- Oct 21, 2022
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like the one posted literally last page? Your like 3hrs too late bro.new post from Fujino ↑ ↑ ↑ ↑
like the one posted literally last page? Your like 3hrs too late bro.new post from Fujino ↑ ↑ ↑ ↑
I mean, MAYBE that could be it, but to be fair it could go either way, Asuna had already been stripped naked and put into S&M bondage when Inoda found her in the bandits' den, so the stupidly plot-convenient Bug DID exist. And reminder, it's not like Kirito "gave Inoda access", that's not how the (Also conveniently changed from Canon for NTR's sake) mechanic works, it just 'unlocked' Asuna's 'protection' there, and given we know Kirito and Asuna did it in the game sometimes even back then it's basically impossible BOTH wouldn't notice it was still off after the whole thing was over.I think the answer is a lot simpler than a bug. Kirito being a puppet for Administrator, forgot he give Inoda access. He never told Asuna so she did not think to check and reactive it. Just think about all the settings a normal game would have, it is easy to guess Inoda continued to have unrestricted access to Asuna's avatar body without the couple knowing the setting was changed.
I don't know, but it's possible that it will only be implemented later or it was the rainy night scene, there were some scenes that aren't in the game in part 1, so it's possible that it won't be in that one either.If there is a touch on the train, the most likely thing is that Inoda will put his dick between Asuna's legs, there will be no sex there, if there is consensual sex again, it will most likely be in FOG first, maybe I'm wrong. I ALWAYS asked myself if in chapter 1 CUCKITO deactivated pussyna's ethics restrictions, why did he not activate them again or can't anymore xd
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Everything you say makes sense in the context of the story. It is about time for Kyouko gets involved in Asuna's development and the rewards system would be a good idea to get more favors from Asuna. It is the typical NTR scenario and I can see Fujino doing it. Personally as someone who does not like having a separate silhouette action, the only part I would not like is Kirito sensing silhouetted actions. This is just like the tree battle and we have to wait until the Recollection Room to get the complete version. Too bad there is no guarantee the complete version will be part of the same update as the silhouetted version.I thought of a good way I think to appease the community and get the game back on track using all of the info we’ve been given previously. Imagine if the next playable day went as follows
Thursday Morning:
Asuna wakes Kirito up and they decide to go to school together and coincidentally run into Inoda and decide to go to school together.
Shenanigans ensue and Kirito is separated as usual so Inoda takes advantage of situation and feels up Asuna much to her dismay.
Later during the school day, Asuna confronts Inoda telling him basically just because of what happened previously doesn’t mean he can do whatever he wants to her. This makes Inoda actually snap and calls out Asuna and tells her all that she can’t deny the fact that she actually does enjoy (at least on a physical level) all the things they’ve done together. Also says he’s only doing it because he thought it’d help her since previously she looked much happier when they were doing things while recently she looks more stressed than ever (due to mom and kirito things as usual). This slowly starts to convince her and he brings up the idea of Inoda always being there for her at the right time (due to plot and clearly their own scheming) and offers the idea that the previous hj was just basically a “reward” for Inoda for him helping her with her ankle. Inoda could then ask Asuna what’s been bothering her lately and Asuna decides she can probably open up to him about her problems she can’t talk to Kirito about because she needs to maintain an image. She agrees it does help her and she feels grateful, he says he’s glad to help and asks for a reward which she relents to, but he asks for it later.
After school when they log into game, usual shenanigans happen again and the gang all find out about Kiritos new ability and during a battle he has to use it defeat the boss. Inoda takes advantage of the situation and asks for the reward now whilst Kirito is concentrated hence the battle harassment scene.
Lastly, after all this is over when Inoda logs out of the game Kyoko arrives at her house and they fuck, where Inoda imagines its Asuna instead of her. He hatches the idea of using the mom to “help” Asuna to make her more grateful to him.
As a small addition, I think it would be nice if Kiritos ability could be used not just to concentrate on bosses and also on anything he puts his mind too which will allow him to a certain extent “detect” Inoda/Asuna not see them outright or hear them but maybe see silhouette, or a portion of them which gives him enough reason to assume maybe something is going on in game albeit not enough to accuse just think.
I think this’ll fix a lot of the issues between the main trio since it gives Inoda/Asuna reason to do things again under the pretense of “rewards” for him helping her (also slowly convincing Asuna that she just enjoys him physically) and has now a separate role only for him (person to open up to) which is what slowly sways her heart. Also gives Kirito some natural involvement to get hints and pieces into the story as to what’s going on.
what do y’all think?
Yeah I think the idea of her subconsciously wanting to please him also is nice. I think it would be nice if unlike with Kirito who only wants to release and do stuff with Asuna, Inoda ends up doing more things to please her as well (seeing as he finds and treats her like a goddess to him almost.) which makes Asuna think that “at least Inoda wants me to be happy” and keeps forcing the comparison that at Inoda > Kirito at least physically. I’d love it too if later during the story using the idea of rewards it starts to chain stuff together like Inoda helps her out with a personal problem and asks for eating her out as a reward, but because that’s for her benefit as well he asks for a bj, in return. Stuff like that to just blur the line between what’s a reward and what’s just her enjoying him outright.Everything you say makes sense in the context of the story. It is about time for Kyouko gets involved in Asuna's development and the rewards system would be a good idea to get more favors from Asuna. It is the typical NTR scenario and I can see Fujino doing it. Personally as someone who does not like having a separate silhouette action, the only part I would not like is Kirito sensing silhouetted actions. This is just like the tree battle and we have to wait until the Recollection Room to get the complete version. Too bad there is no guarantee the complete version will be part of the same update as the silhouetted version.
I also hope Asuna will do more favors for Inoda not as a transaction but because all the previous actions have ingrained a desire to please Inoda. Like in Part 1, most of the their interaction was transactional because it was just Asuna paying back Inoda's help. Now we are doing the same things again so what was the point of their interactions in Part 1? If Asuna develops some unconscious desire to please Inoda now, it would mean all those things Inoda did to her in Part 1 had a effect.
Overall your story would make sense and I can see at least some parts of it being true in the next release.
You should have written to Fujino right after update 0.25, it's too late...Everything you say makes sense in the context of the story. It is about time for Kyouko gets involved in Asuna's development and the rewards system would be a good idea to get more favors from Asuna. It is the typical NTR scenario and I can see Fujino doing it. Personally as someone who does not like having a separate silhouette action, the only part I would not like is Kirito sensing silhouetted actions. This is just like the tree battle and we have to wait until the Recollection Room to get the complete version. Too bad there is no guarantee the complete version will be part of the same update as the silhouetted version.
I also hope Asuna will do more favors for Inoda not as a transaction but because all the previous actions have ingrained a desire to please Inoda. Like in Part 1, most of the their interaction was transactional because it was just Asuna paying back Inoda's help. Now we are doing the same things again so what was the point of their interactions in Part 1? If Asuna develops some unconscious desire to please Inoda now, it would mean all those things Inoda did to her in Part 1 had a effect.
Overall your story would make sense and I can see at least some parts of it being true in the next release.
Just so much potential for this new game. It’s a known universe, with very notable characters, it literally has all the setup and history from the 1st game alone and the slow start has basically laid so much foundation for a good story to be told.The paragraphs have begun.
To be fair, the first bits don't matter much, ever since Part 1 Fujino has changed the Universe in several Canon-breaking ways and had the characters act like parodies of themselves, extra-so in Part 2 when 2 of the most notable ones are straight-up OCs with just the names in common with the original characters. Sure, the game is still way better than 99% of your average SAO NTR Hentai, but I wouldn't count the universe or Canon characters as part of its potential XDJust so much potential for this new game. It’s a known universe, with very notable characters, it literally has all the setup and history from the 1st game alone and the slow start has basically laid so much foundation for a good story to be told.
agreedTo be fair, the first bits don't matter much, ever since Part 1 Fujino has changed the Universe in several Canon-breaking ways and had the characters act like parodies of themselves, extra-so in Part 2 when 2 of the most notable ones are straight-up OCs with just the names in common with the original characters. Sure, the game is still way better than 99% of your average SAO NTR Hentai, but I wouldn't count the universe or Canon characters as part of its potential XD
Basically, it's because the reason an SAO NTR story would be popular is usually because people hates Kirito/SAO, so most people who does won't care for massive inconsistencies with the characters or universe, they have come for the NTR, and in this case almost exclusively to see Asuna getting stolen from Kirito. The thing is, Fujino's game is still at the very least above most SAO NTR content because it's actually a long story with some level of development while most of the former are 15 pages doujins where the rushed NTR plots feel even more, so despite how much Fujino's story is based around NTR cliches it still feels like a 'better story'. Also, given it's the first time he actually put effort into 'going slow' with the main heroine's corruption it also made it seem superior to his previous games story-wise (Before Part 2 made it so slow people started complaining about it like crazy).agreed
I really don't understand why people consider this to be a good story. Part 1 was as typical of an NTR game as it could possibly be. There was no chemistry between the main characters to begin with. If it weren't for its well-known franchise, nobody would even believe that Kirito and Asuna are a couple. Both main characters are just flat NTR dummies, with the only interesting character being Inoda.
The extreme slowdown in progression and other changes in the world-building and character personalities in Part 2 make things even messier. Nothing makes any sense considering what and how things happened in Part 1.
That's definitely not what I would consider good storytelling
Fujino should've just kept things as they were in Part 1; then it would at least be consistent.
However, I understand that personal development is important, but doing it in the middle of a game is not a good idea.
If you find no chemestry between the MC and LI it is because this is a parody game and you dont have any investment into the original work, if you're not into the property that the game parodys you probably wont care too much for it. The point of a parody is to have the prebuild relationship and worldbuilding that doesnt need to be rebuilt from scratch.agreed
I really don't understand why people consider this to be a good story. Part 1 was as typical of an NTR game as it could possibly be. There was no chemistry between the main characters to begin with. If it weren't for its well-known franchise, nobody would even believe that Kirito and Asuna are a couple. Both main characters are just flat NTR dummies, with the only interesting character being Inoda.
The extreme slowdown in progression and other changes in the world-building and character personalities in Part 2 make things even messier. Nothing makes any sense considering what and how things happened in Part 1.
That's definitely not what I would consider good storytelling
Fujino should've just kept things as they were in Part 1; then it would at least be consistent.
However, I understand that personal development is important, but doing it in the middle of a game is not a good idea.
Just to clarify, I'm not evaluating the NTR tropes, and I understand what a parody is—I'm completely fine with it. What I'm trying to express is that I don't understand why people label it as "good storytelling" because, objectively, it doesn't meet the standards of good storytelling based on actual writing criteria. Just because the majority of stories in other games are even worse doesn't make this one goodIf you find no chemestry between the MC and LI it is because this is a parody game and you dont have any investment into the original work, if you're not into the property that the game parodys you probably wont care too much for it. The point of a parody is to have the prebuild relationship and worldbuilding that doesnt need to be rebuilt from scratch.
I dont need every game to redefine NTR, all the NTR games I enjoy are the same shit, that's the point.
I do agree he should have stayed more consistent with part 1. Part 2 has been a bit of a mess after it poped off in popularity and Fujino started doin polls and changes based on angry feedback.
I agree and am here for similar reasons.Then again, I probably can't say much as I'm someone here not because I like NTR but because it's a good and animated/long source of SAO Hentai, and, as mentioned, still much better than your average NTR SAO Doujin #999, and mainly for Suguha who almost nobody cares for period compared to the main story of Asuna and Inoda, and I don't even really like NTR XD I DO admire the amount of effort and dedication Fujino put into the game, though, and keeps putting despite his crazy situation, to the point he moved to another country JUST so he could keep making his H-games, guy truly is built different.
I guess it depends, I didn't watch the original work but... I also don't care much if there's no "chemistry". I mean, the minimum I would like them to establish is that they are both dating and that NTR happens from there... So at least I have in mind that, in effect, it is NTR because they are both dating... And I feel that the game It does it well, since it also shows us how they interact and share as a coupleIf you find no chemestry between the MC and LI it is because this is a parody game and you dont have any investment into the original work, if you're not into the property that the game parodys you probably wont care too much for it
Maybe it's because usually, in games like this, when someone tries to rate that a game objectively doesn't have good writing or things like that it's just to detract merit from the work, you know? Since it's not like we are writers or anything like thatWhat I'm trying to express is that I don't understand why people label it as "good storytelling" because, objectively, it doesn't meet the standards of good storytelling based on actual writing criteria. Just because the majority of stories in other games are even worse doesn't make this one good
A "good story" is super subjective. You will never get everybody to agree on that, "actual writing criteria".Just to clarify, I'm not evaluating the NTR tropes, and I understand what a parody is—I'm completely fine with it. What I'm trying to express is that I don't understand why people label it as "good storytelling" because, objectively, it doesn't meet the standards of good storytelling based on actual writing criteria. Just because the majority of stories in other games are even worse doesn't make this one good
I agree and am here for similar reasons.
Once again, I wasn't providing a rating for the game; my arguments were directed at those who claim it has good storytelling.^^Maybe it's because usually, in games like this, when someone tries to rate that a game objectively doesn't have good writing or things like that it's just to detract merit from the work, you know? Since it's not like we are writers or anything like that
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I will admit, I considered the twist with Suguha in the last update to be 'good' mainly because I like Sugu winning and SAO Reverse NTR (As it feels way more realistic to me than any of the thousands of same-y SAO NTR scenariosOnce again, I wasn't providing a rating for the game; my arguments were directed at those who claim it has good storytelling.^^