- Apr 19, 2019
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Sweet Affection is still far away from being finished.Maybe this is an already answered question, or something that you don't know at all, but is Sweet Affection close to being done? It's been very long since I discovered this game (found it because of Private Community which I also hope we will be able to see completed in due time), and I feel like it's going very slow, can't really say if that's normal or not, because I don't know anything about developing a game, so I don't mean that as telling the dev is slow, just wanted to know if there is a chance I can see the game completed soon, since I'm waiting to play again until then, and when I tryed the game long ago it really hooked me xD
Even though M&S are at their final normal level currently (level 10), there are going to be 3 "shorter" ending levels implemented for them.
Everyone that knows me a little bit knows that my concept of "Short" is very different from most other people.
So, there is still a enormous amount of content coming.
Besides that, I still have all the side characters to finish.
And as previously mentioned, I'm not going to stop developing this game until it's 100% finished.
There is not going to be any rushing of story/content just to finish this project sooner.
Now, I'll be honest and say that development is taking longer than I had imagined when I took over.
- Partly because of me cutting down workhours from 80+ to 60 hours a week.
- Partly because of me coming up with new ideas/content.
- Partly because I had hoped that I would have been able to hire someone to help me out by now.
- And also just... life happens and things never go as you want them to.
All I can say is the same thing I've been saying since I started Naughty Attic Gaming.
That I'm going as fast as I can and promise to keep doing that.
As far as Private Community.
That one hurts... a lot.
I want to restart that project so badly.
I have everything ready.
- The writing, the plans, the models, the set-up... everything except 2 things.
1. Time
2. Money.
Working in Daz is not only very time consuming, it's also very expensive.
I'm not just talking about the assets, but the power the GPU requires.
I don't know where you live, but where I live the energy prices have gone pretty insane the past couple of years.
But it's also very simply time that I don't have at this moment.
I work 60+ hours a week on Sweet Affection, there is little room for anything else.
Money could help me with hiring someone to help me out, but at this moment there is 0 financial room for that.
To (hopefully) remedy that, I am starting a shorter second game (made with HS2).
I can spend a couple hours each week on that and hopefully that will enable me to hire more help long term to
get started on Private Community.
So yeah, the second project is not only a different creative outlet for me, it's also a financial necessity.
But, Private Community is not dead.
Next week, next year or in 5 years from now. I am going to bring that project back to life.
All I'm waiting for is a chance to do so.