Today V. 0.6.11
2 months later = V. 0.6.12
6 months later = V. 0.6.1X
....
2 years later = Revamped game
I wonder if these little updates, enhancements, and fixes can't be included in Version 0.7.
Well, I will keep waiting and playing other games.
Regards.
the developer is grinding too much just made the 7.0 update and then include these side level events
Builds :
December : Build 0.6.12
January : Build 0.7.0
As for waiting until 0.7.0 to implement these : (Little updates, enhancements, fixes, side level events) :
If you're refering to the Overhaul / grand scale, yes, these updates are small in terms of actual character progression.
Especially over the past 6-7 months, but that is the result of us asking our supporters what they would like us to focus on.
1. Going back and implementing the current missing content for M&S, through levels 1-6.
2. Rushing to 0.7.0 and then going back and implementing the missing content.
After 2 weeks of voting, option 1, won by a landslide.
And thus, our development priority changed, we chose to listen to our supporters.
And now we're here :
Besides the new spa location / events, all of the "missing content" has now been implemented.
This update [0.6.11] was focused on implementing the remaining level 6 content for M&S.
For some, they're going to hate this update, but others, that have been waiting for the text messages, diary pages, etc
They're going to love this update, at the end of the day, not every update is going to be to everyones liking.
I can honestly say, on behalf of, JD, Quonix and our beta testers, We all hated this update!
The Text messages, Diary pages, Room items & Spy-cams are the most time consuming content to go into each level.
The majority of the time is spent "editing / formatting" the "dialog / images" to overlay correctly.
Then we move into the bug testing faze and lets just say, I've never seen soo many "Kill me now" memes posted.
Hence why we leave it all until 1 update, however, this will be changing as we head into 0.7.x
Regarding why not just wait until we hit 0.7.0 to implement these, besides what I mentioned above regarding our poll.
The 2 main characters in the game are M&S, our development cycles correspond with their levels.
0.4.x = Their level 4 content
0.5.x = Their level 5 content
0.6.x = Their level 6 content
0.7.x = Their level 7 content
So the reason we have gone into double digits for 0.6.x is due to implementing the missing/promised content for their previous levels while continuing to release at least one update a month.
We only have 1 more update to go now [0.6.12] which will finally wrap up the "missing content" for M&S level 1-6
and allow us to finally move into 0.7.x (Their level 7 content)
But unlike the 0.6.x development cycle, 6-7 months won't be taken up by implementing missing content from their previous levels, the 0.7.x development cycle will be purley focused on implementing their level 7 content along with a few of the side characters already hinted at in game.
One thing you need to realise about M&S's content :
We're creating 51 events per level for M&S, 42 of these 51 events have branch choices,
resulting on avarage 104-122 events per level.
As their level increases these events are becoming longer and longer as they're opening up to doing lewder things.
Throw on the text messages, diary pages, room items, spy-cams, date events, spa events, etc etc
That is a hole lot of work / content to create per level!
It takes time and a lot of it, we're not trying to create a game in which after playing 12 events you have finished it and have yourself a little heram, please don't get me wrong, there is nothing wrong with these types of games, it's just not the type of game we're trying to create.