then there is no need to know if and how many scenes are left. Or you are getting bored and should just play something else.Great mod! Only thing that would improve it is a scene checklist so you know what you still need to look for.
So you'd rather miss out on a bunch of content because you didn't even know it existed? That seems like the opposite of what convenience mods like this are for.Hell no. That is such an awful feature and i sure hope it never comes to it. Either a game is still fun and you like to play it then there is no need to know if and how many scenes are left. Or you are getting bored and should just play something else.
Convenience in the sense of circumventing some of the grind or features that are else hidden away from normal usage to speed up things or get out of an error - sure. This mod especially is such a great mod because it caters really to the things that could be called an oversight by the dev and makes playing the game a lot of fun without making the game itself obsoleteSo you'd rather miss out on a bunch of content because you didn't even know it existed? That seems like the opposite of what convenience mods like this are for.
No, there is no replay in this mod. I had developed one but I couldn't continue it.Is there a replay gallery or something with this mod? I've read something about the phone unlocking and replaying scenes?
When does the energy lock not work? Can you describe an example for me, because for me it works very wellJust a heads up, nergy locking doesn't work in the current version. Also, would it be at all possible to allow Polymorphism to go beyond the level cap so we can use all the combinations in a single save file?
As far as I can tell, after further testing, resource locking as a whole doesn't appear to work when using them as an explicit cost, such as losing willpower for doing chores or losing energy for using powers. I've tested using multiple newly created saves and fresh downloads of both the game and mod itself, it's consistently not working even though I've tested them both locked and unlocked.When does the energy lock not work? Can you describe an example for me, because for me it works very well
I can allow a level higher than 3 for the polymorph, but I have not implemented any additional functions. What level maxi would you like?
Hmm, I don't quite understand your problem. Use deepl.com to translate, it's better than googlehello i have a ploblem idk why i cat copy and paste the script in the game with my mac bc is too long .-. how do i resolve the ploblem ? i need a way to put the script in the game
File "/Users/ye/Desktop/SuperPowered_v0.37.01.app/Contents/Resources/autorun/renpy/loader.py", line 576, in loadHmm, I don't quite understand your problem. Use deep.com to translate, it's better than google
Installation of the mod is done by uncompressing the archive in the 'game' directory.
This error did not come from SFC.File "/Users/ye/Desktop/SuperPowered_v0.37.01.app/Contents/Resources/autorun/renpy/loader.py", line 576, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'mouse.png'.
Darwin-17.7.0-x86_64-i386-64bit
Ren'Py 7.3.2.320
SP 0.37.01
it say this to me and up a long thing how i can resorve it ?
Have you tried without SFC? I'm not modifying any of Sandra's scripts.There is one problem there, well, Sandra's Rebel route isn't trigger or happen, and before of that, i dont remember who, but someone said that it was trigger without cheats, if you know how to fix it, can you do it? Please.
I fixed some errors in the SFC_Keys.rpy file. Download SFC_1.0.0aAnd, the bios of the characters are giving error too, when we try to read the full bio, it gives an error.