BloodyFace

Well-Known Member
Jul 5, 2019
1,564
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Ah, thanks. :)
I just was puzzled because the icon is in the mask yet, but its not working animore.
So I wonder, why is the icon stil in the mask yet?
I don't know. They manage to remove the spy camera code (or just disable it), but forgot to remove icon or they will do it later. Developers can answer that... :D
J..D actually mentioned the cams in his latest Progress Report. ;)

Progress Report Week 1 on &
"Removal of the spy-cams"
 

BloodyFace

Well-Known Member
Jul 5, 2019
1,564
2,475
Sneak-Peek #2 for update 0.10.3
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Roadmap for update 0.10.3
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Progress Report: Week 01 (Jan 07) on /

Discord!

:) Feel free to join! :)


Release Dates 0.10.3 (In development):

Tier 3 / - January 31 (official)
Tier 2 - February 7
Tier 1 / Public - February 14
 

Vualen

Active Member
Nov 5, 2018
571
445
I believe that developer accidentally forgot to add sounds and moans :) Otherwise you can't make such big mistakes...
 
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Deleted member 1371697

Naughty Attic Gaming
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Apr 19, 2019
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I thought that I would post it here as well, because I also received a couple DM's here asking about the new project.
And, there are some fans here as well that I want to share the information with. :)

This post contains more information about my new project.


And here are the first two W.I.P images.
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rudy007

Engaged Member
Mar 17, 2021
2,556
6,524
I thought that I would post it here as well, because I also received a couple DM's here asking about the new project.
And, there are some fans here as well that I want to share the information with. :)

This post contains more information about my new project.


And here are the first two W.I.P images.
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I'm glad you will make a VN. I'm curious how will you deal with only two characters. It doesn't look (from renders) like dystopian setting or two people in cabin by the lake. ;)
 
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Deleted member 1371697

Naughty Attic Gaming
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I'm glad you will make a VN. I'm curious how will deal with only two characters. It doesn't look (from renders) like dystopian setting or two people in cabin by the lake. ;)
Those ideas are being saved for when Sweet Affection is done and I have more time on my hands for a more complicated/time consuming project.

This one is just meant to be a smaller project. :)
 

rudy007

Engaged Member
Mar 17, 2021
2,556
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Those ideas are being saved for when Sweet Affection is done and I have more time on my hands for a more complicated/time consuming project.

This one is just meant to be a smaller project. :)
I'm definitely looking for your future projects. I understand why you'll make it later, it's time consuming (and really tight schedule) to make Sweet Affection.
 

BloodyFace

Well-Known Member
Jul 5, 2019
1,564
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Sneak-Peek #3 for update 0.10.3
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Roadmap for update 0.10.3
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Progress Report: Week 02 (Jan 14) on /

Discord!

:) Feel free to join! :)


Release Dates 0.10.3 (In development):

Tier 3 / - January 31 (official)
Tier 2 - February 7
Tier 1 / Public - February 14
 

Titotiger

Newbie
Jan 22, 2018
68
24
Hallo
I don't understand where you get such sick ideas from.
The game is basically set up as a mother son and sister.
Now you add that the mother is pregnant with a son. Sick
So far, all the praise for the game, but now I'm done.
 

joblo9394

Active Member
Jul 4, 2017
621
1,029
Hallo
I don't understand where you get such sick ideas from.
The game is basically set up as a mother son and sister.
Now you add that the mother is pregnant with a son. Sick
So far, all the praise for the game, but now I'm done.
Pleas put that in a spoiler

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exampl2 exampl2
 

Husmi

Newbie
Dec 8, 2021
76
176
Maybe this is an already answered question, or something that you don't know at all, but is Sweet Affection close to being done? It's been very long since I discovered this game (found it because of Private Community which I also hope we will be able to see completed in due time), and I feel like it's going very slow, can't really say if that's normal or not, because I don't know anything about developing a game, so I don't mean that as telling the dev is slow, just wanted to know if there is a chance I can see the game completed soon, since I'm waiting to play again until then, and when I tryed the game long ago it really hooked me xD
 
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BloodyFace

Well-Known Member
Jul 5, 2019
1,564
2,475
Maybe this is an already answered question, or something that you don't know at all, but is Sweet Affection close to being done? It's been very long since I discovered this game (found it because of Private Community which I also hope we will be able to see completed in due time), and I feel like it's going very slow, can't really say if that's normal or not, because I don't know anything about developing a game, so I don't mean that as telling the dev is slow, just wanted to know if there is a chance I can see the game completed soon, since I'm waiting to play again until then, and when I tryed the game long ago it really hooked me xD
The following is J..D's answer on how long Sweet Affection is going to be:
(copasta from Discord)
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I can't really tell what J..D's current plans are for Private Community.
That's something you could ask him in our Discord. ;)
 

Deleted member 1371697

Naughty Attic Gaming
Donor
Game Developer
Apr 19, 2019
740
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Maybe this is an already answered question, or something that you don't know at all, but is Sweet Affection close to being done? It's been very long since I discovered this game (found it because of Private Community which I also hope we will be able to see completed in due time), and I feel like it's going very slow, can't really say if that's normal or not, because I don't know anything about developing a game, so I don't mean that as telling the dev is slow, just wanted to know if there is a chance I can see the game completed soon, since I'm waiting to play again until then, and when I tryed the game long ago it really hooked me xD
Sweet Affection is still far away from being finished.
Even though M&S are at their final normal level currently (level 10), there are going to be 3 "shorter" ending levels implemented for them.
Everyone that knows me a little bit knows that my concept of "Short" is very different from most other people.
So, there is still a enormous amount of content coming.

Besides that, I still have all the side characters to finish.
And as previously mentioned, I'm not going to stop developing this game until it's 100% finished.
There is not going to be any rushing of story/content just to finish this project sooner.

Now, I'll be honest and say that development is taking longer than I had imagined when I took over.
- Partly because of me cutting down workhours from 80+ to 60 hours a week.
- Partly because of me coming up with new ideas/content.
- Partly because I had hoped that I would have been able to hire someone to help me out by now.
- And also just... life happens and things never go as you want them to. :p

All I can say is the same thing I've been saying since I started Naughty Attic Gaming.
That I'm going as fast as I can and promise to keep doing that.

As far as Private Community.
That one hurts... a lot.
I want to restart that project so badly.
I have everything ready.
- The writing, the plans, the models, the set-up... everything except 2 things.
1. Time
2. Money.

Working in Daz is not only very time consuming, it's also very expensive.
I'm not just talking about the assets, but the power the GPU requires.
I don't know where you live, but where I live the energy prices have gone pretty insane the past couple of years.

But it's also very simply time that I don't have at this moment.
I work 60+ hours a week on Sweet Affection, there is little room for anything else.
Money could help me with hiring someone to help me out, but at this moment there is 0 financial room for that.

To (hopefully) remedy that, I am starting a shorter second game (made with HS2).
I can spend a couple hours each week on that and hopefully that will enable me to hire more help long term to
get started on Private Community.
So yeah, the second project is not only a different creative outlet for me, it's also a financial necessity.

But, Private Community is not dead.
Next week, next year or in 5 years from now. I am going to bring that project back to life.
All I'm waiting for is a chance to do so. :)
 

Uthuriel

Conversation Conqueror
Jan 26, 2021
6,889
21,639
Sweet Affection is still far away from being finished.
Even though M&S are at their final normal level currently (level 10), there are going to be 3 "shorter" ending levels implemented for them.
Everyone that knows me a little bit knows that my concept of "Short" is very different from most other people.
So, there is still a enormous amount of content coming.

Besides that, I still have all the side characters to finish.
And as previously mentioned, I'm not going to stop developing this game until it's 100% finished.
There is not going to be any rushing of story/content just to finish this project sooner.

Now, I'll be honest and say that development is taking longer than I had imagined when I took over.
- Partly because of me cutting down workhours from 80+ to 60 hours a week.
- Partly because of me coming up with new ideas/content.
- Partly because I had hoped that I would have been able to hire someone to help me out by now.
- And also just... life happens and things never go as you want them to. :p

All I can say is the same thing I've been saying since I started Naughty Attic Gaming.
That I'm going as fast as I can and promise to keep doing that.

As far as Private Community.
That one hurts... a lot.
I want to restart that project so badly.
I have everything ready.
- The writing, the plans, the models, the set-up... everything except 2 things.
1. Time
2. Money.

Working in Daz is not only very time consuming, it's also very expensive.
I'm not just talking about the assets, but the power the GPU requires.
I don't know where you live, but where I live the energy prices have gone pretty insane the past couple of years.

But it's also very simply time that I don't have at this moment.
I work 60+ hours a week on Sweet Affection, there is little room for anything else.
Money could help me with hiring someone to help me out, but at this moment there is 0 financial room for that.

To (hopefully) remedy that, I am starting a shorter second game (made with HS2).
I can spend a couple hours each week on that and hopefully that will enable me to hire more help long term to
get started on Private Community.
So yeah, the second project is not only a different creative outlet for me, it's also a financial necessity.

But, Private Community is not dead.
Next week, next year or in 5 years from now. I am going to bring that project back to life.
All I'm waiting for is a chance to do so. :)
Just make sure you have enough "you time".
Don't get burned out.
 
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