You don't need to ask me twice brotha.I hope this game doesn't go on hiatus as it seems they are having financial concerns . I am waiting for it to be released on steam to buy it . Any other fans of the game consider supporting if you can
Hey Scrappy, thanks for getting this out but based on previous comments on the thread, your mod is causing an error during the Ellie even in the free roam section. Here's the error message, anything you can do to help?Edit: Updated for S1 v0.2.9.4
I've made a Walkthrough/Gallery unlock mod for this game
Features:
- Highlighted/addes hints to dialogue options
- Added a "Unlock all" button to gallery
- Fixed a few typos
Download: MEGA PIXELDRAIN
Also found another error when kissing Valentina in the second free roam section.I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Scenes/Episode Three/!Roam one.rpy", line 62, in script
call screen ep3_map_screen_first
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/Scenes/Episode Three/!Roam one.rpy", line 65, in execute
screen ep3_map_screen_first():
File "game/Scenes/Episode Three/!Roam one.rpy", line 65, in execute
screen ep3_map_screen_first():
File "game/Scenes/Episode Three/!Roam one.rpy", line 79, in execute
fixed:
File "game/Scenes/Episode Three/!Roam one.rpy", line 101, in execute
if ep3_roam_dated_ellie == True and flirting_with_ellie == True:
File "game/Scenes/Episode Three/!Roam one.rpy", line 101, in <module>
if ep3_roam_dated_ellie == True and flirting_with_ellie == True:
NameError: name 'flirting_with_ellie' is not defined
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Scenes/Episode Three/Roam two - Valentina.rpy", line 46, in script
jump ep3_valentina_roam_laundry_after_kiss
ScriptError: could not find label 'ep3_valentina_roam_laundry_after_kiss'.
Getting the same errors, for what it's worth.Hey Scrappy, thanks for getting this out but based on previous comments on the thread, your mod is causing an error during the Ellie even in the free roam section. Here's the error message, anything you can do to help?
Also found another error when kissing Valentina in the second free roam section.
Hey Scrappy, thanks for getting this out but based on previous comments on the thread, your mod is causing an error during the Ellie even in the free roam section. Here's the error message, anything you can do to help?
Also found another error when kissing Valentina in the second free roam section.
so he fixed only flirting with Ellie, 2nd that is most broken havent yet. i guess fix nr 2 incoming somedayI had the same bug with Ellie while using Scrappy’s mod, but the fix he released solved it. Later, I found another bug, even with the fixed version. It happens during the last free roam part of the game. The map won’t open to visit the girls, and the game either crashes back to the main menu or skips straight to the final part of the update, so you miss the interactions on the map.
Thanks for the tip, but I’m good. I went with another solution that I use when decent mods aren’t available for AVN games, the URM-UCD combo. It’s been working well for me.so he fixed only flirting with Ellie, 2nd that is most broken havent yet. i guess fix nr 2 incoming someday
you can fix access to map
https://f95zone.to/threads/survivor-strain-s1-v0-2-9-4-mr-baker.143723/post-17018963
tho valentina remains broken (he linked early washroom scene to it instead of bathroom) only way i bypassed that was with unmodded version and after switched back.
yeah anything should be good with this one since is full on harem game or should say choose whom you want up to all (no improvements need it). only thing that matters then is gentelman and warlord points and if i knew that is broken would just go with [ZLZK].Thanks for the tip, but I’m good. I went with another solution that I use when decent mods aren’t available for AVN games, the URM-UCD combo. It’s been working well for me.
yeah anything should be good with this one since is full on harem game or should say choose whom you want up to all (no improvements need it). only thing that matters then is gentelman and warlord points and if i knew that is broken would just go with [ZLZK].
beside as they say at end of game this isnt final version so you can consider it beta, they plan to do more polishing and 2 gallery scenes remains locked under "soon". so we will have to replay some part of game anyway before S2 comes.
yeah or for steam reasonsYes, I saw in the update credits that the dev is planning to polish the game before releasing a final version after this beta. I guess that's why the game’s name was changed.
As for the locked scenes you mentioned, I'm not too sure. From what I remember, there are always some locked slots with each update. It might just be a way to signal that more scenes will be added in future updates.
well i got feeling that whole season is more like prologueI really enjoy the game, even if there are still a few flaws. For example, some early scenes still use the old camera system. From that perspective, a few of them could probably be remade or updated. Some also feel a bit short or not entirely satisfying in terms of camera work and animations. I also think that some of the relationships between the MC and certain girls develop a bit too quickly. It might benefit the story to let those connections build more gradually.
At times, the camera angles are pretty confusing and can take away from the experience. Also, a lot of characters show up briefly and then disappear for a long time. The story seems to move a bit too fast in terms of timeline and plot progression. That Brazilian woman seems to have a strange relationship with gravity, or maybe just with her chest. It's kind of odd, haha.
Finally, I felt like the situation around the MC in this latest update lacked suspense. There wasn’t really a strong sense of danger since everything got resolved pretty quickly. I would’ve liked to see more tension, maybe something involving mutations or more dramatic twists.
But that's just my take on the ending of the update. Overall, the experience is actually quite enjoyable.
well as desensitization goes you can kill it or should say bring it down on 0. if you check the last map, you got repeatables and with those you can bring it down, so you dont get crazy or what ever that stat will bring even if you kill em all. one thing is for sure it got some to do with warlord path so i guess depend on high of it might be in future deciding factor on which path you are.One thing I haven’t mentioned yet is the reputation or alignment system, which actually works well for a story like this. That said, the warlord path has mostly felt like a matter of common sense and survival, both for the group and for the MC.
In many cases, trying to play the “good guy” didn’t seem practical or even logical, especially if you want to stay alive and protect those around you. Take the situation with Victor at the end, for example. After all his threats, his betrayal, and his attempt to kill the MC, who in their right mind would hesitate to take him out ?
What felt strange was that even though my MC was already leaning into the warlord path, he still begged Victor for mercy. That didn’t really match the way he had been acting up to that point and felt a bit inconsistent.
Overall, I think the deaths in the game have all been justified. Nothing has come across as random or excessive. While it is clear that the MC is gradually becoming desensitized, the game rarely offers choices that would realistically allow for a more compassionate path. The Manhunters are simply too dangerous, and Victor has shown himself to be just as much of a threat.
I also have a strong feeling that Victor might survive whether or not you shoot him. I would not be surprised if he returns later to make things worse for the MC.
The dystopian setting is well done, even if the story unfolds over a very short time. Some characters are interesting, but there are many of them, and we don’t get enough time to really know them or feel their loss.
The alignment system could use more meaningful and tough moral choices. The main character could have more depth and maturity, though he generally does his job well.
The game has a strong female cast and builds some good tension and stakes. It’s still unclear if the story will develop fully, but I like the small community forming in a rapidly falling-apart post-apocalyptic world. This sets the stage for a violent, emotional story with plenty of twists and challenges for the hero and those close to him.
The interface is still a work in progress but shows promise and fits the game well. I hope the developer stays on track, makes meaningful improvements, and completes the project in the future. I wish them the best of luck.
I hadn’t considered that possibility before, but it doesn’t change the main point I made about the reputation system : we need more logical and impactful choices that really make us hesitate about how to act in certain situations.well as desensitization goes you can kill it or should say bring it down on 0. if you check the last map, you got repeatables and with those you can bring it down, so you dont get crazy or what ever that stat will bring even if you kill em all.
as Victor goes it might have to do with future reputation system. keeping him alive he does basically owns you favor and also maybe his daughter. as mc said hes not doing it for him but her.You don't have permission to view the spoiler content. Log in or register now.
well variables are there and thats why i said before that whole S1 feels more like prologue than anything else.I hadn’t considered that possibility before, but it doesn’t change the main point I made about the reputation system : we need more logical and impactful choices that really make us hesitate about how to act in certain situations.
I do remember what Victor said, and even if that is true, it doesn’t excuse his methods. I didn’t hesitate at all with my MC when deciding whether to spare him or not. Besides, he clearly stated that if spared, he would come after MC and his people, so there is little doubt about what he would do next.
So sparing him doesn’t really seem like a smart choice in that light. Besides, he could have shared the medicine from the start but instead chose to betray and try to kill the MC to cover his tracks. Because of that, no one could realistically want to spare him, even if he claims he’s doing it all for his daughter. Nothing justifies his behavior.
who in their right mind would hesitate to take him out ?
What felt strange was that even though my MC was already leaning into the warlord path, he still begged Victor for mercy. That didn’t really match the way he had been acting up to that point and felt a bit inconsistent.
Many antagonizing characters are left in reserve nowadays as stories like to drip feed the moral high ground of being better while not becoming as bad as the other guy, in the mind of MC and the minds of the others.I do remember what Victor said, and even if that is true, it doesn’t excuse his methods.
well variables are there and thats why i said before that whole S1 feels more like prologue than anything else.
as choices goes i am running 3 paths in this game, 1 my way what i feel like and one pure warlord/pure pacifist just to see the dif.
its true that killing him in that world is the logical safe bet, but then again could also mean war with whole faction and cutting that content off in future seasons, they did send whole group and if non comes back they would sure sent ppl asking what happened.